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View Poll Results: What race are you
Human 26 27.37%
Dwarf 2 2.11%
Elf 17 17.89%
Half-Elf 39 41.05%
Gnome 6 6.32%
Halfling 4 4.21%
Half-Orc 1 1.05%
Voters: 95. You may not vote on this poll

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Old 07-13-2002, 01:04 AM   #21
Bahamut
Iron Throne Cult
 

Join Date: March 12, 2001
Location: Manila, Philippines
Age: 39
Posts: 4,864
Well I am a Paladin.. mwehehehe [img]smile.gif[/img] Being a fighter was kind of boring...
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Old 07-13-2002, 07:43 AM   #22
Memnoch
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Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Interesting results. The ranger seems to be far and away the winner. I guess free Ambidexterity and Two Weapon Fighting as well as decent Stealth and some clerical spells makes him a good all-round character - almost like 60% fighter/20% rogue/10% cleric. The flexibility of being able to select cross-class skills means you can have a ranger who is very stealthy, can pick locks and detect traps, but not be such a wuss in a fight as a rogue. Throw in a level of Rogue to get the Sneak Attack feat and Barbarian to get Rage, Fast Movement and Uncanny Dodge (all three classes complement each other - they are more like shock troopers than tanks and have Dexterity as a key attribute) and you've got a really well rounded character. Like mine - Rogue1/Ranger6/Barbarian1 so far.
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Old 07-13-2002, 07:53 AM   #23
Calaethis Dragonsbane
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Join Date: May 29, 2002
Location: Somewhere in between
Age: 39
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*shudders* an elf barbain? thats......unthinkable...lol. Elves make the greatest rangers, imo.
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Old 07-13-2002, 01:38 PM   #24
Memnoch
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Quote:
Originally posted by Calaethis Dragonsbane:
*shudders* an elf barbain? thats......unthinkable...lol. Elves make the greatest rangers, imo.
Curious, Calaethis - wwhy would that be?

When you think elf you're probably thinking of the typical Ar'Tel-Quessir from Evermeet, Evereska or what was once Myth Drannor - the ones most involved in the Retreat. But there are also many communities of green and copper elves (also known as wood and wild elves or Sy-Tel-Quessir) living deep in the forest, who do not even recognize the rule of Amlaruil of Evermeet. I think they would make great barbarians and rangers - one with the wild, living with nature, away from civilization and all that. Don't think of barbarian as your typical raging half-orc northerner. Think outside the square. [img]smile.gif[/img]
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Old 07-13-2002, 04:48 PM   #25
Dreamer128
Dracolisk
 

Join Date: March 21, 2001
Location: Europe
Age: 39
Posts: 6,136
I'm roleplaying a Drow Paladin(Sword and shield style, worshipper of Eilistraee). He's really a great char.

[ 07-13-2002, 04:50 PM: Message edited by: Dreamer128 ]
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Old 07-13-2002, 05:35 PM   #26
frudi_x
Drow Warrior
 

Join Date: June 29, 2001
Location: the pale blue dot...
Age: 44
Posts: 294
as hard as it is to start with a sorcerer (especially if you don't use a 'tank' henchman; i never used anyone except linu), by the end of the game these guys can unleash just massive amounts of damage.
the first point when it get's a lot easier is level 10, when you can get animate dead - skeleton chieftins are awesome companions at that point in the game. it gets even better later with summon creature VII and higher which summon an elemental. and for the tougher fights there's the mighty mordenkeinen's sword. and if you run into a spell resistant enemy you can use tenser's transformation or even shapechange (i'm kinda sorry i didn't give this spell a try, it says you can turn into a dragon!) and just melee it out.
but the main strength of the sorcerer are the offensive spells - cone of cold and ice storm are very effective for their level, especially against groups of enemies, just watch out for your henchman/familiar/summon. chain lightning and horrid wilting get rid of this problem though. and then there's meteor swarm and of course time stop [img]smile.gif[/img] . combination of these two spells made two of the near-end 'boss' fights a joke. the two guardians before the inner sanctum in the end - i just stood between them, timestoped and rained meteors on them, than finished with two chain lightnings and it was over. the wizard responsible for the plague you fight a little earlier, he starts the battle with a time stop and casts some pathetic spells during it. i immediately showed him how it's done [img]smile.gif[/img] . time stop, three meteor swarms and a chain lightning, his 'immortality' wasn't all that impressive... and the dragons in general were a joke; except for once when i accidently walked into the red dragons breath they never even touched me.
so from my experience with the sorcerer and from what i've read on this and other forums about melee fighting charecters, it seems to me that spellcasters have an easier time in the big 'boss' battles.
i really recommend the sorcerer [img]smile.gif[/img] .
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Old 07-13-2002, 06:04 PM   #27
Calaethis Dragonsbane
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Quote:
Originally posted by Memnoch:
quote:
Originally posted by Calaethis Dragonsbane:
*shudders* an elf barbain? thats......unthinkable...lol. Elves make the greatest rangers, imo.
Curious, Calaethis - wwhy would that be?

When you think elf you're probably thinking of the typical Ar'Tel-Quessir from Evermeet, Evereska or what was once Myth Drannor - the ones most involved in the Retreat. But there are also many communities of green and copper elves (also known as wood and wild elves or Sy-Tel-Quessir) living deep in the forest, who do not even recognize the rule of Amlaruil of Evermeet. I think they would make great barbarians and rangers - one with the wild, living with nature, away from civilization and all that. Don't think of barbarian as your typical raging half-orc northerner. Think outside the square. [img]smile.gif[/img]
[/QUOTE]yeah sorry, it just goes against the grain... an elf barbaian. hmm, from the discriptions on the elf race... its kinda hard to picture elves dressed in fur loinclothes... kinda scary too. hehe. yeah but I get ur point., I'll try not to sterotypicalis. lol, if thats even a word... heh, with 'wizards' as the 'recomened' class for elves... barabains seem a little savage... lol.
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Old 07-13-2002, 06:33 PM   #28
Evergreene
The Magister
 

Join Date: April 3, 2002
Location: New York
Posts: 113
Um there are NO BARDS? Actually it't not surprising, bards seem like a big "support" class and in a game where you are basically solo.. any multiplayers trying the bard? Why not?
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Old 07-13-2002, 10:05 PM   #29
Helmsley
Elite Waterdeep Guard
 

Join Date: March 12, 2002
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I, too, am playing the game through as a ranger. As for the reason so many of us are playing ranger, let's be honest here. Say as much as you want about "oh, the free ambidexterity and two-weapon fighting is great," which they are. But the real reason most of us are playing ranger, honestly, is because of Drizzt. I decided to play ranger when the game came out, even though I usually play as a paladin. I found myself weapon focusing on scimitar (go figure, eh?). I then realized I wanted to play a game through as a Drizzt clone, more or less. I'll wager to say that's why most of us are rangers. And yes, I have the panther as an animal companion. They say imitation is the highest form of flattery. LOL
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Old 07-13-2002, 11:48 PM   #30
Medieval Dead
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Join Date: January 6, 2002
Location: My chair
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Quote:
Originally posted by Helmsley:
... let's be honest here. Say as much as you want about "oh, the free ambidexterity and two-weapon fighting is great," which they are. But the real reason most of us are playing ranger, honestly, is because of Drizzt. LOL
Not me. Even though I read The Crystal Shard when it came out, I was a Ranger fan even before then. I know the class now is based a lot on him, but I don't care that much for ambidexterity, I like the ole longsword to bow switcheroo myself. [img]smile.gif[/img]
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