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Old 11-27-2001, 03:05 AM   #1
Grimlock Kikyerface
Elite Waterdeep Guard
 

Join Date: November 19, 2001
Location: Australia
Posts: 7
Gday all, I have heard that kensai/mages are powerful characters to play with so I am just wondering...
1... If I spend my kensai's proficiency points on a weapon that a mage cannot normally use, will my kensai/mage be able to use it?

2... Also, will my proficiency points disappear if I go past normal specialisation? eg if I spend five prof points on staffs as a kensai, then dual to mage (who can only normally be proficient in weapons)

3... What slots should i spend my prof points on?

4... What equipment should i give my char? eg weapons, cloaks, rings, girdles etc

5... And finally, what level would you guys recommend me dualling my char?

I know i have asked a lot of questions and any help would be appreciated. Also i checked search but i think its still broken?
Thanx in advance
Grimlock K.
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Old 11-27-2001, 03:14 AM   #2
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
quote:
Originally posted by Grimlock Kikyerface:
Gday all, I have heard that kensai/mages are powerful characters to play with so I am just wondering...

Hello, and yes, they are ridiculously overpowered. [img]tongue.gif[/img]

1... If I spend my kensai's proficiency points on a weapon that a mage cannot normally use, will my kensai/mage be able to use it?

Yes.

2... Also, will my proficiency points disappear if I go past normal specialisation? eg if I spend five prof points on staffs as a kensai, then dual to mage (who can only normally be proficient in weapons)

No, you will gain back all your Fighter proficiencies when the level of your Mage class exceeds your Fighter class.

3... What slots should i spend my prof points on?

Most would say Dual-Wield Katanas, but I prefer to Grandmaster in Quarterstaffs and Two-Handed Weapon Style.

4... What equipment should i give my char? eg weapons, cloaks, rings, girdles etc

Armour: Robe of Vecna
Gloves: Gauntlets of Weapon Expertise( or Bracers of Defence 3)
Helmet: Helm of Balduran( or Helmet of Defence)
Amulet: Amulet of Power
Rings: Ring of Gaxx, Ring of Wizardry
Cloak: Cloak of Protection +2( or Cloak of Mirroring)
Boots: Boots of Speed
Belt: Girdle of Stone Giant Strength( or Belt of Inertial Barrier)

Weapons: Staff of Rynn +4, Staff of Magi +5

5... And finally, what level would you guys recommend me dualling my char?

If you are playing SoA only, then dual at level 9, if you plan to continue into ToB, then dual at level 13.

I know i have asked a lot of questions and any help would be appreciated. Also i checked search but i think its still broken?
Thanx in advance
Grimlock K.


No problem.
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Old 11-27-2001, 03:33 AM   #3
Grimlock Kikyerface
Elite Waterdeep Guard
 

Join Date: November 19, 2001
Location: Australia
Posts: 7
Thanx Dundee

By the way i still havent been officially welcomed so feel free to be the first.
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Old 11-27-2001, 03:36 AM   #4
Grimlock Kikyerface
Elite Waterdeep Guard
 

Join Date: November 19, 2001
Location: Australia
Posts: 7
Oh i almost forgot! Why level 9? i cant continue my character through to TOB because my computer is so shit. Just wanna know if there is any bonuses etc you recieve. Thanx again.
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Old 11-27-2001, 03:47 AM   #5
Dundee Slaytern
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Join Date: June 10, 2001
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Welcome to the Ironworks Forums then.


The reason for waiting until level 9 is because you gain an additional weapon proficiency at that level, and you can still get the high-level spells.
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