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Old 06-04-2002, 02:23 PM   #1
Darkon Blackblood
The Magister
 

Join Date: August 12, 2001
Location: Miami FL
Posts: 135
Hey i had this idea for a mod with the Twisted Rune where your PC and his/her party could find out more about the Twisted Rune and it's goals then either stop it, or maybe, this would be insanely hard to program but, if you were soloing a mage, you were high enough level, and you were evil, you could turn into a lich and take the place of a fallen Runemaster (probably not the part about the turning into a lich but maybe the destroying of the Rune). I had a big post on another topic about Mods and here is the adress http://www.ironworksforum.com/ubb/cg...=016380#000011
just copy and paste it.

I've always felt cut off after the Twisted Rune and i wanted more.
Tell me what you think. Do you think that it would be a good mod.
Just think fighting a high level lich and then all of a sudden him calling for help and a gigantic blue dracolich warps in and joins in the battle, how cool would that be. Anyway, if you think it would be a good mod say so here, also post suggestions.
It might be a while because i don't know how to program what-so-ever so I would need someone to do the programing that i could work with, cause i have lots of ideas, so if anyone wants to help me by designing this, and maybe teaching me to program, I think it would be very cool, drop a messege here or e-mail me at Yeti426@aol.com
Post ideas here, if you are a programer and are interested, e-mail me.
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Old 06-04-2002, 02:25 PM   #2
Master Of Olympus
Dungeon Master
 

Join Date: May 25, 2002
Location: Kent, England
Age: 36
Posts: 79
Sounds fun, until I hear the programmer bit, mainly because I can't program a PC version of Snakes off your phones...
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Old 06-04-2002, 02:27 PM   #3
Sazerac
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
From what I understand from the Black Isle folks, the "Twisted Rune" was supposed to be another huge quest area that got cut from the final version because of time/space considerations. *sigh*

If anyone wants to try a mod on it, I'd say go for it! [img]smile.gif[/img]

-Sazerac
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Old 06-04-2002, 03:29 PM   #4
Sunden
Elite Waterdeep Guard
 

Join Date: May 6, 2002
Location: UK
Age: 37
Posts: 49
I'd be happy to support and/or play this, alright!
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Old 06-04-2002, 03:42 PM   #5
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
That sounds great! A lovely idea, Darkon. You have my fullest support for this project. [img]smile.gif[/img]
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