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Old 11-29-2001, 09:02 AM   #31
Dundee Slaytern
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Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
quote:
Originally posted by 250:
funny, how about I play one on two with you guys in SC?


Why not make it 2v2? Or even 3v3? If the time is right, I don't mind resharpening my SC skills.
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Old 11-29-2001, 09:11 AM   #32
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
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you and me? ok, how about us two vs everyone else
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Old 11-29-2001, 09:14 AM   #33
Dundee Slaytern
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quote:
Originally posted by 250:
you and me? ok, how about us two vs everyone else


I can team up with anybody, but do not expect me to play Zerg.
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Old 11-29-2001, 09:19 AM   #34
250
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play or play against?
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Old 11-29-2001, 09:37 AM   #35
Dundee Slaytern
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quote:
Originally posted by 250:
play or play against?


I usually play Protoss, Terran is my secondary race of choice. I however, suck at playing Zerg.
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Old 11-29-2001, 11:56 AM   #36
SixOfSpades
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Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
quote:
Originally posted by Dundee Slaytern:
How to make the red dot from a Ghost disappear? Target an air unit, the air unit blocks the red dot.



You are CORRECT, Dundee! You win the year's supply of Rice-a-Roni, the San Fransisco treat! (A sneaky thing to do is stage a rush with Wraith support, then nuke one of your own Wraiths.)
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Old 11-29-2001, 12:19 PM   #37
Dundee Slaytern
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Join Date: June 10, 2001
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Age: 41
Posts: 11,063
quote:
Originally posted by SixOfSpades:
You are CORRECT, Dundee! You win the year's supply of Rice-a-Roni, the San Fransisco treat! (A sneaky thing to do is stage a rush with Wraith support, then nuke one of your own Wraiths.)


Some other less common ways are to target a Dark Archon or a bleeding Zerg building. The red dot is still visible, but usually by the time he notices( they tend to panic) it, it is far, far too late.
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Old 12-01-2001, 04:37 AM   #38
shadowhound
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Join Date: November 24, 2001
Location: Australia
Age: 37
Posts: 3,281
Fellow SC players
I personally find the terrain the best followed by zerg then toss.

No one can stand in the way of cloaked ghosts and wraiths attack followed by goliath, nuke and Battlecruiser back up.
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Old 12-01-2001, 04:42 AM   #39
Lifetime
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Join Date: March 3, 2001
Location: Scotch College, Melbourne
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I dont understand how the Zerg expand. Expansion for the Zerg simply costs too much in time and resources to be any worth. Granted they're easily transported, but creep takes too long to spread for my tastes. I dont know any good SC players that DONT surround their forces and bases with detectors. Any sign of your enemy preparing for cloaked activity is always a sign for my Science Vessels to get into place.
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Old 12-01-2001, 11:49 PM   #40
Bahamut
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Join Date: March 12, 2001
Location: Manila, Philippines
Age: 39
Posts: 4,864
umm... i have been taught how to rush before... before i just wanna modify up my units and all that by the time i start mass production i have been overwhelmed by my opponents [img]smile.gif[/img]
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