Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum

Reply
 
Thread Tools Search this Thread
Old 02-19-2005, 05:16 PM   #1
Black Heart
Welcomed New User
 

Join Date: February 13, 2005
Location: Oregon
Age: 35
Posts: 3
Question Mark

I would like to know which people think is better a monk/sorc/RDD or a monk/wiz/pale master.
__________________
Humans love power, haha, they don\'t even know what power is.
Black Heart is offline   Reply With Quote
Old 02-19-2005, 07:20 PM   #2
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
I'd put my money on the former, if properly built. It has the potential of being a very rapid and effective devestating critical platform, though the hitpoints and armor class will suffer (INT, WIS and CON will be among your lowest stats with CHA 13 and DEX 15 and a lot in the STR department). The idea is to kill the enemy before that becomes a problem.

The other option is nice, but the palemaster doesn't really complement the monk class nor does the monk do too much for the wizard.

That is, assuming Monk will be your base class and the rest is there for support.
Legolas is offline   Reply With Quote
Old 02-20-2005, 09:06 AM   #3
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
I'd go monk/bard/rdd, only I think I'd actually go Bard/rdd/monk. You can get rdd after 5 lvls of bard, add 10 ranks of rdd, then finish out monk. I'm currently building a rogue, using the formula above, with rogue last, and the char will have both Dev Crit, and Epic Dodge feats. What's more, it's actually playable, with only the wis below 10. If you follow that formula, and put 16 in str, 16 in wis, and take one str point when they become available, you can dump all other stat points in wis, and have a monk with a great ac, Dev Crit, if you take the feats for it, and a few buff spells, plus 5 bard songs a day. The people I know that build the monk/wiz/pm build tend to take a few lvls of monk to improve the unarmed strike, but epic out either wiz or pm.
edit: BTW, Welcome to Ironworks, hope we can help ya find what your needing to know.

[ 02-20-2005, 09:09 AM: Message edited by: robertthebard ]
__________________
To those we have lost; May your spirits fly free.
Good Music: Here.
Interesting read, one of my blogs.
robertthebard is offline   Reply With Quote
Old 02-20-2005, 09:46 AM   #4
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
While the Bard is a good option also, at just five levels you would be missing out on Haste and Keen Edge (+1 attack per round for a total of 9+ and greater chance of criticals). It's not so much a problem if you play in a magic-rich environment where Haste and Keen are already present on many items, but rather a loss otherwise. The return is in a better base attack and better/more skills, complemented further by the song.
Legolas is offline   Reply With Quote
Old 02-21-2005, 07:36 AM   #5
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
Assuming your going for unarmed combat, Keen edge would be no great loss, the Bard song would be more effective for an unarmed fighter. Haste might be missed, mainly for the +4 bonus to ac, and the extra attack, monks can already move pretty fast at high lvls. This can be countered with scrolls/potions. All in all, when you're building a monk, you want all the levels you can get, for the spell resistance and wis bonuses.
__________________
To those we have lost; May your spirits fly free.
Good Music: Here.
Interesting read, one of my blogs.
robertthebard is offline   Reply With Quote
Old 02-21-2005, 08:18 AM   #6
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
You'd not be going for unarmed attack, but rather the kama duel-wield. This grants you two extra attacks, as does the haste. The difference between 6 and 9 attacks per round is quite significant, and also allows you to make far more of the first level Truestrike spell. Coupled with the Keen Edge spell, you are about three times as likely to score a devestating critical.

I don't think a high spell resistance is essential in this kinf of monk build, as the arcane casting classes suffer low fortitude saves and AC. With high speed, improved knockdown and devestating criticals, most mages will not have the time to dish out much damage. If you expect to face them without active Truesight, you may even use your own invisibility or invest points in the two Stealth skills to cover the distance unseen.
The one exception is when fighting a player who knows what he/she is doing (i.e. is familiar with spells other than IGMS and the Bigby series), in which case a high spell resistance won't save you either.
Legolas is offline   Reply With Quote
Old 02-21-2005, 04:37 PM   #7
Black Heart
Welcomed New User
 

Join Date: February 13, 2005
Location: Oregon
Age: 35
Posts: 3
Accualy legolas my ac wont suffer nor will my hit points. my ac will be at least 63 and my hit points over 340.
__________________
Humans love power, haha, they don\'t even know what power is.
Black Heart is offline   Reply With Quote
Old 02-21-2005, 04:39 PM   #8
Black Heart
Welcomed New User
 

Join Date: February 13, 2005
Location: Oregon
Age: 35
Posts: 3
also is it worth sacrificing 5 ac points to get more hp and damage reduction and strength.
also i won't be duel kama wielding much, i will be using a great sword, so i can get passed dd damage reduction.
__________________
Humans love power, haha, they don\'t even know what power is.
Black Heart is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Pale Master Tyrion Neverwinter Nights 1 & 2 Also SoU & HotU Forum 6 05-11-2005 06:36 PM
Pale master? Addict Neverwinter Nights 1 & 2 Also SoU & HotU Forum 4 03-20-2005 11:47 AM
Pale Master Sparhawk Neverwinter Nights 1 & 2 Also SoU & HotU Forum 8 05-23-2004 03:48 AM
[HotU] Pale Master Question Malavon's Rage Neverwinter Nights 1 & 2 Also SoU & HotU Forum 6 12-10-2003 09:41 AM
Pale Master Prestige Class revealed! Stratos Neverwinter Nights 1 & 2 Also SoU & HotU Forum 8 11-25-2003 06:39 PM


All times are GMT -4. The time now is 09:18 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved