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Old 08-31-2001, 11:02 AM   #1
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Vampire
 

Join Date: April 28, 2001
Location: Cambridge
Age: 40
Posts: 3,877
3* Definitely
2* if you can't resist the weapons
1* definitely not?
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Old 08-31-2001, 12:32 PM   #2
NiamhFoxling
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Join Date: August 11, 2001
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I'd have to go with 2: If you can't resist the weapons.

Of course, part of this is because I'm not a 'get toe-to-toe with the monsters and fight to the death!' sort. I prefer to be able to shoot 'em full of arrows, bolts, or slingshot before having to switch to melee- and I *hate* how wielding dual-weapons makes use of any ranged weapon impossible.

You'd think someone could still use a slingshot at the very least...argh!

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Old 08-31-2001, 12:35 PM   #3
Lioness
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Join Date: June 3, 2001
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I'd say 3, the damage is terific!!! Of course, the To Hit gats pretty bad, but if you're high enough level, its worth it.

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Old 08-31-2001, 12:47 PM   #4
Zoltan
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Join Date: August 17, 2001
Location: Waterdeep
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I disagree, dual-wielding rocks!

But the ideal thing is to have "a dual-wielding master" and "a two-handed weapon fighter" so you can both use 2 handed and 1 handed weapon in game.

Dual wielding gives you extra attack(s)

What's the difference between a 2-handed sword +5 and dual wielding longsword +5 and +5.

Our Fighter is GM in all and STR bonus is +5

2-Handed Fighter

Damage 1d10 +5+5
To Hit +5

Dual-wielding Fighter

Damage 1d8+5+5 (Longsword)
Damage 1d10+5+5 (Katana)

To hit: +5 each (not +10)

*AND EXTRA ATTACKS!!!

Well the difference is 11-20 damage AND 22-38 damage
No difference between TO HIT
AND Dual wielding fighter has Extra AttackS!
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