10-12-2008, 12:31 PM | #1 |
Drizzt Do'Urden
Join Date: June 25, 2004
Location: UK
Posts: 633
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Dragonkin
I saw the notice in Durnan's and took a wander down to the new Sea Cave and the Dragonkin Halls.
My level 22 fighter got wiped out in seconds by Raga'Veross. A level 40 model I brought in could just about cope. That is one tough dragon - and he (or is it she?) is only the entrance guardian. Nice armour though. Can't wait to see the rest the rest of the Hall and the other dungeons there. |
10-12-2008, 12:34 PM | #2 |
Silver Dragon
Join Date: August 2, 2006
Location: i ngach aon áit (but mostly Western Europe)
Age: 55
Posts: 1,619
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Re: Dragonkin
Damn, didn't see your post here until after I'd responded to Z's - will report back with higher level characters...loading now...
*edit* We seem to have an impasse - he can't hit me, I can occasionally hit him - AC 101 good, AB 64 bad! Harm doesn't harm, IGM does but slowly - Half-dragon sorceror's keep re-spawning, luckily they're an irritation at this level and not a threat...I may be here some time... ...and that dragon's hoard is the richest yet...mmmm....gold.... Each time I hit him I get hit by flame-strike, luckily kobold are renowned for thick heads and thick skin. ...more anon
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Make a decision, even if it's wrong, and remember.... ...it's never too early for a salad. Last edited by Unglaublich Verwustung; 10-12-2008 at 01:07 PM. |
10-12-2008, 01:40 PM | #3 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 51
Posts: 11,720
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Re: Dragonkin
These guys are much easier with a group--have a priest healing and backup should make this a really cool dungeon!
BTW, each 'set' piece will drop from the same Dragon--a different piece each time--well, randomly..so you may get dupes along the way. These 4 huge Dungeons are DPG type areas--good hard as hell fun! And yeah, the treasure will kick major ass--once you start getting it all, they will be easier to kill. And get you ready for Undermountain level 16 and 17!
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10-12-2008, 02:25 PM | #4 |
Red Wizard of Thay
Join Date: March 13, 2006
Location: The Redneck Riviera
Age: 56
Posts: 892
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Re: Dragonkin
I will agree with the group concept. Gherri helped the all mighty Ung with back up support of a 1/2 dozen or so max IGMs. and that got him down from badly to nearly dead. HE is tough!
Now If I can just figure out a way to avoid the alignment hit in Mordok......
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10-12-2008, 03:47 PM | #5 |
Silver Dragon
Join Date: August 2, 2006
Location: i ngach aon áit (but mostly Western Europe)
Age: 55
Posts: 1,619
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Re: Dragonkin
But a dev-crit specialist with AB 71 is somewhat awe-inspiring against them all - the sight of 7 dragons falling like skittles may well be the most fun I've had in-game in 30 seconds!
Can't wait for the rest of these levels to open up.
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Make a decision, even if it's wrong, and remember.... ...it's never too early for a salad. Last edited by Unglaublich Verwustung; 10-12-2008 at 03:51 PM. |
10-13-2008, 11:27 AM | #6 |
Silver Dragon
Join Date: August 2, 2006
Location: i ngach aon áit (but mostly Western Europe)
Age: 55
Posts: 1,619
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Re: Dragonkin
Did anyone hang onto their Icingdeath from that last round of special gifts? If so, go check the properties and then take a vist to Raga'Veross and have a chat about who's boss...
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Make a decision, even if it's wrong, and remember.... ...it's never too early for a salad. |
10-15-2008, 02:55 PM | #7 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 51
Posts: 11,720
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Re: Dragonkin
Each Dragon has a weakness. You just gotta figure out what it is
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