01-30-2007, 06:18 PM | #2 |
Jack Burton
Join Date: August 24, 2002
Location: Aussie now in the US of A!
Age: 37
Posts: 5,403
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It's old, but still very cool.
I wish they would hurry up and release the damn thing! |
02-01-2007, 04:00 PM | #3 |
Silver Dragon
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I would give anything for HL2: Episode 2
I would give anything for Portal I would give anything for Team Fortress 2 And we can get them all in a bundle for $40 (<3 Steam) |
02-02-2007, 04:51 AM | #4 |
Ironworks Moderator
Join Date: October 26, 2003
Location: Sydney, Australia
Age: 43
Posts: 4,415
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Now that is cool!!
__________________
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02-02-2007, 01:35 PM | #5 |
Galvatron
Join Date: January 10, 2002
Location: Upstate NY
Age: 56
Posts: 2,109
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That would make for some very challenging level design. All the old standbye's for controlling player motion become meaningless when you can cross a chasm in an instant. Closed doors will still work, but any outdoor scene will be tough. Look like if you can SEE someplace... you can use the portal to get there.
Definitely a new idea that could lead to a serious evolution in gameplay. |
02-02-2007, 03:08 PM | #6 |
Silver Dragon
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If you want to get a feel for the game, you should download Narbacular Drop. It was a tech demo produced by the developers to impress Valve and get licensing for the Source engine. Good fun. [img]smile.gif[/img]
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02-05-2007, 02:32 AM | #7 | |
Ironworks Moderator
Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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Quote:
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02-05-2007, 12:03 PM | #8 |
Silver Dragon
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Hey Memnoch! No, I never died, unfortunately. To be honest it's very suprisising that even one person remembers me at all. [img]tongue.gif[/img] I joined mid-2003, made around a thousand useless posts, then began lurking for two years. Now, I'm slowly creeping my way back. [img]smile.gif[/img] I guess since I stopped playing RPGs in favour of FPSes, I didn't have that much to post about anymore.
But anyway, I'm good thanks. You? |
02-06-2007, 02:08 PM | #9 | |
Galvatron
Join Date: January 10, 2002
Location: Upstate NY
Age: 56
Posts: 2,109
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Quote:
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