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Old 03-29-2004, 05:16 PM   #1
Lymond
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Join Date: February 6, 2003
Location: Boston, MA
Age: 55
Posts: 175
Taking the winter off? Well, spring is right aroung the corner.

I have a question for you-

What's the strangest party you've ever sent through the Dale?

I think I'd like to try an all mage party.

Lymond
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Old 03-29-2004, 09:14 PM   #2
Roboghost
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Join Date: May 15, 2002
Location: California
Posts: 216
Never did a strange one [party], but it might be fun to do an all-Gnome party. The idea came like this:

My current party (just started):
Human Paladin (actually rolled a 100 on her, but only got 18/73 STR--boo)
Dwarf Fighter
Human Fighter(13)/Druid
Half-Elf Cleric/Ranger
Elf Mage/Thief
Gnome Cleric/Illusionist

This covers a whole lot of shtuff (including races, but I'll have to wait on the Druid spells.)


I thought about replacing the Cleric/Ranger with a Cleric/Thief (Gnome) in order to replace the Mage/Thief with a Bard (was going to try a Bard out for the first time, but still not sure I want to).

Then it hit me that you could have a kick-but party with just Gnomes:

Gnome Fighter
Gnome Fighter/Cleric (neutral)
Gnome Fighter/Illusionist (archer w/ a little extra)
Gnome Thief (scout--no pickpockets)
Gnome Cleric/Thief (evil-pickpocket and stealth)
Gnome Cleric/Illusionist (good)

OK: you will have to miss Druid/Bard/and a few Mage spell groups...but; WOW.
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Old 03-30-2004, 12:22 PM   #3
Lymond
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Join Date: February 6, 2003
Location: Boston, MA
Age: 55
Posts: 175
I like the all gnome party. I also like party members that can multi-task

Can gnomes be bards? If they can, I would recommend adding one, as it was fun to play.

Is an all mage party practical? I know anything can be done, but I'm wondering how mages would take down something tough, like a mummy or spectral guard. How many summons can you have at once? That would be cool- an army of summons to walk ahead of you!

Lymond
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Old 03-30-2004, 04:32 PM   #4
Roboghost
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Join Date: May 15, 2002
Location: California
Posts: 216
Smiley

No Gnome Bards--Human & Half-Elf only.

It is probably not practical [& a PITA] to have a pack of mages--the book states something about them being surrounded by Fighters!

My pack of Gnomes covers it all:
3 fighters (1 pure)
2 thieves (1 pure)
3 clerics (good, neutral, evil)
2 mages

I also thought about Elf-nature-lovers theme:
Half-Elf Fighter
Half-Elf Fighter/Druid
Elf Ranger
Elf Druid
Elf Mage/Thief

3 fighters (1 pure)
1 thief
3 druids (1 pure)
1 mage

Probably be harder to play then the Gnome theme though (since your only thief and mage are combined!)
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Old 03-30-2004, 04:49 PM   #5
Bozos of Bones
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Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 37
Posts: 4,679
I once had an exclusively spellcaster party. Didn't make it to Chapter 2. After that came the exclusive fighter party. Didn't feellike playing it beyond chapter 2.
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Old 03-31-2004, 02:28 PM   #6
Xen
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Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554
Funny thing BoB.

The strangest party? I don`t know.

Cleric
Druid
Bard
Mage
Paladin
Fighter

It is not unusual but it was funny to play with it-
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Old 04-03-2004, 09:44 AM   #7
Midget Gems
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Join Date: November 15, 2001
Location: London, England
Age: 33
Posts: 568
An all Gnome party sounds good to me - small is best as far as Midget Gems is concerned. It is unfair that there are no small people who can be a Bard in IWD, I had to wait for IWD2 before I could have a true sing-along midget party.

I played through IWD with two non-standard parties, but then again I always play with crazy combinations. Both these parties have featured in my previous posts, so you might remember them.

For my second time through the game I wanted something more challanging than 6 super-heroes, with great stats so I gave each character a dice roll of just 80 points. I made most of the characters dual or multi-class with the result that I had to make some tough choices on where, or where not, to put the points. Result was a good challenging game with me having to work to earn the victories.

For a really great role-playing adventure I invented my 'Mr & Mrs Midget' party. The three men did all the fighting while the three girls shouted encouragement and collected the loot. I figured the guys would be forever having to rescue the girls from danger but not so, the three non-fighters made a big contribution. It was a proud moment to reach the end of the game and see the information stats for 3 high level characters with no 'kills' or 'XP gained' against their names.

I am not playing IWD at the moment 'cos the CDs and the CDROM player have worn out from too much adventuring, but I still like to read the boards to see who is out there.
So keep posting everyone.
MG
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