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Old 12-10-2004, 09:52 AM   #1
Marty4
Symbol of Cyric
 

Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
I'm thinking of the (as far as I know) unique all-paladin all-but-two-aasimir party:

Fighter4/Paladinx (longswords)
Fighter4/Paladinx (hammers
Paladin2/Clericx (axes)
Paladin8/Clericx (greatswords)
Paladin2/Sorcerorx (staves)
Rogue1/Paladin2/Magex (Drow) (Daggers)

All paladins of the appropriate type, obviously. The Drow will only take the Pally levels before he needs them (CS quest) so that he can pick up the rewards that I am sure I'll be reaping.
I'm shuddering as I think about that. So much holy pwnage!

They gots:
Immunity to fear
6 tanks
6 healers
6 diplomats
1 rogue
4 bombadiers
2 resurecters
About 8 billion ways of killing anything, anywhere, with ridiculous ease.

In fact, I've more or less convinced myself to try it out. Thoughts?

EDIT: Changed levels
EDIT: changed levels again for references.

[ 11-14-2005, 05:44 PM: Message edited by: Marty4 ]
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Old 12-10-2004, 11:17 AM   #2
Aerich
Lord Ao
 

Join Date: May 27, 2004
Location: Canada
Age: 42
Posts: 2,061
Cool idea. Definitely try it. I'm certainly tempted.

And yeah, if you put a bard in anywhere, it should be replacing the sorc. Is it going to be a pally/bard?

Just out of curiosity, is their a reason why waiting to paladin[13] before multiclassing that one to cleric? For the BAB?
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Old 12-10-2004, 04:16 PM   #3
Nightowl2
Galvatron
 

Join Date: December 11, 2001
Location: Plateau of Leng
Age: 46
Posts: 2,190
Personally, I'd keep the sorcerer and switch one of the cleric types for a bard, if you really want one.

Also, remember that Paladins do quests "for free" and don't accept rewards.

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Old 12-10-2004, 04:23 PM   #4
Bozos of Bones
Apophis
 

Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 37
Posts: 4,679
Heh, yeah... considering many of your party members rely on good armor and weapons, you'll have to choose a bit more carefully at the beginning. Later it get's easier with ačč the loot you'll be hauling around. And yes, I'd rather keep the sorcerer and loose a cleric for a bard. And replace the races of the first fighter with the last mage... just for a cool MR later on
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Old 12-11-2004, 09:09 AM   #5
Marty4
Symbol of Cyric
 

Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
Can someone give me a link to a mod to change stats in the game? I modeled my pally/sorceror after a solo idea, but when I decided that in a 6 person party paladin2/sorceror would be better, I realised that my stats were all wrong. I'm not cheating, just fixing.

I decided to not do a bard, since it can't MC with a paladin (can't be lawful).

The paladin13/cleric was because Clerics have lvl9 spells by lvl17. This guy is more of a tank who will also be a backkup healer.

I realised a tad late that paladins don't accept rewards, so I'm not going to give the drow pally levels until he needs them (CS quest).

Can someone tell me how to make a screenshot of the game? I wish you could have seen the wererat brawl It took about 15 seconds to kill them all.

Side note: Drow ranger/rogues dual wielding daggers with no helmet and leather armor are about as cool as it gets.

[ 12-11-2004, 07:49 PM: Message edited by: Marty4 ]
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Old 12-11-2004, 10:38 AM   #6
Nightowl2
Galvatron
 

Join Date: December 11, 2001
Location: Plateau of Leng
Age: 46
Posts: 2,190
There's a program around called Dalekeeper that can do what you want about fixing the stats. Unfortunately, I don't know the link for it, but someone else here should be able to provide it.

Something to keep in mind is that under 3rd ed rules, your character's total level is the sum of all class levels. A Pal13/Cleric 17 is a 30th level character, which isn't possible in a 6 party going once through the game.

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Old 12-11-2004, 06:06 PM   #7
Marty4
Symbol of Cyric
 

Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
I'm currently in the gobby warrens, and my party is owning holy a$$. Here's how it has turned out:

Alex
fighter4/paladin1
STR 18
DEX 13
CON 18
INT 3
WIS 10
CHA 18


Marty
paladin2/fighter3
STR 19
DEX 10
CON 18
INT 3
WIS 11
CHA 20


Jared
paladin2/cleric3
STR 18
DEX 10
CON 18
INT 4
WIS 19
CHA 12


Xavier
paladin5
STR 19
DEX 10
WIS 18
INT 4
WIS 18
CHA 12


Gwennia (need to change stats!)
paladin2/sorceress3
STR 18
DEX 14
CON 16
INT 4
WIS 8
CHA 21


Rixnor
ranger1/rogue1/wizard2
STR 12
DEX 20
CON 16
INT 20
WIS 7
CHA 5

I know that the stats for the sorceress are abysmal, but what about the others?

[ 12-11-2004, 06:06 PM: Message edited by: Marty4 ]
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Old 12-11-2004, 06:57 PM   #8
Nightowl2
Galvatron
 

Join Date: December 11, 2001
Location: Plateau of Leng
Age: 46
Posts: 2,190
Gwennia looks fine except for the low wisdom.

In the meantime, I looked up a link for Dalekeeper:

http://www.mud-master.com/dalekeeper/

That should help you tighten up a couple of stats. Overall, your party looks good (use DK to give a little extra strength to the rogue).

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Old 12-11-2004, 07:56 PM   #9
Marty4
Symbol of Cyric
 

Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
Thanks! For the record, its actually Dalekeeper 2.

Update: I took the Horde HQ with one fight due to a fluke. I was able to beat the left room with low damage, so I decided to also take the orog room without resting. I wasn't able to cut through them fast enough, so shamans got off web and horror. My Drow somehow was paniced, and decided to run into Guthma's room. I took all of my non-webbed guys in a desperate sword rush to save the mage... and won!

I'd also like to say that this party is a lot of fun, and doesn't need much micromanaging. Anyone who is looking for a new idea should try it!

[ 12-11-2004, 08:39 PM: Message edited by: Marty4 ]
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Old 12-12-2004, 07:12 PM   #10
shadowolf03
Drow Warrior
 

Join Date: December 22, 2002
Location: UK
Age: 39
Posts: 258
I'm actually doing that already!

My team, although somewhat flawed is doing extrememly well!

Xan Fighter4/Monk10/Paladin1

Laria Paladin8/Monk7

Yana Rogue11/Fighter4

Solufien Wizard12/Rogue2

Lasin'velra Cleric5/Monk10

Shura Fighter4/Druid12

Xan, Yana, Solufien and Lasin'velra all dual wield a mix of blugdening and slashing weapons whilst Laria and Shura have great swords and polearms.

I decided to give myself a challenge without using greataxes! this team has reached the Severed Hand and is doing very well in melee, although a little susceptible to magic still.

Once my monks get even better i shall be unstoppable! Bwahahahahahha....

Next game will be an all archer game...oh yes can't wait.

[ 12-12-2004, 07:15 PM: Message edited by: shadowolf03 ]
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