Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Icewind Dale | Heart of Winter | Icewind Dale II Forum

Reply
 
Thread Tools Search this Thread
Old 10-17-2000, 03:39 PM   #1
harryfat
Guest
 

Posts: n/a
Default

Hi, everyone,

I'm new to this forum. I've been slugging my way through the game and I'm up to chapter 5 where I've freed the slaves by lying to Kerish & got the book to repair the bridge. My problem is that my party is getting hit with massive "freezer burns" even before I fight the winter wolves.

Is there anyway to slow down the hit points loss from the cold? I guess I could continully cast "haste" on my party or find enough "cold resistence" potions to last me through the entire cave area? If so, who would have that much potion in store?

Any thoughts and comments on this would be greatly appreciated. Thanks in advance for your help.


Harry
  Reply With Quote
Old 10-17-2000, 04:30 PM   #2
Petrarcus ap Bhaal
Guest
 

Posts: n/a
Default

Yes, those Winterwolfs are quite the nasty creatures (especially compared to the ones in BG1). I always pick them out as soon as possible, preferably with ranged attack and Fire. Of course you could also use the Backstab ability of your Thief, or the sneek-attack strategy. Otherwise, you should get some Cold resistance items as you suggested yourself.

Petrarcus ap Bhaal.
  Reply With Quote
Old 10-17-2000, 05:27 PM   #3
Wrath
Elite Waterdeep Guard
 

Join Date: March 24, 2001
Posts: 6
Default

If so, stock up on Resist Fire/Cold spells, and you should be okay, at least where the Cone of Cold the Winter Wolves use is manageable. The area you're talking about is right after you enter the cave, right? There's about 8 or so of the wolves there, and once you deal with them this problem should go away. Luring 1 or 2 back to your group at a time could help, while your archers pick them off before they get close enough to use CoC. Another possibility is using something like Web/Entangle to keep them in place, and drop a nuke (Fireball) on em. If all else fails, remember they can only use it once each, so lick your wounds and move on

-Wrath
Wrath is offline   Reply With Quote
Old 10-17-2000, 11:08 PM   #4
harryfat
Guest
 

Posts: n/a
Default

Thanks for all the advice. The resist cold from the cleric spell book is real handy. Never thought about using it because I was stocking up on cure moderate wounds instead.

It's just that my party was getting hit with at least 40 HP damage per person from the cold within seconds after I walk into the cave. And I thought there has to be a better way...Thanks again.


Harry
  Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Its Black and Burns! Sir_Tainly General Discussion 19 04-02-2003 11:17 AM
What is that weed that burns/pricks your hands? Ziroc General Conversation Archives (11/2000 - 01/2005) 24 03-10-2003 03:13 PM
Now This Really Burns Me! Albromor General Conversation Archives (11/2000 - 01/2005) 8 10-18-2002 12:37 PM
If Montgomery Burns were in BG2 Shadowstrider General Conversation Archives (11/2000 - 01/2005) 8 06-10-2001 02:26 PM
Can't explore-dragon burns> HELP Lora Wizards & Warriors Archives 2 10-20-2000 05:03 PM


All times are GMT -4. The time now is 04:47 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved