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Old 02-17-2008, 11:39 PM   #1
garrison
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Default Teleport stones

I've noticed that if I try to place a teleport stone in a bag of holding I get "you can not give this item away", once I found one (and needed one) in the chest near Roddybug but couldn't pick it up because "you can not give this item away". Is this a bug?
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Old 02-18-2008, 11:11 AM   #2
roddybug
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Default Re: Teleport stones

I believe that you are correct in saying that it is a bug. The teleport stones are deliberately fixed to where they are. So once acquired you can never pass them to another player/character. As a result that chest has the ability to go to Skullport whenever it wants. No-one can take the stone off it. There used to be a similar issue on level 12 but Ziroc fixed it. A similar flaw appears in the pyramid in Trollbark where Moric's shortbow can never be retrieved due to being plot sensitive and stuck in a chest. He may've fixed it but it's only been a few years. Ooo, I'm in trouble the next time that I log on....
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Old 02-18-2008, 11:20 AM   #3
garrison
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Default Re: Teleport stones

I did notice that some chests tend to be more ambulatory than others, even hostile I'm certain that chest will be quite happy in Skullport, as I was... until I tried to explore the south quarter by myself. Is there really a shortcut back to the Inn or is that a red herring?
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Old 02-18-2008, 11:34 AM   #4
Elif Godson
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Default Re: Teleport stones

anyone have any issues entering the secret door in skullport where it say's something odd?
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Old 02-18-2008, 12:02 PM   #5
roddybug
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Ironworks Forum Re: Teleport stones

This used to be the shortcut from the sewers, I'm not sure if the transition area still exists. Secret doors always tend to be a pain anyway, persevere and you may go somewhere
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Old 02-18-2008, 12:18 PM   #6
garrison
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Default Re: Teleport stones

I guess true seeing doesn't help with some secret doors. Are my spot/search skills inhibited by haste?

BTW Elif, I think this post was directed at you. That was you yesterday, no?
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Old 02-18-2008, 12:18 PM   #7
Elif Godson
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Default Re: Teleport stones

persevere, nothing ventured, nothing gained
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Old 02-18-2008, 12:25 PM   #8
Elif Godson
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Default Re: Teleport stones

aye, thanks
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Old 02-18-2008, 11:02 PM   #9
Ziroc
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Default Re: Teleport stones

Ah! I need to fix/remove that door, huh?

What I have planned is moving the teleporter closer to the entrance back to the tavern. That is coming up in the huge update--which btw I'm sorry for the delay, just had RL stuff to deal with, but I'm back to finish this! I'll also fix those stones.

What I need to do is post a new thread called 'bugs and errors" or something now, post/report any current bugs or bugs/errors that may still be in the mod, and I can fix them before this next update is released.
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Old 02-19-2008, 12:57 AM   #10
garrison
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Default Re: Teleport stones

Not surprisingly, I can't enter that door either.

I guess I shouldn't be surprised given that it was Skullport but that Tiefling in the south quarter sold me a fiery burst masterwork longbow +7 which is described as having unlimited fiery ammo, but doesn't (what's the warranty on these things anyway?). Good thing I didn't sell my arrows.
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