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Old 05-13-2007, 03:49 AM   #31
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Red Dragon
 

Join Date: April 1, 2003
Location: The Midlands
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Took down another dethstalker I meat on the road with the Glove [img]smile.gif[/img] it only had to hit twice...took quite a few rounds to do that though!! ha ha.
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Old 05-14-2007, 08:47 AM   #32
Nightwing
Baaz Draconian
 

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Those Deathstalkers can zap you of your spell points fast. I find it hard to use the glove when you really need a hit because it is unreliable.
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Old 05-14-2007, 09:21 AM   #33
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I can't seem to find much else that hurts them.
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Old 05-27-2007, 09:09 AM   #34
Loudhy
Drizzt Do'Urden
 

Join Date: September 3, 2003
Location: Köln Germany
Age: 68
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I want to start a new DS3 game but I forgot something.

Is there a special bard level (or music level) needed to play the travelling or returning lyre ?

[img]graemlins/monster5.gif[/img]

[ 05-27-2007, 09:45 AM: Message edited by: Loudhy ]
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Old 05-28-2007, 06:20 PM   #35
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
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Quote:
Originally posted by Loudhy:
I want to start a new DS3 game but I forgot something.

Is there a special bard level (or music level) needed to play the travelling or returning lyre ?

[img]graemlins/monster5.gif[/img]
I don't think I've see those Loudhy. Are they in one of the mods? I've only played Flamestryke's. Wolfies was just a little too much for me.
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Old 05-29-2007, 02:34 AM   #36
Loudhy
Drizzt Do'Urden
 

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Quote:
Originally posted by Variol (Farseer) Elmwood:
I don't think I've see those Loudhy. Are they in one of the mods? I've only played Flamestryke's. Wolfies was just a little too much for me.
They appear in Deathstalkers Mod 3.0.

I want to play a game without magicians and those lyres are helpful to reduce long walkings .

If those instruments have no needed skill levels I simply start some members as a bard and switch them to their real profession at level 2.

[img]graemlins/monster5.gif[/img]
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Old 05-29-2007, 07:25 AM   #37
Nightwing
Baaz Draconian
 

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I think two levels would be ok. I can't remember but that sounds about right. Two levels of bard and music of 10-15 lets you use the termite horn which is a good throwing weopon you get right away also.
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Old 05-29-2007, 07:48 AM   #38
Variol (Farseer) Elmwood
Jack Burton
 

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..but if you switch from being a Bard, you can no longer use the instrument, right?
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Old 05-30-2007, 04:47 AM   #39
Loudhy
Drizzt Do'Urden
 

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Of course you can. F.e a fighter who started as a bard ( only one level ), can always use the instruments for this level ( Angel's Tongue or Poet's Lute ). After you changed the profession, you don't loose the levels of the first.


[img]graemlins/monster5.gif[/img]
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Old 05-30-2007, 09:47 AM   #40
Nightwing
Baaz Draconian
 

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A gadgeteer would loose the ability to use the Omnigun because only gadgeteers can use it but not the ability to use gadgets because that is based on engineering, same with a bard with the musical instraments. The Bard looses the ability to use Bard only items like the Aireals slippers and such but not his musical abilities.
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