Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 08-25-2003, 04:00 AM   #11
LennonCook
Jack Burton
 

Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 37
Posts: 5,452
You may want to make note of the fact that you can only have ONE non-WeiDU mod.
LennonCook is offline   Reply With Quote
Old 08-25-2003, 05:43 AM   #12
Zuvio
Gold Dragon
 

Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 42
Posts: 2,556
Quote:
Originally posted by LennonCook:
You may want to make note of the fact that you can only have ONE non-WeiDU mod.
I'm fairly sure that that is not the case. Some may collide, but not all. Well Icelus, despite your grand effort of your superb post, you have your work cut out for you: show us all the possible combo's of mods and tell us which do not work! J/K
__________________
[img]\"http://img121.exs.cx/img121/4236/zuviodemonnoname2hf.gif\" alt=\" - \" />
Zuvio is offline   Reply With Quote
Old 08-25-2003, 06:50 AM   #13
Alivad
Elite Waterdeep Guard
 

Join Date: April 14, 2003
Location: UK
Age: 28
Posts: 20
The "omg non wiedu mods are never compatible" myth is a popular one, but sadly doesn't tell the full story.
You can generally only have one large, TLK overwriting mod, such as TDD or SoS. However, there is an effort to combine the 'larger' mods together in the form of the Big Picture over at TeamBG.
Mods distributed in IAP-SFX format will append to the TLK file the same way WeiDU would, and so aren't ultra-destructive. However, they still overwrite files in the override. These can potentially be compatible with each other and the big TLK overwriters if either they're specifically engineered to be, or they do not change the same files.
Then there are the WeiDU mods you all know and love.
__________________
[url]\"http://www.dragonlancetc.com\" target=\"_blank\">The Dragonlance TC</a> - a total conversion for Throne of Bhaal
Alivad is offline   Reply With Quote
Old 08-25-2003, 11:09 AM   #14
Zuvio
Gold Dragon
 

Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 42
Posts: 2,556
Ok, so before I trash my newly installed BG, could someone point out to me which mods definitely DON'T mix?
__________________
[img]\"http://img121.exs.cx/img121/4236/zuviodemonnoname2hf.gif\" alt=\" - \" />
Zuvio is offline   Reply With Quote
Old 08-26-2003, 11:14 AM   #15
Assassin
Symbol of Cyric
 

Join Date: March 23, 2003
Location: Canada
Age: 36
Posts: 1,134
For me, the rule is: Install the mod you really want first, before the weiDU ones (but after the patch). Take note of the files that are placed in the Override. If the next non-weiDU mod replaces some of those new files, I ditch that new mod. The reason being that if it replaces some of the files from the other mod, it could screw up the whole thing.
__________________
In The Terminator, Sarah Connor is told a speech by John Connor\'s father that John has given in the future. When John is born, Sarah tells John this speech, and John grows up to tell it in the future. So who wrote the speech?!
Assassin is offline   Reply With Quote
Old 08-26-2003, 01:48 PM   #16
Alivad
Elite Waterdeep Guard
 

Join Date: April 14, 2003
Location: UK
Age: 28
Posts: 20
If a WeiDU mod replaces the same files as another, then that can screw up too. Ideally, you'd check for this, but I understand that that's not really a practical solution for many people.
__________________
[url]\"http://www.dragonlancetc.com\" target=\"_blank\">The Dragonlance TC</a> - a total conversion for Throne of Bhaal
Alivad is offline   Reply With Quote
Old 08-26-2003, 07:10 PM   #17
icelus
Manshoon
 

Join Date: February 28, 2003
Location: Albuquerque
Age: 45
Posts: 214
Another small update--added two new mods to the last section, Hlidskialf's Refurbished Mods

I'll also PM Dundee to see if he'll sticky this topic...
__________________
[url]\"http://modlist.pocketplane.net\" target=\"_blank\">Infinity Engine Modlist</a> - Comprehensive, Interactive, and Up-to-date!<br />[url]\"http://www.pocketplane.net\" target=\"_blank\">Pocket Plane Group</a> and [url]\"http://www.gibberlings3.net\" target=\"_blank\">The Gibberlings Three</a> - your sources for quality IE mods
icelus is offline   Reply With Quote
Old 08-26-2003, 08:07 PM   #18
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
There is already a Mod List in the FAQ, but if you are willing to update this on a regular basis and polish up the layout of the post, I can copy over the FAQ's Mod List here and link to your thread( which will then be stickied) from the FAQ.

The Fixpack is not a mod per se, and a link to the FAQ to get the relevant Official Patch and/or Fixpack would suffice. Coz powers that be knows that some people need to be held by the hand and pointed to the exact page where the patches/fixpacks are... ...

ADD] Especially the patches. It is very important to place a note to say that the mods are usually designed to be installed after the patch AND the fixpack.

[ 08-26-2003, 08:11 PM: Message edited by: Dundee Slaytern ]
Dundee Slaytern is offline   Reply With Quote
Old 08-28-2003, 12:43 PM   #19
icelus
Manshoon
 

Join Date: February 28, 2003
Location: Albuquerque
Age: 45
Posts: 214
Well, keeping the list updated isn't a problem. From what I can tell, there aren't many mods that will be available for download anytime soon ( ). As for the format, I'll try to spruce it up a bit this weekend.
__________________
[url]\"http://modlist.pocketplane.net\" target=\"_blank\">Infinity Engine Modlist</a> - Comprehensive, Interactive, and Up-to-date!<br />[url]\"http://www.pocketplane.net\" target=\"_blank\">Pocket Plane Group</a> and [url]\"http://www.gibberlings3.net\" target=\"_blank\">The Gibberlings Three</a> - your sources for quality IE mods
icelus is offline   Reply With Quote
Old 09-02-2003, 06:52 PM   #20
icelus
Manshoon
 

Join Date: February 28, 2003
Location: Albuquerque
Age: 45
Posts: 214
List updated with several new mods (too many to think of individually. I updated the list several times while the forum was offline).
__________________
[url]\"http://modlist.pocketplane.net\" target=\"_blank\">Infinity Engine Modlist</a> - Comprehensive, Interactive, and Up-to-date!<br />[url]\"http://www.pocketplane.net\" target=\"_blank\">Pocket Plane Group</a> and [url]\"http://www.gibberlings3.net\" target=\"_blank\">The Gibberlings Three</a> - your sources for quality IE mods
icelus is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Comprehensive IWD/IWD2 Mod List ~Updated 30 May 2004~ icelus Icewind Dale | Heart of Winter | Icewind Dale II Forum 14 04-15-2013 11:50 PM
Comprehensive BG1 Mod List ~Updated 6 June 2004~ icelus Baldurs Gate & Tales of the Sword Coast 20 07-18-2004 04:06 PM
Space Shuttle Soon To Be Obsolete? Dreamer128 General Conversation Archives (11/2000 - 01/2005) 1 05-12-2003 10:24 AM
Comprehensive Monster List? AcePylut Baldurs Gate II Archives 4 11-07-2001 08:05 PM


All times are GMT -4. The time now is 12:02 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved