02-12-2002, 10:39 PM | #1 |
Elite Waterdeep Guard
Join Date: February 11, 2002
Location: Home
Posts: 5
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On chapter six, does anyone have any advice on how to survive the illitid compound. Sorry about my spelling
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02-13-2002, 12:24 AM | #2 |
Iron Throne Cult
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Chaotic commands cast on people in the front line will stop them being stunned. Potions of genius will help delay intelligence draining killing them. Try to draw them out one by one with one or two hasted tanks then bringing them back into to where the rest of the party is waiting with missile weapons.
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02-13-2002, 12:49 AM | #3 |
Elite Waterdeep Guard
Join Date: February 11, 2002
Location: Home
Posts: 5
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Thanks for the help.
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02-13-2002, 07:49 AM | #4 |
Quintesson
Join Date: January 21, 2002
Location: Thessaloniki,Hellas
Age: 42
Posts: 1,050
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Also there is a room where you can create BRINE POTIONS -not ILLITHID SERUMS-These offer complete immunity to psionic attacks when consumed.
If lacking those two you can always try luring the illithids one at a time and hacking them to pieces with your party
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\"Sorrow is the future tense of love\" |
02-13-2002, 08:22 AM | #5 |
Dungeon Master
Join Date: September 10, 2001
Location: Boston, MA
Posts: 62
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Spoiler
_ _ _ _ _ _ _ _ Also, There is a magic greentstone amulet hidden in a wall nook in the beholder lair. When activated, the amulet makes you totally immune to psionic blasts from mind flayers. This combined with the brine potions, should make the lair "doable". As to the exact location of the amulet, I think the location is listed in the Ironworks BG2 walkthrough. [img]graemlins/1druid.gif[/img] [ 02-13-2002: Message edited by: WhirlingDervish ] |
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