06-17-2006, 07:21 AM | #61 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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Even though the original OC ended up a fully playable mod, it was still just a showcase for what could be done with the tools. The fact that the game is still going strong is a testimony to what has been done with the tools. I know 10 people that never even started either of the expansions, they got them because they were going to be required to play on Fates, the online mod where I sometimes hang out. I know the guy that builds at Fates never even finished chapt 1 of the OC. He bought the expansions for content only, not for the modules. I know that not only did I buy all three original releases, but I also own the platinum edition, and in fact, have it installed now, when a CEP installation gone awry crashed my NWN's installation. I wonder how many of the SP fanboys can say that they were running through the OC today...I plan on going in game for a bit this morning, but it won't be a SP campaign I go into...Not a persistent world either, but we're getting close to that, now that we're going to kill this module when 2 comes out...
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06-17-2006, 12:19 PM | #62 |
Mephistopheles
Join Date: June 13, 2001
Location: Northfield, NJ USA
Posts: 1,417
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As an SP player - not a fanboy; I've never been a fanboy of anything - I have played through the OC as well as SoU and HotU expanions (which were better) and I enjoyed them.
But the big thing for me are the tons of fair to excellent community mods that I can download and play for free. So SP players may not be in the OC but there is plenty for us to continue to enjoy. |
06-17-2006, 01:22 PM | #63 |
Elite Waterdeep Guard
Join Date: May 12, 2006
Location: near Denver Colorado usa
Age: 52
Posts: 44
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here is the thing about sp mods. Most of the ones on the vault now, for NWN were made by PW people. Be it a side project, or just because they liked it, every one of the best SP mods online owe their existance because the PW builders decied to make them. NWN2 has removed the PW (see OE does it again topic for more details). as such, NWN2 will see alot less SP mods uploaded. Most of the builders will stay in NWN, atleast untill dragon age is out.
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06-17-2006, 03:08 PM | #64 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
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As for my comment about SP fanboys, I wasn't jabbing at anybody here. The bioboard set up for OE is full of them telling the MP crowd, whether PW or otherwise, to shut up and drink the koolaid...Not my style. The future for online modules for NWN's 2 is grim indeed. A 30 area limit? The current module that I assist on is at least 3 times that big. Although the memory foot print scenario intrigues me. If a module is scripted to load empty, I wonder how much havoc that will raise with the walkmesh data, etc that is needed by the player. The module I help with is set up that way now. Unless there is a PC in an area, it's empty, except for the basic tiles. No creatures, etc. We have been thinking this woudl be a good thing to carry over into 2, but now I'm not so sure. More will be revealed, unless my friend decides to not go forward with it.
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
06-29-2006, 08:24 PM | #65 | |
Symbol of Bane
Join Date: November 26, 2001
Location: Texas
Age: 75
Posts: 8,167
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Quote:
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06-30-2006, 01:08 AM | #66 |
Elite Waterdeep Guard
Join Date: May 12, 2006
Location: near Denver Colorado usa
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hence the term most.... I never said all. Sure there are hall of famers out there that have never done anything in PWs. but how good will it be when there are no PWs for NWN2, and therefore alot less SPs for you to dl?
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06-30-2006, 01:42 AM | #67 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
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Ah, Atty just liked because they had Aribeth...
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To those we have lost; May your spirits fly free. Good Music: Here. Interesting read, one of my blogs. |
06-30-2006, 08:19 PM | #68 | |
Dracolisk
Join Date: November 1, 2002
Location: Australia ..... G\'day!
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Quote:
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07-01-2006, 01:23 PM | #69 |
Elite Waterdeep Guard
Join Date: May 12, 2006
Location: near Denver Colorado usa
Age: 52
Posts: 44
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Aribeth was high maintance. as was sharwin.. My favorite was linu.
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07-02-2006, 01:04 AM | #70 | |
Symbol of Cyric
Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 48
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Quote:
genetically predisposed to hate elves genetically engineered to slay things (especially elves) favourite henchmen inside of NWN? Tomi... and Linu. that's right, people - Linu Li'Neral. why? something about her struck me as the type ya take home and... (after that I'd be a little busy!) Aribeth? stuck up, refused to accept help. Sharwyn? a little flighty and somewhat exasperating at times. but Linu? after you got over the fact she was the sexiest bull in a china shop you'd ever see, and the fact she was always apologizing for stuff, she was more than competant in battle if you gave her the right equipment.
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