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Old 11-09-2004, 04:15 AM   #11
Harkoliar
Jack Burton
 

Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 41
Posts: 5,556
Quote:
Originally posted by Jotin:
I'm on the beta right now and loving it, not very far though unforunately, havne't had much time. My character gets erased after the beta is over right? Wonder what kind of character i'll be when i get the game.
thats so cool. i think eq2 is out on your place already how cool is that. . anyway, it sucks im having finals at the moment so i am delaying to play the game first. ive joined a guild (application pending i hope i get accepted) but i dont mind having an alternate character in another server .

the one im going to play with my guild im going to be a fury halfling

perhaps my alternate would be a conjurer
i hope we can team up

and one last thing: here are some pictures that was taken on the last days of beta



cool graphics eh



and all the players here just chatting around in the last beta day.

and err.. what are these two shapeshifters doing??


and other shots


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Old 11-09-2004, 04:43 AM   #12
Too Darkpark
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Location: Indiana, USA
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i have never played a MMORPG and I more or less think along the lines of Thoran's comment but I think Harkoliar brings up some good points.

what does the average player spend on games? err.. how many games does on buy per year? Is that figure comparable to paying the subscription each month for a year?

The main question is, i think, does the game provide enough interest and content to keep one occupied that one wouldn't even consider other games?

It has been said that MMORPGs games such as everquest have been plagued with hardcore power gamers who live in a dog eat dog world and don't really provide a "role playing community" .

Could someone that has played these MMORPGs comment on this?
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Old 11-09-2004, 05:32 AM   #13
Lady Blue03
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Age: 38
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It depends on the gamer...every MMO will have its grinders, and more often than not there are special servers well role playing is key. My bro has been in the original EQ since it came out years and years ago, has played the same ranger, and been in the same guild. He loves it.

I played EQ for a few min years back and it was ok, but that was before I was even a serious gamer like I am now.

I am in the WoW beta and I love it. The graphics are awesome and it runs great on my computer, whereas EQ2 won't even run because my graphics card doesnt have a "pixel shader" BS [img]tongue.gif[/img] . EQ2's graphic were also a little too...realistic for me, I much prefer WoW's...but then it's all about personal taste with MMOs
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Old 11-09-2004, 06:09 AM   #14
Harkoliar
Jack Burton
 

Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 41
Posts: 5,556
Quote:
Originally posted by Too Darkpark:
i have never played a MMORPG and I more or less think along the lines of Thoran's comment but I think Harkoliar brings up some good points.

what does the average player spend on games? err.. how many games does on buy per year? Is that figure comparable to paying the subscription each month for a year?

The main question is, i think, does the game provide enough interest and content to keep one occupied that one wouldn't even consider other games?

It has been said that MMORPGs games such as everquest have been plagued with hardcore power gamers who live in a dog eat dog world and don't really provide a "role playing community" .

Could someone that has played these MMORPGs comment on this?
well that is why there are moderators in the server where you can complain your problems. besides, those guys who are hard core gamers have chosen thier paths to be like that. but those people who are power gamers and be total idiots and a$$holes online are just losers who cant express themselves in real life. just ignore them and stick with people you know.

just to let you know, it doesnt only apply MMORPG who are plagues with powergamers. you get that in NWN, diablo and other online gamers. i reckon its even worse when its fps where you die and those hard core gamers laugh over your bloody corpse. ive met people like that.
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Old 11-09-2004, 11:07 AM   #15
Thoran
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Location: Upstate NY
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I understand the costs involved with maintaining an online game, I really don't have a problem with subscription based services... I DO have a problem with paying 50 bucks for a game that's worthless if you don't pay a subscription services. The sole reason it bugs me is because it's a transparent Marketing decision that's based on managing the risk that the game will stink.

As I said, if the game is good they will cover their costs easily in subscriptions alone... the up front cost is PURELY a way for them to insure that a crappy game will still make them some money, users have to pay an entry fee that's basically a nonrefundable risk on YOUR part. They've transferred the risk of their game sucking from themselves to the consumer... and that's sleazy, plain and simple.
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Old 11-09-2004, 11:22 AM   #16
Too Darkpark
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i agree there Thoran. I've always looked upon the game itself as a client much like the web browser. generally, companies provide a client for free and charge for the services one accesses with their free client.

if those game companies insist on charging $50 upfront i wish that they would extend the number of months one gets for free.

this is definately plausible for Sony who have already established a strong appeal for Everquest and it certainly wouldn't hurt them to give the game away for free.
with a MMO company starting out this wouldn't be as easy so unfortunately the customer has to shoulder the initial fees.

Harkoliar: If one were to go the lone route in playing Everquest, is there enough content for one to be busy?

[ 11-09-2004, 11:23 AM: Message edited by: Too Darkpark ]
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Old 11-09-2004, 11:32 AM   #17
Jotin
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Location: Virginia
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Harkoliar, those pictures are awesome. The beta ended over the weekend and i'm so heartbroken, but i should get a chance to go pick up the game sometime soon. Hopefully we can do some adventuring together, i'm not sure what i'll go with in the real game. Barbarian Shaman maybe
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Old 11-09-2004, 01:50 PM   #18
Lady Blue03
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I don't see your guy's point...why wouldn't they charge $50 up front? It's the exact same price for any other new game...
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Old 11-09-2004, 09:08 PM   #19
Lord of Alcohol
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Join Date: January 8, 2001
Location: Charlotte,NC
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Quote:
Originally posted by Lady Blue03:
I don't see your guy's point...why wouldn't they charge $50 up front? It's the exact same price for any other new game...
I absolutly agree, theres a really long list of games I've bought that I ended up disliking. Whats the difference? Pretty much zero except you have to cancell your account which takes all of 5 minutes. I used to say I'd never pay for an online game until I acually tried one, and ended up loving it. I met some great people of all ages, a lot of whom I play with now on Dark Ages of Camelot. We are all going to make the leap to WoW (sorry Hark). And yep I'm a power gamer, which might be a bit misunderstood. It doesnt mean your a jerk, it means your there to lvl up just like any other game. I know exactly how to do it and yep it takes some time. Just like any other game, just thiese game your doing with friends who can be a lot of help. Many higher lvl epics cant be done without help. You dont have Minsc with his hamster helping, you have real people. And it can be fun as hell. Sometimes a grind, sometimes your adrenelline is pumping.If you havent at least tried then you should, you'll have a good time. On EQ2 or WoW (new ones) or any of the older games out. Lady Blue what server?
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Old 11-09-2004, 09:34 PM   #20
Harkoliar
Jack Burton
 

Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 41
Posts: 5,556
Quote:
Originally posted by Too Darkpark:
i agree there Thoran. I've always looked upon the game itself as a client much like the web browser. generally, companies provide a client for free and charge for the services one accesses with their free client.

if those game companies insist on charging $50 upfront i wish that they would extend the number of months one gets for free.

this is definately plausible for Sony who have already established a strong appeal for Everquest and it certainly wouldn't hurt them to give the game away for free.
with a MMO company starting out this wouldn't be as easy so unfortunately the customer has to shoulder the initial fees.

Harkoliar: If one were to go the lone route in playing Everquest, is there enough content for one to be busy?
lone route?? well it would be a very long and lonely route in EQ.. but there are enough content there to keep you busy if thats what you are asking. exploring the huge world by yourself would be lonely. i do suggest making friends or join a guild that you know that way its more fun. trust me that its better when you have companions around.

and i did state in the above question that the initial payment (buying the games) just pays off for the development those guys have been making for the past years (around 4 years i think).

if they charge 100 US then i would complain but 50 USD is the standard price of all games. espeically the awaited release.
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