10-16-2002, 08:39 PM | #1 |
Manshoon
Join Date: September 25, 2002
Location: St. George, Utah
Age: 48
Posts: 166
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Okay, I'm not too far into the game. I just got to the mountain where you're supposed to get the two hearts, Yaga Shura's and that witch's that raised him. Once I step foot into the temple/fortress/whateveritmaybe, there'e 4 fire giants right there, with two elite fire giants coming in from the sides to flank you. No place to bottle-neck and take them down one at a time, they just charge right in and rip up my nice soft spellcasters while my front-liners manage to take one, perhaps two, down before my lunch money has been grabbed, and I'm lying in the playground, crying and bleeding. Sound familiar? I could really use some strategic advice on this. I've reloaded over a dozen times, tried different spells and formations, lost dozens of pitfiends and cacofiends and shambling mounds and a vast assortment of other beasties, all to no avail. I really don't want to have to be a cheese and lower the difficulty. Please, PLEASE, a few tidbits? I'll be your best friend...
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\"I\'m a simple man. All I want is enough sleep for two men, enough whiskey for three, and enough women for four.\" - Walter Slovotsky |
10-17-2002, 05:07 AM | #2 |
Elite Waterdeep Guard
Join Date: October 3, 2002
Location: uk
Age: 52
Posts: 17
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You need to haste(boots of speed are great) your party before you go in the door and when you enter run to the left , theres a small room there, where you can place your tanks in the doorway and have your spellcasters stand behind them.
There may still be a couple of giants in the small room , if so stay in the main hall and run up past the giants - they're quite slow. Then run back down the hall and into the small room . Good Luck |
10-17-2002, 05:46 AM | #3 |
Lord Soth
Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 39
Posts: 1,930
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Don't you have Mislead or Prot from Magic weapons? Or Stoneskin? Make your mage invincible -> Greater Malison -> Finger of Death or Horrid Wilting.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
10-17-2002, 07:18 AM | #4 |
Baaz Draconian
Join Date: August 27, 2002
Location: Russia
Age: 38
Posts: 734
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Mass invisibility or Invis 10' radius. Go unnoticed, find a place to bottleneck and lure them in one by one. Or summon a planetar with your mage (alternative - PI then multiple Planetars, but that's cheese, man!) he should be able to taunt "I shall prevail!" them all to death alone
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En taro Adun!<br />En taro, mighty Tassadar! |
10-17-2002, 10:20 AM | #5 |
Manshoon
Join Date: September 25, 2002
Location: St. George, Utah
Age: 48
Posts: 166
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Thankey much! I lured them into the middle, ran into the room on the left like a bat out of hell, bottlenecked it with Minsc and my monk, and proceeded to make fire-giant slaw! No planetars, though. My mages can't summon them yet.
And out of curiosity, one of you guys mentioned something about PI... I don't know what that abreviates. Could you clarify it for me?
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\"I\'m a simple man. All I want is enough sleep for two men, enough whiskey for three, and enough women for four.\" - Walter Slovotsky |
10-17-2002, 10:22 AM | #6 |
Ironworks Moderator
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
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10-17-2002, 03:16 PM | #7 |
40th Level Warrior
Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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You can fight a bit and then retreat out the door you entered through. I did it this way and just bashed on 'em til I got through. If the do follow you out the door (none did in my case), then you've got 'em where you want 'em - fighting you in smaller groups. Whittle them down - they will not heal if you retreat outside and then go back.
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