01-04-2003, 09:19 PM | #11 | |
Lord Ao
Join Date: June 24, 2002
Location: Nevernever Land
Age: 49
Posts: 2,002
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Quote:
Anyway, you need to check the documentation for the router - there should be directions for port forwarding there.
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01-04-2003, 09:32 PM | #12 | |||||||
Thoth - Egyptian God of Wisdom
Join Date: March 1, 2001
Location: NC
Age: 38
Posts: 2,890
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Quote:
click on Port Forwarding, and enter the port needed.[/QUOTE][img]graemlins/wow.gif[/img] Dan, you're my new best friend! Alright, I'm at the port forwarding screen, and they have my ip address listed several times with a box at the end of each. Is this where I enter the ID2 port #? Edit: Um.. I found the port #'s in the readme, but they're four digits or more. This is the configuration:
And what I have found in the readme is 4digits~4digits and 5digits. [ 01-04-2003, 09:53 PM: Message edited by: Nanobyte ] |
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01-04-2003, 10:08 PM | #13 | |||||||
Lord Ao
Join Date: June 24, 2002
Location: Nevernever Land
Age: 49
Posts: 2,002
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Quote:
click on Port Forwarding, and enter the port needed.[/QUOTE][img]graemlins/wow.gif[/img] Dan, you're my new best friend! Alright, I'm at the port forwarding screen, and they have my ip address listed several times with a box at the end of each. Is this where I enter the ID2 port #? Edit: Um.. I found the port #'s in the readme, but they're four digits or more. This is the configuration:
And what I have found in the readme is 4digits~4digits and 5digits.[/QUOTE]the port (range) goes in the first collum. TCP goes in the second. You computer IP goes in the third. Get your ip by going to a dos prompt and type ipconfig. Your IP will look like 192.168.1.X NOTE this may change if you use DHCP so you may have to do this each time you want to host a game or configure the networking info for the computer manually. (DHCP is an auto config for networking) [ 01-04-2003, 10:12 PM: Message edited by: Night Stalker ]
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[url]\"http://www.duryea.org/pinky/gurkin.wav\" target=\"_blank\">AYPWIP?</a> .... <img border=\"0\" alt=\"[1ponder]\" title=\"\" src=\"graemlins/1ponder.gif\" /> <br />\"I think so Brain, but isn\'t a cucumber that small called a gherkin?\"<br /><br />Shut UP! Pinky! |
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01-04-2003, 10:45 PM | #14 | |||||||
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 51
Posts: 11,720
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Quote:
click on Port Forwarding, and enter the port needed.[/QUOTE][img]graemlins/wow.gif[/img] Dan, you're my new best friend! Alright, I'm at the port forwarding screen, and they have my ip address listed several times with a box at the end of each. Is this where I enter the ID2 port #? Edit: Um.. I found the port #'s in the readme, but they're four digits or more. This is the configuration:
And what I have found in the readme is 4digits~4digits and 5digits.[/QUOTE][img]smile.gif[/img] here is my setup, Icewind Dale uses Gamespy I believe to host games, so use these ports: Make SURE where it says 'IP address' that your PC has the same IP. Yours may be 192.168.1.2 or .3 or .4... do what the other member said, and type 'winipconfig' or click on your network settings in control panel and click on TCP/IP and see what yer IP is. [img]smile.gif[/img] Let me know if it works for ya! [ 01-04-2003, 10:48 PM: Message edited by: Ziroc ]
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08-07-2003, 11:11 PM | #15 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
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Ziroc, can you explain to me why you have UDP enabled and not the TCP on your example? Why are the other ons both chosen? On my router utility, I can only enable one or the other. I have the spot to place the outgoing, and if it is TCP or UDP...then I have another spot to place the incoming, with the choice of TCP or UDP. Then I can choose to enable it. ALso, the title of the thing, like your's. My understanding is that TCP is a message that gets broken down into fragments and reassembled,,,but the UDP does not break down in transit. I have chosen UDP, as you did in your example, but I want to know if that was the right thing to do.
By the way...I do not have the option to put in an IP address. [ 08-07-2003, 11:13 PM: Message edited by: Larry_OHF ]
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08-08-2003, 09:57 AM | #16 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Upstate NY USA
Posts: 19,737
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HELP!This is JUST the problem I'm dealing with now! Only I host IWD and BG2 games and since the LynkSys router was installed nobody can connect! I did go in and change ports for BG2 supposedly...but I'm not even sure we got the right ones. (I'm at work so I can't check what we put in). Don't think we set up the UDP, though, maybe that's the problem? Nacht read someplace that some designer on BG2 said it needs 'control of ports', so we wondered if it was even POSSIBLE to host a game of BG2 with a wireless network router in place. GREAT thread, and VERY timely for me!
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08-08-2003, 06:57 PM | #17 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Midlands, South Carolina
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Cloudy, look at what Granamere told me in the NWN forum concerning the same thing, and see if it helps.
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08-08-2003, 10:55 PM | #18 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Upstate NY USA
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Larryl, thanks, but it's not the firewall that's the problem, I think. Plus I'm not sure of the ports for BG2. [img]smile.gif[/img]
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08-10-2003, 08:32 PM | #19 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Upstate NY USA
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BUMPING for
HEEEEEEEEEEEEEEEEEEEEELP!
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08-11-2003, 12:28 AM | #20 |
40th Level Warrior
Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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Cloudy,
Have you checked the Linksys website? When I first set up my cable modem with a Linksys, it gave me very good instructions, and I believe I've seen similar instructions for setting up on-line gaming environments. You might check there to see if you can find something that will help.
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