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Old 09-20-2007, 02:28 PM   #1
Nightbird
Elite Waterdeep Guard
 

Join Date: August 23, 2007
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Default Halfling Ranged Assassin

I want to build a halfling who only uses thrown weapons, preferably darts and shurakins. I'm thinking of taking my first level as rogue for the extra skill points and would like to switch to Assasin as soon as possible. I know the rogue levels would be of better use. If I do 5 levels of rogue then switch to assassin. I could throw in a level of shadowdancer because HIPS fits but I was thinking of 4 fighter levels for feats. Batteling undead would be an issue however.
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Old 09-20-2007, 09:20 PM   #2
robertthebard
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Join Date: March 17, 2001
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Default Re: Halfling Ranged Assassin

I'd go Rogue 9/Shadow Dancer 1/ Assassin out. The bonus halflings get with thrown weapons will be a big plus, not to mention the Great Dex feat that Assassins get as a class feat. He'll hit more than he misses, although skeletal undead will be a bit of a problem. You might take weapon finesse, and a focus in mace to offset that though.
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Old 09-20-2007, 11:29 PM   #3
Kyrvias
Lord Ao
 

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Default Re: Halfling Ranged Assassin

I'd have to agree. Putting a little something into mace is good for roleplaying reasons, as well as being practical, though the choice remains yours
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Old 09-21-2007, 06:07 AM   #4
Nightbird
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Default Re: Halfling Ranged Assassin

I see that bullet stones are bludgoning so they should do full damage on undead correct?
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Old 09-21-2007, 09:45 AM   #5
robertthebard
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Default Re: Halfling Ranged Assassin

They should, but the damage is minimal, compared to whacking them with a mace, or a club. Both of these are finesse weapons, and blunt. Having some melee ability will be good anyway, since I don't recall if point blank shot applies to throwing weapons.
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Old 09-21-2007, 10:41 AM   #6
JrKASperov
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Join Date: July 16, 2003
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Default Re: Halfling Ranged Assassin

Plus, you can probably get a mace with some anti-undead capabilities as the mace is traditionally the skeleton slugger weapon.
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