05-29-2004, 02:54 AM | #1 |
Elminster
Join Date: May 13, 2004
Location: New Zealand
Age: 33
Posts: 409
|
A friend of mine is having trouble getting through the fire pit puzzles after getting the wrong jindol and going down the Wizards path instead of the Warriors one. What makes it worse is that she has no wizards. They've tried getting the other jindol-dolly thing, but the receptacle doesn't work. Is the Wizards path specificly for wizards, or could warriors do it? How do you get past the grate in the fires???
Your Help would be appreiciated. ---------- She's just my P.A. .. Yeah right |
05-29-2004, 07:49 AM | #2 |
Red Dragon
Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
|
No - there is no real difference. In the tunnels of the warrior path there is a warrior spectre very similar to the one that one has to fight to get the crystal. It can only be killed in hand to hand combat. In the wizard path there is a spectre which can best be killed using spells. That is the main difference. Also there is an ankh in both paths. The warrior patch contains an ankh of strenght whereas the other has an ankh of spirituality/intellect or something like that - I cannot remember. And also in the warriors path there is an armour.
HOWEVER... It is perfectly possible to walk both paths. Just complete the first one, and then - when one has been through the asylum - come back and get the other jindol. There are two ways of getting the second jindol. 1) Try jumping up in the corner of the wall and the ledge where it is placed. Stand directly in front of the ledge, look straight up, press run, and jump. After a few jumps you should get there. 2) The old Stackman classic. Find crates and barrels from all over the crypt and stack yourself a stairway leading to the ledge. Remember smashed crates and barrels will stack just as nicely as unstacked [img]smile.gif[/img] [ 05-29-2004, 07:59 AM: Message edited by: bsftcs ]
__________________
Moderation is good so long as it is not exaggerated! |
05-29-2004, 09:46 PM | #3 |
40th Level Warrior
Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
|
Like bsftcs, I prefer to go down both paths... it's more fun (and more XP). You just need to climb up to get the second jindol. It's actually pretty easy, once you get the hang of it.
__________________
*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
05-30-2004, 07:38 PM | #4 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
|
It really doesn't matter which path you take and taking both can be fun. If you friend is really having difficulty getting through the currently chosen path - it's still early in the game - reset adventures is always a useful alternative!
Wyv |
06-01-2004, 01:28 AM | #5 |
Elminster
Join Date: May 13, 2004
Location: New Zealand
Age: 33
Posts: 409
|
How do you get through the Wizard one without any decent spells?
---------- She's just my P.A. ..Yeah right |
06-01-2004, 05:10 AM | #6 |
Red Dragon
Join Date: January 23, 2003
Location: Denmark
Age: 45
Posts: 1,577
|
Run...
So far as I recall you do not have to fight with the spectre.
__________________
Moderation is good so long as it is not exaggerated! |
06-01-2004, 08:59 AM | #7 |
40th Level Warrior
Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
|
Or just kill the wizard spectre and the rest of the Wizard Way's denizens with spear, sword, and staff. They are not immune to physical damage by any means... as the Den of Thieves can attest to.
__________________
*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
06-03-2004, 12:56 AM | #8 |
Elminster
Join Date: May 13, 2004
Location: New Zealand
Age: 33
Posts: 409
|
Spectre???
|
06-03-2004, 08:35 AM | #9 |
40th Level Warrior
Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
|
Spectre, ghost, apparition, whatever... [img]smile.gif[/img]
The initial spectral wizard that you do battle with before you get the crystals that let you get a jindol. That's who I'm talking about. Everything on the wizard's path can be killed with steel and wood. You don't have to have magic.
__________________
*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Ahhhhh .... so this is the fast lane of the internet.... | Black Knight | General Discussion | 10 | 10-14-2005 05:09 PM |
Help - Cant find second crsytal/jindol in crypt | Mazer Racham | Wizards & Warriors Forum | 4 | 01-13-2002 11:53 AM |
Draconis.... AHHHHH! | mastarice | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 1 | 07-20-2001 05:44 AM |
HELP! How do I get the Wizard Jindol? | OrionQuest | Wizards & Warriors Forum | 1 | 12-19-2000 02:40 AM |
Ok, I'm totally wrong, wronger then wrong. (Spellcasters) | ArmageddonX | Baldurs Gate II Archives | 2 | 12-09-2000 03:53 PM |