07-23-2001, 04:35 PM | #1 |
Galvatron
Join Date: May 9, 2001
Location: The backwoods in Georgia *sigh*
Age: 39
Posts: 2,151
|
My favorite spell combos via Minor spell sequencer are two magic missles. These can do up to fifty damage, but you'll usually get around thirty. With spell sequencer I use three lightning bolts, and with spell sequencer three lower resistances. These combos work great! What do you guys use?
------------------ Everyone is entitled to their own opinion, I just don't have to listen. |
07-23-2001, 05:25 PM | #2 |
Manshoon
Join Date: July 12, 2001
Location: Utumno
Posts: 212
|
With Minor spell sequencer I like to use one Magic missile and one Chromatic Orb (One for the damage, another for a chance to kill). With spell sequencer I used 3 Spiderspawn spells (usually that's 5 spiders). With the spell trigger I use Breach, Flesh to Stone, Disintegrate (Remove defenses,to stone, if 2nd one works to smash, if not - turn to dust).
------------------ You cannot escape the inevitable. |
07-23-2001, 06:26 PM | #3 |
Beholder
Join Date: May 4, 2001
Location: The Outside Looking In
Age: 37
Posts: 4,361
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for my Minor Sequencers, i use 2 Magic Missile spells. for my Sequencer, i use 2 Magic Missiles and 1 Lightning bolt or just 3 Magic Missiles. and for my Triggers, i use a Remove Magic, Breach, and Lower Resist.
------------------ Proud member of the HADB. And remember, when you're thinking of giant heads, why not think of the Big Giant Head? |
07-23-2001, 09:09 PM | #4 |
Silver Dragon
Join Date: March 14, 2001
Location: Agharti. Mountains of Madness
Posts: 1,673
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3 skull traps are really nasty.
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07-24-2001, 10:03 AM | #5 |
Galvatron
Join Date: May 9, 2001
Location: The backwoods in Georgia *sigh*
Age: 39
Posts: 2,151
|
You know I never thought about using a spell sheild removal spell like breach. Now that I think about it, if you use spell trigger with those, you'll be able to dispel all their shields in a single turn! Not bad!
------------------ Everyone is entitled to their own opinion, I just don't have to listen. |
07-24-2001, 02:59 PM | #6 |
Zhentarim Guard
Join Date: May 4, 2001
Location: S.Windsor, CT, USA
Posts: 308
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Chain Contingency: See Enemy - Nearest Enemy - 3 Abi Dalzim's Horrid Wilting; devastating if the target isn't magic resistant (or shielded).
and Spell Trigger: 3 Sunfires, this one is pretty nasty too... ------------------ "This place will be your tomb." |
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