08-09-2004, 03:47 AM | #11 |
Ironworks Moderator
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
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You still left out the question of,
Have you asked the merchant to identify the Hide? |
08-09-2004, 05:40 AM | #12 | |
Ma'at - Goddess of Truth & Justice
Join Date: October 29, 2001
Location: North Carolina
Age: 61
Posts: 3,257
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Quote:
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08-09-2004, 07:52 AM | #13 |
Jack Burton
Join Date: May 15, 2001
Location: The Netherlands
Age: 39
Posts: 5,888
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Er, Cerek, that was suggested a couple of posts ago by numerous people you know The 'witch' dialogue doens't take you anywhere, true, but as it is involved in the quest, I wasn't sure whether or not it was important.
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08-09-2004, 08:36 AM | #14 | |
Ma'at - Goddess of Truth & Justice
Join Date: October 29, 2001
Location: North Carolina
Age: 61
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Actually, I've been looking forward to the Astral Prison Quest ever since leaving Chateau Irenicus because it has two items my bard really needs - the Melodic Chain Mail and a pair of Boots of Speed. I actually wanted to start that quest before the Murder Mystery, but I also knew that clearing out the Tanner's House - while challenging - doesn't take that long. The reason I ranted a couple of posts ago is because people were still saying "Talk to Rampah (or beggar/street urchin/etc) and talk to Rose too". I stated in my opening post that I had already taken both of these steps to begin the Murder Mystery Quest, but I still had people saying "You need to talk to Rampah and Rose". I didn't mean to get "testy", it just seemed like some people weren't even reading the posts I had made up to that point. Anyway, I've entered the Astral Prison and defeated the bounty hunters (with a lot less hassle than I anticipated. I should be able to finish the Prison either tonight or tomorrow, because none of the other fights are terribly hard until I get to the Head Warden Cambion. I plan to try my very first Tenser's Transformation in that battle. Once I get back to the Prime Material Plane, I will go back to the merchant and have him Identify the Hide - then we will see if my Bridge District Murder Quest is really "buggered" or not.
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08-09-2004, 10:59 AM | #15 |
John Locke
Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 35
Posts: 8,985
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If you get stuck on the premliminary stuff, you can just attack the tanner. It does the same, I think.
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08-09-2004, 12:00 PM | #16 | |
Ma'at - Goddess of Truth & Justice
Join Date: October 29, 2001
Location: North Carolina
Age: 61
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Yes, I could just attack the tanner, but as I mentioned a couple of times before, that goes against the principles of this particular character. I even regret killing the old man's pet Carrion Crawler under the Copper Coronet just to get a sword I wasn't even going to use. So, from a roleplaying standpoint, attacking the tanner without provocation isn't an option.
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08-09-2004, 12:16 PM | #17 |
Jack Burton
Join Date: May 15, 2001
Location: The Netherlands
Age: 39
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I very much respect you and your roleplaying, Cerek, as I really can't be up to it to play in character all too much. In the end, I like the storyline better than any limitations I put on myself and/or my character.
And about your rant; I know people who rant a lot more direct than you do Cerek the Calmth might even be an understatement [img]graemlins/hehe.gif[/img] |
08-09-2004, 12:53 PM | #18 | |
Ma'at - Goddess of Truth & Justice
Join Date: October 29, 2001
Location: North Carolina
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As for my bard, I'm definitely having fun roleplaying him. I have the Multiple Stronghold option installed, but I can't see him being interested in the Thieve's Guild or the Planar Sphere. He might be interested in De'Arnise keep (just because of the prestige that goes with it), but I don't anticipate him seeking any other strongholds. On the other hand, my FIRST PC to play with the Multiple Stronghold option is an assassin. He most definitely DOES want to have all the strongholds, because that will increase his wealth and power. He wants to be one of the most powerful figures in Akthahla and having control of all the strongholds is one way to ensure he has a hand in almost anything that happens. My roleplaying even led to some interesting situations in my PnP days. I had a ranger/barbarian duo that I used to play a lot. They always traveled and adventured together. One afternoon, my roommate set up a quick encounter for them. We were exploring and found a cave full of Stone Giants. Naturally, my ranger and barbarian both attacked the giants quickly and without mercy - only to have the "father" return home after we just finished killing his family and start wailing over the death of his loved ones. THAT'S when I remembered that Stone Giants are NEUTRAL - not evil. Needless to say, my ranger felt horrible about acting out of ignorance and attacking without provocation. Several levels later, I was playing the ranger and barbarian in a game under a different DM. We were escorting a caravan and came upon a group of Stone Giants as we negotiated our way through a narrow mountain pass. The DM was all ready to start rolling the dice for initiatives and "to hit" rolls, until I announced that my ranger REFUSED to attack the giants. [img]graemlins/jawdrop.gif[/img] {hehe} The look on the DM's face was priceless. The caravan was trying to build/establish a trade route between two major cities. When I refused to attack the Stone Giants and destroy their home, the DM had to change his game around and re-route the Trade Route. [img]graemlins/biglaugh.gif[/img] Several days ago, one of the newer members posted that it was easiest to roleplay your PC the first time through BGII, but after that it was harder to do, because you would "justify" your characters actions in any way necessary to get the treasure or experience you wanted. I disagree. The first time through is generally when players are the greediest and want everything for their character. For me, it is much easier this time to say "OK, if I have to threaten the tanner in order to proceed, I'll simply skip this particular quest."
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08-09-2004, 01:19 PM | #19 | |
Jack Burton
Join Date: May 15, 2001
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On the other hand, your opinion is roleplaying as well. You know the outcome of the battle, you know the treasures that are available, but purely from the viewpoint of your character you decide whether or not to actually take that treasure, kill that monster, etc. I think it's just a matter of different having a different opinion [img]smile.gif[/img] |
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08-11-2004, 06:21 AM | #20 | |
Ma'at - Goddess of Truth & Justice
Join Date: October 29, 2001
Location: North Carolina
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Quote:
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