Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal > Baldurs Gate II Archives
FAQ Calendar Arcade Today's Posts Search

 
 
Thread Tools Search this Thread
Old 11-19-2000, 01:55 PM   #1
_max_RUSSKIE
Guest
 

Posts: n/a
Default

EEEk!

What was black isle thinking??

First i gotta say, i think they really didnt think about half the npc's they included in Bg2.

There are about half as much npc's as Bg1, But they reapet themselves. COme on Nalia and Imoen? Exactly the same!
Dual classed UCK. They cant develope properly and get high level bonuses. What about Aeirie? CLeric/Mage??
There is only 1 proper mage in Bg2 and thats Edwin.... compared to Edwin, Dyhnaheir, Xan, Xzar, Quayle of bg1
And they had to duall class Aeirie?!? I cant use lvl 8 mage spells (uhhm i think...)

What about mazzy! Grand mastery in long bow....... 15 strength?? Cant use any off the decent bows.... they require 18!

They could have ditched nalia and had a monk!

There are just way to many duall classed characters... Anomen why couldnt he have been JUST a Preist of helm par example? The characters become alot more powerfull sticking to one class.
 
Old 11-19-2000, 02:17 PM   #2
OverRide
Guest
 

Posts: n/a
Default

I REALLY agree whit you !!!
 
Old 11-19-2000, 03:00 PM   #3
bpm07
Guest
 

Posts: n/a
Default

True, but still I think Black Isle knew exactly what they were doing. Think how easy the game would be if you had the best kits for every class available in NPCs. I find myself constantly having to make hard choices of whom to keep and whom to ditch. With many more NPC chars I think there would simply be to many choices.
Plus, they left the real kit experimenting and testing to you, the player, rather than including it all in the premade chars.

Cheerio
 
Old 11-19-2000, 03:14 PM   #4
_max_RUSSKIE
Guest
 

Posts: n/a
Default

They could have still made at least a few normal mages!
Why 2 Theif/Mages? There are much more interisting combinations in the end off the day that dont include the new kits.
 
Old 11-19-2000, 04:50 PM   #5
OverRide
Guest
 

Posts: n/a
Default

And dont forget Jan Janssen his also a thief/mage well specialized mage but still.
 
Old 11-19-2000, 10:21 PM   #6
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
Default

I think that everyone who's discussed this topic has overlooked/misunderstood Nalia's status as a dual class thief/Mage. She is completely capable of maxing out at 2.95 million XP. She only "spent" 5,000 XP to be a 4th level thief.

Think of it as 5000 XP for some Short Bow training. I happen to think that being able to use a Short bow (particularly given that there are 2 short bows in the game that don't require ammo) is a GREAT advantage.
Magness is offline  
Old 11-19-2000, 11:07 PM   #7
BaatoRyan
Guest
 

Posts: n/a
Default

Aye... c'mon! Why do you guys whine about this!!! It makes the game more difficult, forcing you to create chemistry between you party members!!! What's wrong with that? People whine and say that they want to play a hard and grueling game... well here it is! And I think the reason for Nalia being the same as Imoen is pretty OBVIOUS. Oh and don't forget Jan! Don't go asking for the obvious thing... it is REALLY OBVIOUS.
 
Old 11-20-2000, 01:50 AM   #8
_max_RUSSKIE
Guest
 

Posts: n/a
Default

Uhhhm okayyy.... but that would be fine iff there were lots off npc's to chose from, as there is i think there is only 15 all together. 4 off them are exactly he same , so that leaves 11 npc's!
 
Old 11-20-2000, 02:12 AM   #9
Mandrake
Welcomed New User
 

Join Date: September 24, 2002
Location: Seattle
Age: 43
Posts: 0
Default

You guys are looking at the classes only. Each charachter is a charachter within their own right. They have their goals and their motivations, the backgrounds and their personalities. You are thinking of the as a bunch of stats. Black Isle were thinking of them as people you can meet. Companions who add to the novelic plot. You treat them as just a bunch of stats and you are missing the point. Go play diablo!
Mandrake is offline  
Old 11-20-2000, 02:28 AM   #10
_max_RUSSKIE
Guest
 

Posts: n/a
Default

Yeah yeah ok, but they could have still had the personalities, but different classes.
 
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Riddles in Wiz 8 compared to Wiz 6&7 Ugaya Miscellaneous Games (RPG or not) 4 11-19-2003 11:22 AM
How long is TOB compared to BG2? cav_again Baldurs Gate II: Shadows of Amn & Throne of Bhaal 9 09-12-2003 07:55 PM
W&W Compared to Might and Magic 9 Desdicado Wizards & Warriors Forum 10 11-19-2002 05:41 PM
W&W Compared to Icewind 2 Desdicado Wizards & Warriors Forum 5 11-17-2002 05:14 PM
NWN compared to DS Thairen Neverwinter Nights 1 & 2 Also SoU & HotU Forum 8 07-14-2002 07:03 AM


All times are GMT -4. The time now is 02:09 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved