Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Icewind Dale | Heart of Winter | Icewind Dale II Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 04-14-2005, 01:07 PM   #11
Refluxe
Elite Waterdeep Guard
 

Join Date: April 8, 2005
Location: England
Age: 35
Posts: 19
Race


Dark-Elf

For race I'll have to go with the Dark-Elf or commonly known as the Drow. Not only do they look nifty but they also have various masterly traits. While the level adjustment may be a throw off, I can't resist the line-up of extra abilities, spell resistance and many other enhancements.

Human

After the drow is the human with the advantageous bonus feat and extra skill points. The obvious, common choice for most characters in my party.

Class


Cleric

A fine mix of melee and magery is the Cleric. You can't go wrong with the many defensive and healing spells they possess while also being able to hang with the tanks up front slashing their enchanted weapons eagerly. So they aren't as tough as the fighter in combat, but after the amount of 'buffing' spells cast upon themself, they become one reckless warrior not to play with.

Rogue

Many dispute the Rogue's abilities in terms of usefulness throughout Icewind Dale II but I can't play without one. Although I'll probably multiclass into a Fighter or Wizard, the Rogues keen abilities to open locks, disable devices, hide, sneak, talk and of course pickpocket can be a fine asset to any party.

Monk

I see the Monk as a very exotic character to play. No armour and no weaponry would seem mad when facing off against the monstrous creatures that roam Icewind Dale. (Or any of Faerun for that matter). However, because of their incredible versatility in combat they are fine characters to play and make brilliant scouts.
__________________
[img]\"http://img186.echo.cx/img186/4779/refluxegoblinsig3xc.gif\" alt=\" - \" />
Refluxe is offline   Reply With Quote
Old 04-14-2005, 11:52 PM   #12
Aerich
Lord Ao
 

Join Date: May 27, 2004
Location: Canada
Age: 42
Posts: 2,061
Whoa, what's with the drow love-fest?

Give me a dwarf. A fighter multiclassed with something, maybe barbarian, cleric or paladin.

A short, tough, bearded bloke who prefers to go through his enemies axe-first. None of that messing around with finesse or sorcery.
__________________
Where there is a great deal of free speech, there is always a certain amount of foolish speech. - Winston S. Churchill
Aerich is offline   Reply With Quote
Old 04-15-2005, 11:09 AM   #13
Marty4
Symbol of Cyric
 

Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
Quote:
Originally posted by Aerich:
Whoa, what's with the drow love-fest?

Give me a dwarf. A fighter multiclassed with something, maybe barbarian, cleric or paladin.

A short, tough, bearded bloke who prefers to go through his enemies axe-first. None of that messing around with finesse or sorcery.
Ah, thou hast not yet felt the power of the Drow. Patience, Grasshopper, for wisdom will come in time (unless you drop it for a massive DEX bonus )

Why the drow rock:

Stats: perfect for many multiclassing options. The CON loss is bearable, and they are suited for all forms of magic or combat.

Favored Class: Cleric or Mage makes them able to be very versatile with multiclassing. Also, the stats encourage adding thief to the mix.

Magic resistance: Need I say more? A drow monk can be your permanent fireball targeting reticule. Simply rush him in, enjoy a few moments of watching pitiful enemies try to hit him, then drop as many fireballs, horrid wiltings, meteor swarms, fire storms, flame strikes, etc. as you want.


Honestly, the only thing that a drow can't do is be a barbarian.

So, how are your dwarves doing, Aerich?
Marty4 is offline   Reply With Quote
Old 04-15-2005, 05:49 PM   #14
Marathon
Elminster
 

Join Date: December 10, 2003
Location: OP, KS
Age: 50
Posts: 489
I'll side with Kakero here -

Aasimar Paladin with the Holy Avenger. Cool quest with a great background.

I also had a thief deep gnome that was awesome. The Huge level adjustment wasn't really a factor for me, and he never really got hit through the whole game.
Marathon is offline   Reply With Quote
Old 04-18-2005, 07:14 PM   #15
Jerry_Seinfeld
The Magister
 

Join Date: December 9, 2004
Location: VA
Age: 36
Posts: 114
Im gonna go with a deep gnome. Make him a monk and just sit him in a group of enemies, and watch them TRY to touch him.

Oh yeah drow are just dang cool
__________________
<img border=\"0\" alt=\"[monster3]\" title=\"\" src=\"graemlins/monster3.gif\" />
Jerry_Seinfeld is offline   Reply With Quote
Old 04-23-2005, 03:01 PM   #16
SpongeLikeCow
Dungeon Master
 

Join Date: May 23, 2004
Location: USA
Age: 45
Posts: 63
race - dwarves and humans

class - enchanter

I've always had an enchanter as my mage. Give him greater spell focus enchantment to start, then necromancy and transmutation. Charm enemy casters, stack Chaos + Slow + Horror on packs, Haste the fighters. Thats pretty much all he casts the entire game.
SpongeLikeCow is offline   Reply With Quote
Old 04-23-2005, 03:38 PM   #17
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554
Race: Elf.
Class: Sorcerer.

Why? They just seem the "right" race for the class wich is my favourite.
Xen is offline   Reply With Quote
Old 04-23-2005, 08:57 PM   #18
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
Quote:
Originally posted by SpongeLikeCow:
race - dwarves and humans

class - enchanter

I've always had an enchanter as my mage. Give him greater spell focus enchantment to start, then necromancy and transmutation. Charm enemy casters, stack Chaos + Slow + Horror on packs, Haste the fighters. Thats pretty much all he casts the entire game.
I agree that enchantment spells can be very good, particularly when you've taken SF and GSF in enchantment. This becomes even more true in HOF mode, when HOF monsters have exceptionally high Fort saves, but normal Will saves.
Magness is offline   Reply With Quote
Old 04-25-2005, 03:29 PM   #19
Aragorn1
Symbol of Cyric
 

Join Date: July 3, 2001
Location: Cornwall England
Age: 36
Posts: 1,197
Race: drow
Class: Monk or Sorc, or a Paladin/Fighter of your looking for melée power.
Aragorn1 is offline   Reply With Quote
Old 04-28-2005, 04:50 AM   #20
Aerich
Lord Ao
 

Join Date: May 27, 2004
Location: Canada
Age: 42
Posts: 2,061
Quote:
Originally posted by Marty4:
Why the drow rock:

Stats: perfect for many multiclassing options. The CON loss is bearable, and they are suited for all forms of magic or combat.

Favored Class: Cleric or Mage makes them able to be very versatile with multiclassing. Also, the stats encourage adding thief to the mix.

Magic resistance: Need I say more? A drow monk can be your permanent fireball targeting reticule. Simply rush him in, enjoy a few moments of watching pitiful enemies try to hit him, then drop as many fireballs, horrid wiltings, meteor swarms, fire storms, flame strikes, etc. as you want.


Honestly, the only thing that a drow can't do is be a barbarian.

So, how are your dwarves doing, Aerich?
Who said that my favourite race and class had to be the most uber? I just like the idea of a hard-nosed, hard-headed grunt that does all the dirty work. Role-playing, right Marty? I readily accept that the drow's magic resistance and ridiculous stat point additions give them a huge advantage in the "strongest race" category.

In terms of of coolest classes to play, I love monks and sorcerors. Monks because they are cool in the RP category as well as being extremely useful characters in their own right, and sorcerors because they are the epitome of magical force, and in game terms, have the great ability to pick their spells on the fly instead of memorizing.
__________________
Where there is a great deal of free speech, there is always a certain amount of foolish speech. - Winston S. Churchill
Aerich is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Favorite race/class Cristian Baldurs Gate II: Shadows of Amn & Throne of Bhaal 25 06-13-2003 04:38 AM
Favorite Race and what is your favorite class Sythe Baldurs Gate II: Shadows of Amn & Throne of Bhaal 16 03-05-2003 11:47 PM
BG II: Favorite Race, Class, and Alignment Dragonbreath General Discussion 18 10-27-2002 03:26 PM
whats your fav race and why? Angry Dwarf Baldurs Gate II: Shadows of Amn & Throne of Bhaal 26 02-09-2002 04:14 PM
Poll: what's your favorite class, and race? why? Shadow Lord Baldurs Gate II Archives 22 04-05-2001 04:51 AM


All times are GMT -4. The time now is 07:14 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved