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Old 09-10-2001, 04:14 AM   #1
David Coath
Elite Waterdeep Guard
 

Join Date: September 10, 2001
Location: Australia
Posts: 10
I have been playing Heart of Winter

I have just hit the dragon on the Island the Barbarians dropped me off at. He is tough. I cannot seem to score hits on him and get chopped up by his gang of troglodytes.

Does anyone have any suggestions.

Is this the end. That would be a shame as I am enjoying the game.

Yours

David
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Old 09-10-2001, 09:20 AM   #2
marco
The Magister
 

Join Date: March 5, 2001
Location: mississauga ontario canada
Posts: 112
if you can cast minion spells and spells that hold along with plus affecting spells that would help. Setup the plus to abilities spells just as you get in. As for hitting the dragon, make sure you have the highest plus-to-hit weapon in hand for all char. Keep the mage(s) back and use them for you ranged magic attacks. In my group i have 2 clerics and 2 mages, i kept on cleric back and both mages.

hope this helps

------------------
there are 10 thunders, the 7th thunder is of man!
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Old 09-10-2001, 09:35 PM   #3
Albromor
Mephistopheles
 

Join Date: June 13, 2001
Location: Northfield, NJ USA
Posts: 1,417
Arrows worked well. Have your warriors use their highest + weapons. Have your clerics cast their most beneficial spells on your party. The mage spells courage and hope are very extremely good. If you've got potions of speed and giant strength by all means use them! I always beefed up my characters and saved BEFORE entering the Dragon area. Use range spells: Fireball, Cloud Kill, etc. Also the good old standbys such as Magic Missle and Melf'd Acid Arrow are real handy. Cast a few Monster Summonings to distract the dragon's minions. I also had part of my group concentrate on the dragon while the others concentrated on her accompanying party.
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Old 09-11-2001, 03:48 AM   #4
Gyruss
Elite Waterdeep Guard
 

Join Date: August 14, 2001
Location: Flagstaff, Az
Posts: 46
Also buff yourself up as much as possible before going in. The summon spells as said before help allot especially against the troglodytes.
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Old 09-11-2001, 07:20 AM   #5
David Coath
Elite Waterdeep Guard
 

Join Date: September 10, 2001
Location: Australia
Posts: 10
Thanks for your advise

I had been saving just before going in and had Rightous Wrath and haste on.

I will try getting some fighters onto the supports and doing some summoning to keep the Dragon busy and let you know how I go

Thanks again

Yours

David
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Old 09-12-2001, 03:33 PM   #6
JR Jansen
Drizzt Do'Urden
 

Join Date: May 31, 2001
Location: Mol (Belgium)
Posts: 658
One more bit of advice would be to try to find stuff that gives protection from cold. Use spells, potions, items that give you this protection. It will nullify the dragons ice breath if you have 100% cold resistance.

JR

Damned i lost cousin Jan's techno gloves
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Old 09-13-2001, 03:12 AM   #7
Morgan_Corbesant
Symbol of Cyric
 

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 45
Posts: 1,224
try and cast something like cloudkill or firestorm when you get inside. this should help at least a little with the troglodytes. also, cast as many monsters as possible, and haste them. should work, but only as fodder. have as high + weapons as possible. and try to use a few missle weapons. or you can just cast lower resistances, then try to cast something like horror, or spook, or fear, or something along those lines. hope this helps.

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Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine
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Old 09-13-2001, 05:42 AM   #8
David Coath
Elite Waterdeep Guard
 

Join Date: September 10, 2001
Location: Australia
Posts: 10
Thanks for all the advice

I have won through.

Initially I got through with just a couple of party memebers alive but in the end I could get the whole team through

As advised the best way is to concentrate on the dragons support troops with area weapons and then cold steel , while engaging the dragon with summoned creatures to keep him busy.

A tough fight

Thanks for all the help

Yours

David
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Old 09-15-2001, 08:16 AM   #9
Fellhammer
Dungeon Master
 

Join Date: August 19, 2001
Location: The halls of Clan Battlehammer
Posts: 65
you can also try stacking up Greater Malison up, dunno if it's possible, then do Polymorph other, he changes into a Squirrel, then kill him!

------------------
Drizzt could sense the power of Twinkle as he took it from the wizard, felt the care of its crafting and the perfection of its balance.
- The Halfling's Gem (Icewind Dale trilogy)
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Old 09-15-2001, 08:17 AM   #10
Fellhammer
Dungeon Master
 

Join Date: August 19, 2001
Location: The halls of Clan Battlehammer
Posts: 65
you can also try stacking up Greater Malison up, dunno if it's possible, then do Polymorph other, he changes into a Squirrel, then kill him!

------------------
Drizzt could sense the power of Twinkle as he took it from the wizard, felt the care of its crafting and the perfection of its balance.
- The Halfling's Gem (Icewind Dale trilogy)
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