07-28-2004, 04:39 PM | #1 |
Dungeon Master
Join Date: February 19, 2004
Location: chattanooga tn
Age: 42
Posts: 53
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my last party was simple but yet not fun at all, heh so here is my new party
fel sam mook ranger hobbit gagget THE BIG QUESTION |
07-28-2004, 04:41 PM | #2 |
Dungeon Master
Join Date: February 19, 2004
Location: chattanooga tn
Age: 42
Posts: 53
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i've had anyone in my party with out divine, so shoud i go lord, or monk
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07-28-2004, 04:42 PM | #3 |
Dungeon Master
Join Date: February 19, 2004
Location: chattanooga tn
Age: 42
Posts: 53
|
for the lord i would go mauler/de and work on my divine skills out, if i used my monk it would be just punches, no weapons
so which is is the better choice the lord swing mauler/de or a monk with barefists which one woud you pick for the party of sam,ranger,gagget |
07-28-2004, 04:43 PM | #4 |
Dungeon Master
Join Date: February 19, 2004
Location: chattanooga tn
Age: 42
Posts: 53
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woot, i made dungeon master!
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07-29-2004, 06:29 AM | #5 |
Elite Waterdeep Guard
Join Date: February 27, 2004
Location: London, UK
Age: 52
Posts: 30
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Monks are a lot of fun when they start critical hitting the bad guys left right & centre but they cast from the psionic realm, not the divine realm
It's lord or valkerie you want for divine spells [ 07-29-2004, 06:44 AM: Message edited by: Randall ] |
07-29-2004, 07:22 AM | #6 |
Baaz Draconian
Join Date: June 14, 2004
Location: Neb.
Age: 58
Posts: 725
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The Lord would be my choice, or dump the gadg. and add a lord and monk. Mauler and Diamond eyes is a great combo. Monks also can knock out their opponent which happens often.
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07-29-2004, 09:48 AM | #7 |
Symbol of Cyric
Join Date: August 17, 2003
Location: Portland
Age: 65
Posts: 1,336
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Neither. Go with only 3.
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07-29-2004, 02:28 PM | #8 |
Zhentarim Guard
Join Date: January 22, 2002
Location: Sheffield, UK
Age: 74
Posts: 322
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I would go with Nightwing. I went with Lord, Samurai, Ranger and Monk and had a fun time with all four magic disciplines covered.
The only thing different was that I tried one of Atlus7's Battle Mage builds which was Human Samurai with Staff of Doom. Yes, I know it wasted his Sword bonus but he was very powerful and a lot of fun, more like a souped up Mage but could wear decent armour and still fight on the front line. Just go to the Umpani Base first after the Monastery to get a Hayai Bo until you can get the SoD. Or try your luck in the Mountain Wilderness early on, if you dare. |
07-30-2004, 02:36 PM | #9 |
Elite Waterdeep Guard
Join Date: May 12, 2003
Location: indiana
Age: 39
Posts: 27
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a party of lord, monk, sam, fae ninja
is absolutely deadly probably the best group you can assemble, or very close of course that's as long as you get all the spells so you can buff the crap out of everyone! especially if you start off the ninja with the samurai weapons and some ninja garb, it helps him a lot then monk is hands and throwing samurai and lord can use whatever you can scrounge up or buy at the beginning |
07-30-2004, 04:04 PM | #10 |
Baaz Draconian
Join Date: June 14, 2004
Location: Neb.
Age: 58
Posts: 725
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That is a great party and fun to play. The only reason for the fairy ninja is the CoC and after that you lose the thrown crits. Try another race and use swords or duel nunchuks and build your throwing. Ninja are very deadly with thrown crits. You could easily swich the Ninja with a ranger. At higher levels the ranger is simply deadly with a strong bow and Mystic arrows.
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