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Old 09-10-2006, 08:40 PM   #21
Neo the Warrior Cat
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Tch. They got *beeped* over by Atari.


Och, Atari, the beast that has been around for longer than most in this industry, is ■■■■■■■ up royally tyring to pump this game out fast just to make some quick green. It won't go as well as it would if it had full support.


That said... it's the fact that the game will be unsupported that will hurt more than anything else. Downloading walkmeshes I can handle, I have a connection that can shift that much data in a reasonable amount of time. Dropped content due to being rushed I can handle. The possibility of having about 1 month... just 1 month of bugfixes and after that anything goes?

That'll kill it faster than any other problem it can face. NwN was a buggy as hell game when it started as evinced by the massive number of patches. IF this game goes unsupported, THAT is the death-knell.


And as always... be waiting for it to flop or not. One of the best PvP servers in NwN is likely to make the switch unless it flops horribly, and I don't want to miss out. If it does flop horribly.... I'll badger the hell out of the DMs for a level 1-20 server.

[ 09-26-2006, 06:48 PM: Message edited by: T-D-C ]
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Old 09-10-2006, 11:04 PM   #22
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I have no reason to buy this game. I see nothing worth the money. I'll let this gaming community change my mind if they want to, after giving it about 6 months to prove itself.
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Old 09-10-2006, 11:46 PM   #23
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With no money to do support, it's going to be an "as is" kind of game, and the way it's shaping up, "as is" is going to be not so good. I could live without a dm client, if I had to. My "partner in crime" and I have already developed a way to get around that. But if the game is buggy, and OE can't afford to fix it, then it's going to fall to the community, and hey, that's all good, but it shouldn't have to be that way. A little over a month to see what kind of crap they lay on us, and if I could, I'd be right there with ya' Larry...but it's hard to write dialog, and plot lines w/out the game to test them in, and that's going to be part of my "job" with NWN2. Hell, it's part of my "job" now in 1.
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Old 09-11-2006, 03:20 AM   #24
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Hmmm I was getting excited about this thinking that the community was winning the fight. Now I'm more and more confident in my Purchase of Guildwars Nightfall Collectors edition over NWN2 Collectors edition.
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Old 09-11-2006, 05:51 AM   #25
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You guys are talking about this post?

Quote:
Barry expanded upon his observations in the classic roleplaying adaptation project forums and I thought this would be very good to share with the group here as well as he goes into more depth concerning his answers and to other questions asked of him...


1. Do you think that the community (people like Demetrious and SunJammer) who are talented scripters no doubt, will be able to make some sort of a "professional quality" community built DM Client should Obsidian not release one? (I'm guessing that they probably will given the ability to control the GUI with XML now, and on the assumption that scripting hasn't changed much).

2. The "funding" issue really has me worried. As a consumer, I don't want to encourage companies like Atari to put out a product that I actually see to be lacking as a sequel (UBI has done this with Ghost Recon Advanced Warfighter for the PC), by spending my money on the product. Similarly though, I am feeling almost like Atari may be trying to hold us die-hard NWN fans hostage by saying if the game doesn't sell well right off the bat, we're not going to give you what you all were expecting in the first place (DM Client), and we're probably not going to fund patches either. I don't blame obsidian for not working for free. But your comment
Quote:
We were told that funding after delivery stopped and they would not be working on the project with NO FUNDING.

makes it sound like once the game is released, Atari isn't currently funding obsidian at all. I'm just wondering if it was your impression that Atari wasn't planning on paying obsidian for further development beyond the bugfix patches (if even those)? (as far as impression goes, I'm mostly looking to see what your impression from obsidian was when they made these comments. I know impressions can be wrong, but they are often right as well).


I will try to answer some questions:
#1 I think some of the community will attempt and make some poorman's fixes. This will in no ways be like the real DM client, which REQUIRES the ability to possess NPCs. Keep in mind; the scripting is retro on NWN2 – meaning it is at best up to 1.64 and NOT up to 1.67. This is direct from the horse's mouth.

#2 Funding: Fergus said that funding stopped totally on shipping to game for publication. There is a month between pressing and actual store sales. In that month Obsidian will first bug squish and IF there is time they will try to make a DM client. If the bug squish is too demanding, then the DM client will not see any work in that month. After that, no funding. Once sales start Obsidian will not see a dime of funding for nine or more months, from NWN2 sales. I was told these are the cold hard facts. Fergus said they did not understand the importance of the DM client for nearly two years and had not thought of producing it – BUT – now they do understand how important it is and wish to make one but time and resources are running out.

I asked about pseudo dragons for familiars. I was told that the model was started but there was not enough time to finish it so they dropped the model. This seems to be a NWN2 theme, dropping content to bare bones.

Read exactly what Fergus said – no funding, he said, means we will not be making ANY updates or support unless Atari changes their mind and funds the project.

Shane was explaining the progress made on multiplayer NWN2. Apparently multiplayer was awful. The big change there and why the game got an extension is the development of better multiplayer functionality. Walkmeshes will download on attachment to a PW or module. If you have the 200 or so meg down load of Walkmesh for a PW you do not need to down load the full Walkmesh again upon revisit, you just down load any new or changed areas Walkmeshes. So – instead of a 10 min AT between areas you have something similar in time to NWN – ONCE YOU HAVE THE WALKMESHES. The game keeps track of these and changes and automatically sends them as needed upon initial server connection. This is a good thing for PWs and Multiplayer modules.

There are only TWO dragon models. Yes you can change the colors but how many dragon models do we have in NWN and each has the proper head.

Obsidian avoided answering the clothing question over and over. I asked about clothing, discussing the importance of the tailor and customizing clothing in my NWN PW Annakolia CEP and Annakolia Spelljammer. They avoided talking about it and changed the subject over and over.

The capability of the tool set is grand but ultra complicated. If creating custom brushes, sizing brushes to paint walkmesh and textures, setting and adjusting color integers, and on it goes, well the creating of an area is possible but the look, now there is the problem isn't it. In time, since I am an artist, I might be able to make a fine area but NOT quickly. I anticipate it taking a factor of 10 to 20 times longer than a NWN area for me AFTER becoming proficient in the toolset. It has taken three + years to build Annakolia and it has 1,356 areas. I am told that NWN2 might handle up to 100 areas for a PW.

The look and feel: I thought the figures moved stiff, the lip sinc was poor, the figures did not look, in game, better than my CEP NWN PCs with CEP clothing and with the new DLA tilesets coming out, TNO, NWN is looking really good. Add CEP 2.0 with ridable horses and all the new monsters, well, I am not impressed with NWN2 offering me less, with no support and not assurances, high end equipment upgrades and cheesy graphics.

I play and I will assume you on this forum do (CRAP is for PnP type RP with NWN) that you play NWN for a PnP experience or as close as it comes with a computer game. I enjoy that with NWN. I was looking for NWN2 to carry on – NOW – I will wait. If they come out with a DM client I will get it and experiment, but, only with a DM client in hand.
Yeah, I'm not surprised, Atari didn't want to found a patch for Return to Temple of Elemental Evil either, they only did so when they realised fans were making an unofficial one. I guess they thought it made them look bad or something.

[ 09-11-2006, 12:02 PM: Message edited by: Luvian ]
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Old 09-11-2006, 08:29 AM   #26
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Yup thats the one alright.
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Old 09-11-2006, 02:25 PM   #27
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See? NWN2 is going to suck so bad, it'll actually create more business for NWN1! [img]smile.gif[/img]

The player models in NWN2 look like lame ass Poser 2 models. Stupid, and odd looking.

I will stick with NWN1 thank you. [img]smile.gif[/img] I WILL try out NWN2--but only after ALL reviews come out. I promise you nearly all reviews will tank this beast.
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Old 09-11-2006, 02:41 PM   #28
Micah Foehammer
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Quote:
Originally posted by toot033:
Just check the "Official web page" and saw that there is a limited edition that is $10.00 more?
Has anyone heard what make ths more special ( I'm thinking it has the DM client added for free)
This is what's included in the Limited edition:

* Limited Edition Content:
- A powerful new feat called Blessed of Waukeen, which will generate +1 bonus to all saving throws,
- Two special items
- Access to a unique weapon
- A magical golden aura which lights above your character
- Cloth map showing in-game locations
- Book of art, depicting characters and scenes from the game
- Two silver antique rings: Good & Evil
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Old 09-11-2006, 02:54 PM   #29
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Exactly what forum is this quote from, i.e., name of post and exact forum? Thanks.
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Old 09-11-2006, 02:55 PM   #30
Micah Foehammer
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Quote:
Originally posted by Albromor:
Exactly what forum is this quote from, i.e., name of post and exact forum? Thanks.
It's not from a forum but from the Electronic Boutique on-line store.

here's the link:

http://www.ebgames.com/product.asp?product%5Fid=646631


If you want to post the info on the NWN2 forums and have it verified, be my guest. If you hear something DIFFERENT please let us know. [img]smile.gif[/img]

It was also listed HERE:

http://nwn2forums.bioware.com/forums...96639&forum=95

and that post refers you to THIS site:

http://www.nwn2wiki.org/Limited_edition

[ 09-11-2006, 03:07 PM: Message edited by: Micah Foehammer ]
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