Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Wizards & Warriors Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 11-18-2003, 01:35 AM   #1
sagtattman
Dungeon Master
 

Join Date: August 3, 2003
Location: gawler south austrailia
Age: 59
Posts: 83
after not having much luck at the whheels of misfortune (the gauntlet)have used the evil eye to open the front door i have been set apon by the triffods from hell can anybody help me exterminate these suckers so i can get the hell out of here as i dont want to be a boogre for the rest of eternity ant help would be much appreciated thanks sagtattman
sagtattman is offline   Reply With Quote
Old 11-18-2003, 02:22 AM   #2
the mighty stamar
Avatar
 

Join Date: February 12, 2003
Location: hades
Age: 53
Posts: 583
This is difficult


well assumedly u already have fire spells. You need to run away. Hopefully u can get them at just the right point where they arent chasing u and u can hit them with distance fire spells. If not, u will have to run, cast fire spells and run through the mazes and lose them, and then fire spell them some more.


The key word is run, dont get hit by their ranged attack at all. Just like the other plants they are weak to fire. There is no defense to their attack.
the mighty stamar is offline   Reply With Quote
Old 11-18-2003, 04:12 AM   #3
CerebroDragon
Red Wizard of Thay
 
3D SuperBall Champion Asteroids Champion Battle of Helms Deep Champion Moon Patrol Champion Pac Man Champion
Spy Hunter Champion Super Mario Mushroom Champion
Join Date: March 2, 2003
Location: Ballarat, Australia.
Age: 45
Posts: 878
I never found these genetic plant mutations to be as nasty as their earlier brethren, encountered near Shurugeon Castle.

A couple of keywords which seemed to annhiilate their ability to be overly threatening:
Fire Storm
Meteor Storm
Incinerate
Distance
Flee
__________________
Diddledy High, Diddledy Low,
Come Brave Blood Sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
CerebroDragon is offline   Reply With Quote
Old 11-18-2003, 05:23 AM   #4
sagtattman
Dungeon Master
 

Join Date: August 3, 2003
Location: gawler south austrailia
Age: 59
Posts: 83
thanks for the imfo people ill just have to go out and get some new nikes and get in to long distance training thanks again ill let you know how i get on
sagtattman is offline   Reply With Quote
Old 11-18-2003, 09:03 AM   #5
ZaRos
Dungeon Master
 

Join Date: October 30, 2003
Location: denmark
Age: 43
Posts: 80
If you would be able to get them to chase you in to the maze, you would probably be able to take them.
How it is done: When you get into the maze (and they follow) just “zap” around at random for a while, eventually they will get separated. And then just zap randomly around some more, and then when you “accidentally” meet one of them, just take it in close combat… They are kinda easy to kill if they are alone…
I did this with my single char, elf paladin at the time, with out any offensive spells and it wasn’t a problem at all…
__________________
But — as Jean-Paul Sartre almost said — forget recycled urine; true hell is other people <img border=\"0\" title=\"\" alt=\"[Smile]\" src=\"smile.gif\" />
ZaRos is offline   Reply With Quote
Old 11-18-2003, 12:02 PM   #6
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
When you sucker them into the maze, make sure that you inflict at least one hit on them. That way, if they die in the teleporters, you will still get XP for it. If they die without you ever hitting them, you get nothing....

*edit* Personally, I've always hit them from a distance with offensive spells, hiding around the corner of the corridor. Step out, fire off three quick *storm spells, and hide again.

It may not be the manliest way to go about it, but I do live to fight another day...

[ 11-18-2003, 12:03 PM: Message edited by: Bungleau ]
__________________
*B*
Save Early, Save Often Save Before, Save After
Two-Star General, Spelling Soldiers
-+-+-+
Give 'em a hug one more time. It might be the last.
Bungleau is offline   Reply With Quote
Old 11-18-2003, 12:26 PM   #7
bsftcs
Red Dragon
 

Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
I go with the rest. Take them out with high level storm spells if you can. If not then resort to trapping them in a place where some mechanism will eventually get them. But do, as Bungleau says, get at least one hit at them first. That way you will be credited for the kill (as an assist) and you will get the experience points.
__________________
Moderation is good so long as it is not exaggerated!
bsftcs is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Welcome To The Jungle Bozos of Bones Entertainment (Movies, TV Shows and Books/Comics) 1 01-18-2004 07:12 PM
I just LUV them Jungle Lilies *N O T*!! rat Wizards & Warriors Forum 8 06-04-2001 04:17 AM
Can't get in the Asylum via the front door. Tony Baldurs Gate II Archives 1 02-18-2001 08:28 PM
Jungle lilies Lora Wizards & Warriors Archives 0 11-03-2000 02:26 PM
Jungle Lilys Lora Wizards & Warriors Archives 1 10-28-2000 12:43 AM


All times are GMT -4. The time now is 12:50 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved