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Old 01-01-2003, 03:58 AM   #1
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554

Well as you know from my last topic i am playing The Tactics Mod with Tdd.
My Party:
Me-Conjurer or Necromancer
Korgan
Kivan
Jan
Viconia

Something like this.Any help would be appriciated.

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Old 01-01-2003, 04:10 AM   #2
drewal
Drow Warrior
 

Join Date: January 8, 2002
Location: Dallas, Texas
Age: 46
Posts: 272
I am just completing a solo necromancer on hard with tactics mod and was pleased with the results.

The only drawback is that a necro can't use project image or simalucrum - but it hasn't been too much of a drawback as only three or four fights have been mutiple-reload type situations.
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Old 01-01-2003, 06:46 AM   #3
9_1_6
Elminster
 

Join Date: November 2, 2002
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Age: 38
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Question Mark

Necromancer... the name sounds sick...
Who is Kivan?
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Old 01-01-2003, 08:10 AM   #4
Harkoliar
Jack Burton
 

Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 40
Posts: 5,556
i have a necromancer since bg1. its great!! one of the main reasons why i got a necromancer is because of the skeleton summoning, it beats any beast the conjurer can cast in animal summoning plus those skeletons (once your in lvl 14) can be perfect monsters against mages since they have such high resistance.
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Old 01-01-2003, 08:24 AM   #5
Rataxes
Symbol of Cyric
 

Join Date: November 17, 2002
Location: Sweden
Age: 38
Posts: 1,359
Necromancers cannot use Illusion spells and Conjurers cannot use Divination spells. Normally I'd say a Necromancer is far better since a mage basically cannot survive without True Sight. But since both Jan and Viconia will be able to cast it, I think a Conjurer would be better. There are loads of very powerful and useful Illusion spells (Mass Invisibility, Project Image, Blur, Mirror Image, Simulacrum) . And even though you do have Jan, an expert illusionist, I think you'll have better use of two people who can cast Illusion spells, than three people who can cast True Sight.
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Old 01-01-2003, 09:16 AM   #6
Butterfingers
Drizzt Do'Urden
 

Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
I can live with out Illusion, but, I can't live with out Divination. Far Sight, Wizard Eye, Identify, True Sight, it's all good. Wizard Eye is the all powerful summon. Even Kangaxx just can't resist using all of his spells to toast the all powerful Wizard Eye.

Why, with out the Wizard Eye or Far Sight, how could a Mage look into the ladies bath house? Or peep into their romance interest's room to see what they are getting into early on? Let's face it, Conjurers are eunichs. Or prudes. What ever strikes you as being worse. Of course, that being said, Diviners are the ultimate perverts, as nothing can escape all the eyes they keep around.
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Old 01-01-2003, 10:03 AM   #7
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
Quote:
Originally posted by 9_1_6:
Who is Kivan?
An NPC in BG1 which is added to BG2 in The Darkest Day.
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Old 01-01-2003, 10:49 AM   #8
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 36
Posts: 2,187
Quote:
Originally posted by Harkoliar:
i have a necromancer since bg1. its great!! one of the main reasons why i got a necromancer is because of the skeleton summoning, it beats any beast the conjurer can cast in animal summoning plus those skeletons (once your in lvl 14) can be perfect monsters against mages since they have such high resistance.
You can only summon Skeleton Warriors with the Animate Dead spell once your level is 15.
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Old 01-01-2003, 11:07 AM   #9
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 36
Posts: 2,187
Quote:
Originally posted by Butterfingers:
I can live with out Illusion, but, I can't live with out Divination.
You obviously havn't experimented much with Project Image and Simulacrum.
These are the two most powerful spells in the game, and Necromancers can't cast them.

Quote:
Far Sight, Wizard Eye, Identify, True Sight, it's all good.
From this list, only True Sight is really required.
You can use the Book of Infinite Spells to cast Farsight, and the Glasses of Identification to cast Idenify, x3 times per day.
Wizard Eye was godly before ToB - it was immortal. With ToB installed, though, Wizard Eye is easily killed and thus loses from its effectiveness - scouting can be done by other means.

[ 01-01-2003, 11:08 AM: Message edited by: Alson ]
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Old 01-01-2003, 02:38 PM   #10
Bardan the Slayer
Drizzt Do'Urden
 

Join Date: August 16, 2002
Location: Newcastle, England
Age: 45
Posts: 699
Conjurer is far better, since Project Image, Mislead and Simulacrum will make everything more or less a walkover, depending on how much you abuse them

For summons, use Spider Spawn - this levels up as youi do, and Sword Spiders are wicked.

And yes - scout with a thief that has the cloak of non-detection and a high high stealth score, and you can't go wrong.

[ 01-01-2003, 02:39 PM: Message edited by: Bardan the Slayer ]
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