03-06-2005, 01:45 PM | #1 |
Dungeon Master
Join Date: May 23, 2004
Location: USA
Age: 45
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Ok, the ranger has an extra attack if not using a shield, which means they start with 2.5 attacks per round. The fighter starts with 1.5 attacks per round, and I dont remember how many they end up with.
My question is will a ranger get more attacks per round as they level up, keeping up with a fighter who has ***** in his weapon? If so I see no reason to use a single class fighter, cause the ranger has a significant advantage in the early game, not to mention the spells later. The manual states that the ranger only gets the bonus attack from 1h swords, which is incorrect. I just made a ranger with great sword and axe and he gets the 2.5 with both. Am I missing anything? |
03-06-2005, 09:52 PM | #2 |
Ironworks Moderator
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Rangers get a bonus ApR when using a single-handed melee weapon without a shield.
Warriors get an additional 0.5 ApR at level 7 and level 13. Warriors get an additional 0.5 ApR at Specialisation, and a further 0.5 ApR at Grandmastery. Ergo, by level 13, the Ranger can have 3.5 ApR, while the Fighter has 3 ApR. The Fighter however... has a shield. Both have their pros and cons, and ApR is not the end all be all deciding factor. Besides, the Paladin will kick both their butts. [img]tongue.gif[/img] |
03-07-2005, 02:35 AM | #3 |
Dungeon Master
Join Date: May 23, 2004
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Forgot about shields. Duh. That evens things out.
Rangers get the extra attack with 2h weapons too, despite what the manual says. So a ranger is clearly better for swinging 2handers. |
03-07-2005, 03:18 AM | #4 | |
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03-07-2005, 06:42 AM | #5 |
Drow Warrior
Join Date: January 12, 2005
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The ***** also increases damage and THAC0 a fair amount, and a ranger doesn't get that. The fighter also levels faster than the ranger.
Overall I think the fighter is better, but both have advantages,
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03-07-2005, 10:50 AM | #6 |
Bastet - Egyptian Cat Goddess
Join Date: September 5, 2001
Location: Calgary, AB
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Usually The fighter will be more meatier as well more, HPs. But both classes have there advantages and disadvantages. The fighter does make for a more solid tank.
[ 03-07-2005, 10:53 AM: Message edited by: pritchke ] |
03-07-2005, 11:04 AM | #7 |
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Fighter:
Levels up faster, but this is only a starting advantage. Both the Fighter and the Ranger will cap at level 30. Deals more damage per hit Can obtain better THAC0 Ranger: Can potentially deal more damage per round, but at the expense of using a shield. At lower difficulties, this may be a neglible concern, but at higher difficulties, it will become a liability. I say to heck with the additional ApR and slap on a shield. Can cast some Druidic spells. Can Stealth, but at the expense of armour. You might as well use an Invisibility spell. Can use some Ranger specific items. ~~~~ ~~~~ It may seem unlikely, but the Ranger will actually make a better tank eventually. Personal buffs from Druid spells is the key, not to mention access to special Ranger-only items. |
03-08-2005, 05:57 AM | #8 |
Symbol of Cyric
Join Date: August 31, 2004
Location: VA
Age: 33
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Ranger all the way! the added defense of ranger only items (rogue's cowl comes to mind) acts like a shield for them, they attack faster, and there is one huge distinction that places them above fighters:
The MC cleric/ranger. All cleric spells, all druic spells, and all ranger pwnage. |
03-08-2005, 07:09 AM | #9 |
Elite Waterdeep Guard
Join Date: January 31, 2005
Location: Finland
Age: 34
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Is there any ranger only items in original IWD? I haven't seen any.
My friend has also said that he once found scimitar that is only usable with C/R. |
03-08-2005, 07:45 AM | #10 | ||
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