Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum

Reply
 
Thread Tools Search this Thread
Old 10-29-2003, 03:24 AM   #1
Chewbacca
Zartan
 

Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 45
Posts: 5,373
Robes!

50 new head models!

20 new portraits!

Official support for unlimited henchmen for builders!

Gelatinous Cubes!!!!

Implications of offical support for adding skies!!!

holy smokes!

Here is a link to an edited version of the chat:

Link
Chewbacca is offline   Reply With Quote
Old 10-29-2003, 11:37 AM   #2
philip
Galvatron
 

Join Date: June 24, 2002
Location: aa
Posts: 2,101
This is so great. Just today I was drawing pictures for a module in a boring class, just to realise that it was wearing a robe and I couldn't do that. Now I'm really happy since I can actually do it! (btw can skeletons wear clothes?)
philip is offline   Reply With Quote
Old 10-29-2003, 11:52 AM   #3
Ziroc
Ironworks Webmaster

     
     Bow to the Meow

 

Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 46
Posts: 11,677
Now THAT is bloody awesome! [img]smile.gif[/img] WOOOHOOOOO!!!!

Robes FINALLY!! And my Cubes... Mmmmmmmm....

And yeah, we need new head models bad... Anyone notice 2 of them look like Capt. Picard from TNG?? lol.. 2 of them remind me of him. odd.
__________________
Ziroc™
Ironworks Gaming Webmaster
www.ironworksgaming.com

The Great Escape Studios - 2D/3D Modeling
www.tgeweb.com & Ziroc's Facebook Page
Visit My Flickr Photo Album
Ziroc is offline   Reply With Quote
Old 10-29-2003, 12:52 PM   #4
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
It is great news but you know all these has been ripped off from the community don't you? The robes are finally here due to the leaps & bounds made in the DLA project. The skies, well they've always been around and cubes have been done too.
__________________
Still I feel like a child when I look at the moon, maybe I grew up a little too soon...
SpiritWarrior is offline   Reply With Quote
Old 10-29-2003, 01:27 PM   #5
Micah Foehammer
Ma'at - Goddess of Truth & Justice
 

Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
Oh NO!!! Ziroc has gelatinous cubes! AND Beholders and Demilichs! RUN for it everybody!!!! Undermountain just got a LOT more dangerous!
__________________
“Every tavern’s an opportunity, I say.”

http://www.ironworksforum.com/forum/image.php?type=sigpic&userid=3793&dateline=1187636  783
Micah Foehammer is offline   Reply With Quote
Old 10-29-2003, 03:18 PM   #6
philip
Galvatron
 

Join Date: June 24, 2002
Location: aa
Posts: 2,101
Quote:
Originally posted by SpiritWarrior:
It is great news but you know all these has been ripped off from the community don't you? The robes are finally here due to the leaps & bounds made in the DLA project.
I think there was something in the 'rules to use' of either NWN or the toolset that bioware could use any of the content you made, that's what you obey to when you use the toolset.

also content that's officially added to the game is more useable, no need of hakpaks, users that don't want to download hakpaks are a reason why I won't include huge/unnecessary hakpaks to my modules. robes are cool but they aren't explicitly needed to make a good module that's why i'd leave them out if i can avoid having to put any hakpaks to my modules. and i think the use will be a bit easier because they'll be standard in the toolset (i never tried any clothing hakpak so i'm not 100% sure about this but i can imagine it would be easier).
philip is offline   Reply With Quote
Old 10-29-2003, 07:18 PM   #7
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 43
Posts: 14,749
My expressions of joy cannot be expressed with the written word. Allow me to simply say "!!!"
__________________
Larry_OHF is offline   Reply With Quote
Old 10-29-2003, 08:50 PM   #8
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
Quote:
Originally posted by philip:
quote:
Originally posted by SpiritWarrior:
It is great news but you know all these has been ripped off from the community don't you? The robes are finally here due to the leaps & bounds made in the DLA project.
I think there was something in the 'rules to use' of either NWN or the toolset that bioware could use any of the content you made, that's what you obey to when you use the toolset.

also content that's officially added to the game is more useable, no need of hakpaks, users that don't want to download hakpaks are a reason why I won't include huge/unnecessary hakpaks to my modules. robes are cool but they aren't explicitly needed to make a good module that's why i'd leave them out if i can avoid having to put any hakpaks to my modules. and i think the use will be a bit easier because they'll be standard in the toolset (i never tried any clothing hakpak so i'm not 100% sure about this but i can imagine it would be easier).
[/QUOTE]Yes I know about the agreement. My point is not that I am unhappy about it, I just think people should be aware that most of the credit is to those pioneers in the community. They said cloaks and robes could and probably never would be done and now that they see it done almost perfectly by someone else (for free) they simply copy it and introduce it as official content. They do like you say, have a right to do this but that doesn't mean I have to like it [img]tongue.gif[/img] .
__________________
Still I feel like a child when I look at the moon, maybe I grew up a little too soon...
SpiritWarrior is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[HotU] Sydney release of HotU delayed to 22nd Dec Memnoch Neverwinter Nights 1 & 2 Also SoU & HotU Forum 7 12-19-2003 06:45 AM
New HotU feats announced! Stratos Neverwinter Nights 1 & 2 Also SoU & HotU Forum 2 11-06-2003 03:58 PM
HOTU official forum now open & CGM lists features: Spoilers Chewbacca Neverwinter Nights 1 & 2 Also SoU & HotU Forum 12 08-09-2003 06:39 AM
iwd2 features? suttle Icewind Dale | Heart of Winter | Icewind Dale II Forum 7 10-16-2002 02:23 AM
Possible bugs or are they features? fung Miscellaneous Games (RPG or not) 8 07-23-2002 04:05 PM


All times are GMT -4. The time now is 02:38 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
©2017 Ironworks Gaming TM & The Great Escape Studios - All Rights Reserved