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Old 04-04-2003, 11:46 AM   #1
/)eathKiller
Dracolisk
 

Join Date: January 5, 2002
Location: Guantanamo Bay, Cuba
Age: 38
Posts: 6,043
Here's a neat idea, Everyone make a room, just a room, or as many as you want, but just one should do, good/bad scripted/unscripted I don't care, just made a single room put a door in it somewhere or two, and then upload it to somewhere were it can be downloaded by everyone. We'll stick the links here, and once i've gotten all of your rooms i'll connect them, put them in order, fill in any blanks you left, and we'll have us a mid-sized Ironworks-mad map...

What do you all think of this idea? I say we start getting it on! [img]tongue.gif[/img]
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Old 04-04-2003, 12:22 PM   #2
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
It sounds like a great idea. Everybody contribute to making a piece of the whole, then having it all compiled. It would be fun to do, but let me make some suggestions.

* Name a scenerio...forest, dungeon, city...so we can all be unified in the creation.
* Is it a hack/slash? That would be easier than trying to keep everybody focused on a story/plot.
* When everybody makes a room...or maybe since there are not that many people here that like to make stuff, each do two rooms...then one person be in charge of connecting them all and making transitions work...another person be in charge of adding monsters...another person to add people...another person to hide treasures...etc. That way, their is more suspense for everyone involved and the vastness of creativity include by each individual will make it more complex.
* Everybody has to be on the same patch version.

These are just some ideas. I bet you guys can think of many more. It would not be hard at all to ask a small contribution from each member. It would really be exciting!
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Old 04-04-2003, 09:09 PM   #3
Atrayu
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Join Date: June 18, 2002
Location: My sunny terrace
Age: 44
Posts: 110
I am a builder and would be willing to donate a Port City that I made /)eathKiller. It has many doors and consists of three different sections dividing the city. Many ships teathered to the docks with treasure, although guarded accordingly. Let me know.
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Old 04-05-2003, 07:11 AM   #4
Dreamer128
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Join Date: March 21, 2001
Location: Europe
Age: 39
Posts: 6,136
Just tell me what you need [img]smile.gif[/img]
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Old 04-05-2003, 08:35 AM   #5
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
Sure. I'm more into storytelling, but H/S is more likely what it'll end up being. Give me a setting and the level of the PC, and I'll see what I can do.
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Old 04-05-2003, 09:37 AM   #6
Dragonshadow
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Join Date: February 17, 2003
Location: Portsmouth
Age: 34
Posts: 4,145
I sound totally dumb, but I don't know how to:
Up or download
Add links,
Or do area transitions, but I'll get working on it, and I will try to do what you suggesest when someonw tells me how.
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Old 04-05-2003, 11:33 AM   #7
philip
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Join Date: June 24, 2002
Location: aa
Posts: 2,101
that's a cool idea!
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Old 04-05-2003, 08:14 PM   #8
/)eathKiller
Dracolisk
 

Join Date: January 5, 2002
Location: Guantanamo Bay, Cuba
Age: 38
Posts: 6,043
alright, One person do a small town, another the insides of a few houses, let's say place 10 houses in the town and someone else make 10 rooms, fill em up with custom NPCs and outfits, then someone make a large foresty outdoor level which a path from the town leads to, someone else do a cave which will be hidden in the forest. Whoever wants to do these tasks just take them, we probably wont be using Crypt as it's so dull and yellow, I'll work on making a prize room that will knock your socks off [img]tongue.gif[/img]
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Old 04-05-2003, 10:30 PM   #9
koconnor100
The Magister
 

Join Date: March 1, 2002
Location: Canada
Posts: 144
I have a great idea !

Lets make a big meandering mod with no plot line, no story, just a random collection of rooms and monsters with no rhyme or reason !

*NOT* !!!!

I have a better idea.

Lets get together a collection of people who want to make mods. Everyone makes their own mods, acts as play tester in the other mods, and is happy to help out with advice on scripting, monsters, etc etc.
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Old 04-06-2003, 07:07 AM   #10
Dragonshadow
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Join Date: February 17, 2003
Location: Portsmouth
Age: 34
Posts: 4,145
I've already started work on a place, but it's really slow, and how are we going to connect them al together anyway?
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