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Old 06-28-2001, 10:32 PM   #11
homsuplee
Dungeon Master
 

Join Date: June 10, 2001
Location: Fortress of Regrets
Posts: 97
Summon lesser demons. 1x/day per level.
Summon up some Balors, Pit fiends, succubi, erinye, hellcats, etc.
Don't make level drain on every hit, make it a special ability like stunning fist.

Take out the alignment penalty. Make it any evil. And don't call it "Demon" knight. How about "Unholy Champion" or some such. "Blackguard" hearkens to 3E.

Reviewed your kit, too much magic resist. 2% per level after level 10, with levels 1-10 not counting towards your cumulative level.

Also eliminate the race penalty. (I prefer 3E in this matter, because prestige classes not-withstanding, anybody should be able to do anything they want to. There is no reason a plate mail clad fighter cant at least TRY to sneak around). All sentient mortal beings have the ability for depravity and have the seed of darkness within them.



[This message has been edited by homsuplee (edited 06-28-2001).]
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Old 06-29-2001, 02:29 AM   #12
Lifetime
Red Dragon
 

Join Date: March 3, 2001
Location: Scotch College, Melbourne
Posts: 1,503
Do they have to be accurate to PnP rules?
Why not give him resistance to elemental damage (fire, ice, lightning) and uh..the ability to cast fear at a saving throw of -4 or something. Or the ability to paralyse like a ghoul?
I dont know what a demon knight is like in PnP but those sound pretty demonish..

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