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Old 09-30-2006, 09:36 PM   #1
Klorox
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Join Date: August 21, 2004
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I'm planning on playing with a full party, and I'm used to using tank-types. This time, I'm going with a complete spellchucker, and any tactical advice is welcome.

Also, which stronghold should I persue?
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Old 09-30-2006, 11:18 PM   #2
Kyrvias
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What kind of spell chucker?

Divine, or Arcane? Or both?
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Old 09-30-2006, 11:21 PM   #3
Klorox
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Check the title, mate.

I'm using a multiclassed Gnome Illusionist/Cleric.
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Old 10-01-2006, 03:55 AM   #4
Iron Greasel
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In my personal opinion, the mage stronghold is better than the cleric one.
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Old 10-01-2006, 04:16 AM   #5
Harkoliar
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i agree [img]smile.gif[/img] more magical goodies in the mage stronghold
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Old 10-02-2006, 03:29 PM   #6
Neo the Warrior Cat
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Quote:
Originally posted by Harkoliar:
i agree [img]smile.gif[/img] more magical goodies in the mage stronghold
That's putting it mildly [img]tongue.gif[/img]
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Old 10-03-2006, 04:31 AM   #7
Armen
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you might not be getting replies because cleric/mage is such a heavily discussed candidate for Most Powerful Character

lots of spells of course and the excitement of using the cleric spells (including HLA spells) in sequencers and triggers, improved alacrity, robe of vecna and so on and on

adding cleric to illusionist is nice because the cleric spellbook gets you animate dead which the illusionist otherwise doesn't

a cleric/illusionist can tank if you want but with a full party you'll have plenty of other options for that

as i see it you have three main roles that you can specialise / mix as you like

buffing
summoning
artillery
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Old 10-03-2006, 06:04 PM   #8
Kyrvias
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Artillery! Go for Artillery!

You know, eseing as summoned is "limited" in BG II... pft.
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Old 10-03-2006, 06:10 PM   #9
Andraste
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Never melee with a mage/cleric (or a sorcerer for that matter). Other classes do the sword-swinging so much better, and IMHO, it's a bit like using an AK-47 as a club. Much better to stand back and blast your opponents while their attention is distracted by the tanks getting in their faces.

I guess you'll have another cleric spell caster in the party. The time I played with a cleric/illusionist I had a ranger/cleric as well who I left virtually all the buffing and summoning to. The ranger/cleric therefore did the pre-fight prep and then leapt into the fray, leaving all the cleric/illusionist's spell slots free for offensive magic.

The cleric/illusionist loses out on horrid wilting, but makes up for it by getting an extra spell per level. Thus the extra time stop or chain contingency make this little old gnome arguably the most powerful class.

[ 10-03-2006, 06:11 PM: Message edited by: Andraste ]
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Old 10-04-2006, 05:35 AM   #10
Armen
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Quote:
Originally posted by Kyrvias:
You know, eseing as summoned is "limited" in BG II... pft.
but animate dead is a quintessential cleric spell and project image is an illusionist spell par excellence

it's practically role playing . . .

EDIT: ooh look - i'm a dragon [img]smile.gif[/img]

[ 10-04-2006, 05:40 AM: Message edited by: Armen ]
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