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Old 12-04-2005, 11:22 AM   #1
Sir Degrader
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Yet ANOTHER IWD2 party, this time from a guy who hasn't played it in about 3 years.

Paladin- Human (or aasimar, not sure)
Fighter/Barb- Not sure of the race
Cleric (not sure what type yet)- Human
Mage- Drow
Bard/Sorc- Aasimar (or human, not sure)
Rogue- Tiefling

I now this is really prelim, but what do you guy think so far? Should I toss in a monk? I plan on finishing the game, then going on and doing HoF with this party.
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Old 12-04-2005, 08:35 PM   #2
Aerich
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Single class paladin - if you must... go for aasimar. If doing HoF, the single ECL won't mean anything. A pally/cleric (ilmater) might make for a better-protected tank.

Fighter/Barb - go for power. If offensive, take half-orc. If defensive, take drow or dwarf.

Cleric - Dreadmaster would be a good choice for HoF.

Mage - why not combine the rogue class in with this one, to lvl 3 or so, then take another spellcaster?

Bard/Sorc - I truly, truly hope this is one-or-the-other, not a multiclass. Sorc rules!

Rogue - Not a fantastic choice for HoF; you could dump it and put a bard here and a sorc in the #5 slot.
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Old 12-04-2005, 09:43 PM   #3
Sir Degrader
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Hmmm, why combine mage+rogue? Also, will the ECL make a difference the first time through, and should I change the race of the mage from Drow to Tiefling?
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Old 12-05-2005, 02:01 AM   #4
Aerich
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Combine the wizard and rogue for a few reasons. First, they have complementary stat needs (Dex, Int). Second, it gives you the rogue skills you need without using an entire character for it. Third, it gives you a spot for another spellcaster, which is more powerful than a pureclass rogue, especially in HoF. Non-spellcasters have less fight-altering options than spellcasters. If you're going to HoF, you will need those options.

The ECL will make a difference, but the tradeoff is worth it. Keep the drow; magic resistance and the extra stat points are worth it. Your wizard will be a lower level as a wizard than the remainder of your troops, but a pureclass cleric and a pureclass sorc can cover off most of the early magical needs. You wizard will be a secondary caster through much of the early game, but should take off in the second half.

Edit: on the plus side, a drow means that your average party level will be lower and you should get more XP.

[ 12-05-2005, 02:02 AM: Message edited by: Aerich ]
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Old 12-05-2005, 06:25 PM   #5
Marty4
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Quote:
Originally posted by Sir Degrader:
Yet ANOTHER IWD2 party, this time from a guy who hasn't played it in about 3 years.

Heathen.

Paladin- Human (or aasimar, not sure)
For a tanking paladin, aasimar is the best choice. Consider adding in four levels of fighter for added offensive capability. Also, a paladin2->cleric (Ilmater or Lathander) is a powerful class.

Fighter/Barb- Not sure of the race
Halforc or dwarf work well, as Aerich said. If you want drow, take the levels 50/50 to avoid the xp penalty. Also, consider ranger levels for dual wielding.

Cleric (not sure what type yet)- Human
I don't like the human priest, but you can make it happen. Bane, Ilmater, Lathander, Talos, and Tempus are my personal favs for a mythos.

Mage- Drow
Like Aerich said, slap rogue into that sucker! However, only one level of rogue is really needed, if you are using maxed DEX and INT and continue to increase the rogue skills periodically with your mage levels. Ranger and paladin levels are also nice here.

Bard/Sorc- Aasimar (or human, not sure)
An aasimar bard/sorc would take an xp penalty unless you take the levels 50/50, but then you wouldn't explore the full capacity of your sorcerer. Go with human, or take one of the classes single class with a more powerful race.

Rogue- Tiefling
I'm not a fan of the SC rogue, though they can be effective with all of the rogue-only feats. It would work, but I'd recomend just taking another sorcerer.

I now this is really prelim, but what do you guy think so far? Should I toss in a monk? I plan on finishing the game, then going on and doing HoF with this party.
Good luck!

[ 12-05-2005, 06:26 PM: Message edited by: Marty4 ]
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Old 12-05-2005, 07:01 PM   #6
Sir Degrader
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Ok then, I'm hearing poor things about SC rogue, and the cleric. Should I drop the HUMAN part of the cleric and replace w/ Aasimar, and drop the tiefling and stick in an Aasimar Sorc or Cleric?
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Old 12-05-2005, 09:26 PM   #7
Aerich
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The cleric is fine as a human. It will be a little more effective as an aasimar (+2 to Wis gets you 20 to start), but you can drop your Int to the bottom with a human and still get two skill points per level. Aas is better as a "power" casting cleric, human is better as an all-round character. Dwarf isn't a bad choice either. A Banite can be a deadly combo with a pure tank character; the cleric holds 'em, the tank drops 'em.

A SC rogue isn't all that bad, but I'd say the more casters you can pack into a HoF party, the better.

For a rogue/wizard, I like two levels for the evasion. [img]smile.gif[/img] Just one more defensive advantage available for a rogue/wizard.

You don't need a monk, although if you really want one I would recommend the following: Go the pally/cleric route, take the rogue/wizard and put the monk in the rogue's spot. The F/B will be the main tank early and the secondary (damage-dealing) tank later behind the monk. The Pal/Cl gives you a solid third option. You won't need a pureclass pally, or fighter/pally, if you add in a monk, as that would give you three excellent tanks with minimal spellcasting ability. That's not a good ratio for HoF, in my estimation, and tanks are much higher maintenance (e.g. harder to keep alive) in HoF.
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Old 12-17-2005, 01:28 PM   #8
Redcodekevin
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Aren't you throwing in "Daddy's Little Girl", Sir?
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Old 12-17-2005, 06:46 PM   #9
Sir Degrader
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LOL, hells no, I'm training up for him.
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Old 12-23-2005, 11:55 AM   #10
Marty4
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Quote:
Originally posted by Sir Degrader:
LOL, hells no, I'm training up for him.
And even the creator can't figure out the gender of this abomination.
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