08-20-2003, 12:40 AM | #61 | |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
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Quote:
If you want to make the tailor from the ground up it, including the interior of the shop, NPC, and custom items its up to you. [img]smile.gif[/img] Just say the word! Also I am pretty sure from my dm expirience that sidequests can spring from a mere shopping trip to a tailor, so if you think of any of those take note and share! [img]smile.gif[/img]
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08-20-2003, 12:42 AM | #62 |
Gold Dragon
Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 36
Posts: 2,563
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Well, Larry, if it's anything like the blacksmith, what I've done is create a limited area, with a merchant, that has all the items in the merchant, and the store as well. I'm going to start working on the personality of the merchant when I'm done (I have some great ideas for him ), but I'm still doing the items.
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08-20-2003, 12:46 AM | #63 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
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Thanks guys. So...All I need to do is make the room and the clothing...right?
Edit: Chewie tells me I can make my own store. Yeah! I will make a nice one! [ 08-20-2003, 12:54 AM: Message edited by: Larry_OHF ] |
08-21-2003, 04:48 PM | #64 |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
|
Hey, what do ya'll think about adding a small tavern or two in the village in addition to the main Inn?
Also the idea for a Bowyer/Fletcher shop was tossed around and I believe added to the village exterior by Dreamer.... The most recent area construction list looks like this: Village exterior [Dreamer128] - done waiting for it to be shared or updated as need be. Inn [philip] 50% done Tailor [+custom clothing] [Larry_OHF]- also wants to design general shop elements Interior for normal housing [Legolas]- Legolas has two interiors done for these that need NPC's Blacksmith [+custom items] [True-moose]- Almost done Militia Barracks [+NPC Guards] [Chewbacca] - almost done Barn interiors- Dreamer128 has one done, with the possibility of another suggested by philip And I have added: Bowyer/Fletcher [yet to be formally claimed] So should we add a tavern or two, a couple more places to interact,buy, and sell? If not in the main village exterior, perhaps in an adjoining village area with some carvan carts and farms? edit- I will be adding three custom forums at the guild today or tommorrow... [ 08-21-2003, 04:54 PM: Message edited by: Chewbacca ] |
08-21-2003, 05:03 PM | #65 |
Jack Burton
Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
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I think that having one smaller tavern would be a good idea, two only if the town is going to be very large.
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08-21-2003, 08:51 PM | #66 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
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I have the basic store set up and I ahve crafted a few clothing items that are pretty cool, I think. I will be adding a few more clothes before I release it to you guys.
Also, I expect to be able to make adjustments when I desire to help my store grow, like adding new items and making more things available. What I intend to do is after the initial release, I will at some point send a newer version over to replace the older one. Is that a problem? It would not be frequent or too soon. It would be just right. [img]smile.gif[/img] Now,...what? Where do I send this mod when I have finished?
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08-23-2003, 08:38 PM | #67 |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
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NOTICE -The BioWare guild for this project is now listed as public so you don't have to join the guild to see the work done there. If you are registered at the official BioWare forums you can find us in the Guild Registry or click here to visit the Guildhall.
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08-23-2003, 08:42 PM | #68 | |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
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Quote:
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09-05-2003, 06:23 PM | #69 |
Beholder
Join Date: March 4, 2001
Location: Het Hertogdom Gelre!!!!!
Age: 39
Posts: 4,364
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I could be NPC coder or History teller
i like making up stories ^_^
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[img]\"http://confed.xl-designs.com/siggeh18.gif\" alt=\" - \" /><br /> <img border=\"0\" alt=\"[bunny]\" title=\"\" src=\"graemlins/bunny.gif\" /> Return of the Bunny Army! <img border=\"0\" alt=\"[bunny]\" title=\"\" src=\"graemlins/bunny.gif\" /> |
09-07-2003, 06:33 AM | #70 |
Jack Burton
Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
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I think we can use some extra background. If you want to help just send a join request to the Ironworkers Module Design guild at nwn.bioware.com/guilds_registry/ [img]smile.gif[/img]
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