05-13-2007, 03:49 AM | #31 |
Red Dragon
Join Date: April 1, 2003
Location: The Midlands
Posts: 1,571
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Took down another dethstalker I meat on the road with the Glove [img]smile.gif[/img] it only had to hit twice...took quite a few rounds to do that though!! ha ha.
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05-14-2007, 08:47 AM | #32 |
Baaz Draconian
Join Date: June 14, 2004
Location: Neb.
Age: 58
Posts: 725
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Those Deathstalkers can zap you of your spell points fast. I find it hard to use the glove when you really need a hit because it is unreliable.
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05-14-2007, 09:21 AM | #33 |
Red Dragon
Join Date: April 1, 2003
Location: The Midlands
Posts: 1,571
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I can't seem to find much else that hurts them.
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Smoke me a kipper...I'll be back for breakfast!! If you can keep your head when all around are loosing theirs...you probably haven’t grasped the situation!! |
05-27-2007, 09:09 AM | #34 |
Drizzt Do'Urden
Join Date: September 3, 2003
Location: Köln Germany
Age: 68
Posts: 692
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I want to start a new DS3 game but I forgot something.
Is there a special bard level (or music level) needed to play the travelling or returning lyre ? [img]graemlins/monster5.gif[/img] [ 05-27-2007, 09:45 AM: Message edited by: Loudhy ] |
05-28-2007, 06:20 PM | #35 | |
Jack Burton
Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 58
Posts: 5,634
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Quote:
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05-29-2007, 02:34 AM | #36 | |
Drizzt Do'Urden
Join Date: September 3, 2003
Location: Köln Germany
Age: 68
Posts: 692
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Quote:
I want to play a game without magicians and those lyres are helpful to reduce long walkings . If those instruments have no needed skill levels I simply start some members as a bard and switch them to their real profession at level 2. [img]graemlins/monster5.gif[/img] |
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05-29-2007, 07:25 AM | #37 |
Baaz Draconian
Join Date: June 14, 2004
Location: Neb.
Age: 58
Posts: 725
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I think two levels would be ok. I can't remember but that sounds about right. Two levels of bard and music of 10-15 lets you use the termite horn which is a good throwing weopon you get right away also.
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05-29-2007, 07:48 AM | #38 |
Jack Burton
Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 58
Posts: 5,634
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..but if you switch from being a Bard, you can no longer use the instrument, right?
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05-30-2007, 04:47 AM | #39 |
Drizzt Do'Urden
Join Date: September 3, 2003
Location: Köln Germany
Age: 68
Posts: 692
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Of course you can. F.e a fighter who started as a bard ( only one level ), can always use the instruments for this level ( Angel's Tongue or Poet's Lute ). After you changed the profession, you don't loose the levels of the first.
[img]graemlins/monster5.gif[/img] |
05-30-2007, 09:47 AM | #40 |
Baaz Draconian
Join Date: June 14, 2004
Location: Neb.
Age: 58
Posts: 725
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A gadgeteer would loose the ability to use the Omnigun because only gadgeteers can use it but not the ability to use gadgets because that is based on engineering, same with a bard with the musical instraments. The Bard looses the ability to use Bard only items like the Aireals slippers and such but not his musical abilities.
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