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Old 04-09-2005, 04:11 AM   #1
Marathon
Elminster
 

Join Date: December 10, 2003
Location: OP, KS
Age: 50
Posts: 489
I just started a new party, and my thief became cursed from opening a chest. It's way too late to reload, and I can't figure out how to uncurse him. I've been trying to get him help at the temple, but no luck. How do I lose the condition?
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Old 04-09-2005, 09:30 AM   #2
jsalsb
Elminster
 

Join Date: March 5, 2001
Location: Montreal, Quebec, Canada
Age: 57
Posts: 428
Hi there! I think Exorcism (7th level spirit spell) cures minion's curse...
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Old 04-09-2005, 10:01 AM   #3
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
You can also go to a temple... they can fix anything there [img]smile.gif[/img]

And, if you hadn't noticed, it can be a great opportunity to practice the mantra of "save early, save often"....

On the other hand, to avoic this in the future, be ready to cancel out of lockpicking just before you run out of time. If you do that, the only risk you face is the occasional set-off trap.
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Old 04-09-2005, 02:22 PM   #4
Marathon
Elminster
 

Join Date: December 10, 2003
Location: OP, KS
Age: 50
Posts: 489
Thanks guys. I'm way too low level for Exorcism yet, so I'll try the temple. This is embarassing, but I've been at the temple and didn't see the option to cure the curse. Do I need to buy a potion for it, or get Rites (that's only if you're dead, right?), or what?
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Old 04-09-2005, 02:53 PM   #5
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
Hi Marathon!!

Use the RITES - They're Healing Rites and not just for the dead!

Hope that helps get you one your way again!

Wyv
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Old 04-09-2005, 08:39 PM   #6
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
Yep! Basically, Healing Rites will fix whatever ails you, no matter what it is. 'Course, the more that's wrong with you, the more it costs... [img]graemlins/twocents.gif[/img]
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Old 04-10-2005, 02:07 AM   #7
Marathon
Elminster
 

Join Date: December 10, 2003
Location: OP, KS
Age: 50
Posts: 489
Thanks guys! I'm far from a temple now, but will get my little ratling back to speed once I get back. That's almost as embarassing as finding out the Ahnks I thought were equiped (like in Wiz8) had to be invoked to be useful...
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Old 04-10-2005, 02:41 AM   #8
DinkumThinkum
Dungeon Master
 

Join Date: March 30, 2005
Location: Luna Penal Colony
Age: 77
Posts: 78
One of my embarassing moments was going almost broke to have the Temple cure poison for one of my characters, and then a little later discovering I could have bought a Cure Poison potion from the Magic Shoppe for a lot less money.
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Old 04-10-2005, 06:23 AM   #9
bsftcs
Red Dragon
 

Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
I think the "restore health" spell cures it too. It cures insanity anyway.
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Old 04-10-2005, 08:34 AM   #10
DinkumThinkum
Dungeon Master
 

Join Date: March 30, 2005
Location: Luna Penal Colony
Age: 77
Posts: 78
Exorcism and Restore Health are great, if your characters are high enough level to have those spells.

I have one priest specializing in Spirit spells and another in Vine, to give me access to most of the healing spells fairly quickly; they can each pick up the other spellbook later in their careers.
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