02-12-2003, 01:18 PM | #11 |
Manshoon
Join Date: April 24, 2002
Location: Lethbridge, Alberta, Canada
Posts: 221
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thx for the help, i have now fixed my problem
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02-12-2003, 01:22 PM | #12 |
Red Dragon
Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
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Hey, that sounds very likely, Bungleau. Thank you for the help, you two.
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02-13-2003, 09:33 AM | #13 | |
Baaz Draconian
Join Date: August 6, 2002
Location: Singapore, youngest ever!!!
Age: 35
Posts: 731
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Quote:
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02-13-2003, 09:41 AM | #14 |
Red Dragon
Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
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Clear the frontpage!!!!
There has been an interesting new development: Yesterday evening I was running around Anephas's Shrine doing the scorpion trick to gain experience points. In connection with that my bard gained his twentieth level, and here comes the interesting part: When my character gained the role of bard he achieved the fiend spell of enfeeble. From then on I could not gain anymore fiend spells and had to settle for moon spells. When he achieved his nineteenth level he acquired the last moon spell he needed. But now that no more moon spells were eligible to him he had the option of learning another first level fiend spell, namely bloodlust. My bard has level three fiendcraft, but still only first level spells become available... Most confusing... I will try to gain another level with my bard later this evening, and I will keep you posted.
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02-13-2003, 10:01 AM | #15 |
Red Dragon
Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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With Fiendcraft 3, the bard can learn only level 1 fiend spells because Fiend Magic isn't bard's natural magic school. You will need Fiendcraft 4 for level 2 spells, Fiendcraft 6 for level 3 spells, Fiendcraft 8 for level 4 spells and so on.
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02-13-2003, 01:49 PM | #16 |
Red Dragon
Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
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Oh! I did not know that. Does that mean that my bard can never learn level 7 fiend spells unless changing his role?
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02-13-2003, 03:19 PM | #17 |
40th Level Warrior
Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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Correct. Either that, or spending enough time as a zenmaster to gain the enlightenment trait, which allows you to train a skill up to level 14, at which point you can learn level seven spells, but at which point as a zenmaster you could learn them all anyway.
Sheeesh! So the answer is yes, you're right.
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02-14-2003, 07:22 AM | #18 |
Baaz Draconian
Join Date: August 6, 2002
Location: Singapore, youngest ever!!!
Age: 35
Posts: 731
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lolz! but fellars, which sch of magic do u all think is better, Fiendcraft or Mooncraft???
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<img border=\"0\" alt=\"[knight]\" title=\"\" src=\"graemlins/knight.gif\" /> I am the Glacial Knight and will purge thy evil! (though this knight doesnt look so icicle...) |
02-14-2003, 08:31 AM | #19 |
Red Dragon
Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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All magic schools in W&W contain important spells. You cannot ask which school is better [img]smile.gif[/img]
Spirit - how else do you want to heal yourself? Vine - among others Cure, Cure Poison or Breath of Air, ... Moon - needed for teleportation Fiend - Artifact of Fiends at least Stone - many importat spells: Merlin's Shield, Artifact of Stone, Meteorstorm, ... Fire - you'll be blind in the nights without it, Firestorm, ...
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02-14-2003, 03:21 PM | #20 |
Red Dragon
Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
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I agree with Radek. The different scools of magic are very well balanced in this game. And to you, Bungleau: Thank you again!
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