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Old 10-12-2006, 12:00 PM   #1
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
Quote:
Artisan Flying mounts are 5000G lawlz.

Normal 60% increase ones are 800G.
Quote:
Kill Command triggers the global cooldown.
Rank 1 Arcane Shot still gets 20% of your AP in damage.
You will NOT get 2000 attack power any time soon. With full tier 2 and a full marks spec, I had ~1450 self buffed.
Despite that, we deal very noticeably more damage in groups even before steady shot.
Pets rock. With BM spec, my owl has 7000 hp, 9000 armor, and 160 DPS without ANY buffs.
Pet scaling is roughly 20-21% of your ranged attack power -> their attack power, roughly 20% your resists -> their resists. I havn't tested health or armor but those DO scale as well.

EDIT: Forgot to add - those are all stats at level 63 with no real gear upgrades from tier 2 so far, other than a 26 crit rating 200 attack power/15s/2m recharge trinket from a quest reward, and 26 DPS arrows from easy rep reward.
Quote:
Felguard is about what you'd expect. Has a taunt ability that blows void's out of the water but has a bit less armor and his frenzy ability isn't stacking properly. He's still being tweaked, but so far seems to be a pvp pet due to the intercept ability being stupidly good. Work in progress. Water elemental is exactly was has been reported so far; 600+ waterbolts and a ranged frost nova.

Shaman totem summons are wussy little things that hit for 100-200 with no abilities yet implemented. Druid kitty abilities pretty much all now scale with ATK. Pounce buffed.

Item mudflation is so far on the extreme side of things. You'll be replacing tier .5 within an hour or two of playing.
Quote:
Rockbiter is a extra damage attack on swing, with a HEAVY +threat modifier- damage is lower, but threat is higher than on live (seems to be anyway). No real problem with SS/ES holding aggro on t3 geared mages nuking thier little hearts out.

WF is actually 2 extra yellow attacks, treated as extra attacks. They can be dodge/parried/blocked, come from the weapon they're used on, and behave normally. Flurry procs from extra crits, UR does NOT proc from WF crits. I never saw one glance or miss, but please treat that as anecdotal because most mods werent' working well.

Weapons can be individually enchanted.
Quote:
PVP town- Called halaa, so much fun it should be illegal. Just absurdly amusing, AMAZING strategicly, absolute blast in every sense in every situation. So good there was a thread that had about 5-10 posts called 'Praise halaa' (if you don't get the pun shame on you). Can't say enough good about this ('cept the pvp token range was too short, being addressed).

Lifebloom- keeps refreshing as long as you cast. Perma HoT for no mana for amazing heals ftw. Let it expire if you're tired of it.

Transport to/from Outlands- There's a city called Shatterath. It's got instant portals to any major city, no portal back (a la mage portals). Set your hearth,portal out and hearth back, pretty simple..mages get a portal to shatterath too.

Mangle- I'm not going to comment overmuch, seems bugged. Atm so overpowered there's no point in keeping ANY other feral talent on ANY other bar, hardly seems intended.
Quote:
Gear upgrades compared to naxx loot?
--Trash greens are roughly MC. BWL starts off with low level quest drops. AQ is hard quests/high level drops, and Naxx gear gets slightly ecliplsed with the difficult 5 man instance gear- but Naxx gear is most certainly on most come 67, short of stam bonuses.
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Old 10-13-2006, 01:22 AM   #2
Neo the Warrior Cat
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Join Date: July 6, 2004
Location: Wilmington, North Carolina
Age: 36
Posts: 528
Here's another one.

Pallies got Crusader Strike (put in after the alpha, of course :< )

Had a pally alpha post mostly about gear and Seal of Vengeance. Seems the proc rate for SoV is insance with a slow weapon, and given the time to build up to a stack of 5, pretty damaging as well.

Here's something a little scary. Some guy was so hardcore in the alpha that he managed to get a BElf Pally up to level 62.

But honestly... you should see the amount of celebrating the Pally Forum is having all because of the Strike. [img]graemlins/laugh.gif[/img]


Have a biiiig shammy alpha post on the Shammy forums in WoW Forum land, mostly covers enhancement (because that was the Original Poster's spec), with some info on the others. Should be glad to hear that not only was itemization actually FIXED for enhance shammies, but DW + Shamanistic Rage = Shammervate. It's that good.
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Old 10-13-2006, 10:56 AM   #3
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
http://i102.photobucket.com/albums/m...206_085405.jpg

Hey, Neo, you'll get that inside of a couple of hours questing once xPac drops. Enjoy.

And here's some more info for you I pulled off our shammie forums at my guild's site:
Quote:
Weap buffs can go on both weapons, and act very similarly to poisons. W/ both weaps unbuffed, simply click wf twice and it goes to both weapons like you think it should. If you want to replace or update a buff, it is done like poisons. Click the buff, click the weapon, click yes.

Weap buffs now last 30 minutes.

WF procs are now yellow damage. They do not proc shamanistic rage or other talent based procs like that, but can proc crusader (as far as I can read).

WF totem now generates yellow damage for everyone (that nerf is currently back, sorry warrs).

Earth totem elemental is U S E L E S S.

Shamanistic rage is crazy good. It restores a dumb amount of mana, basically allowing for cooldown speed on shocks and stormstrike and never running out of mana.

Aggro is going to be a HUGE problem for enh. shaman.

Itemization is apparently fantastic for enh. shaman. There are some bits that are going to be better, but seemingly most won't last past 65 (CoD for example). The upgrades out of the gate will be MC qualtiy stuff so we can finally ditch all that dm/zg gear.

Along those lines, socketed gear is an absolute dream for hybrids. Total freedom to shore up any weaknesses stat wise in an on-demand format.

The guy in the post was getting sustained 500+ dps with dw (in longer boss-type fights). The general conjecture is that enh. shaman do about 80-85% dps of a rogue/fury warr. Plus all that buffing/healing stuff.
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Old 10-13-2006, 03:06 PM   #4
Neo the Warrior Cat
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Hehe. I heard all of that in the post on the WoW forums. (Including the bit about the Trinket. Awesome stuff :3 )


OH LOL.

You know that screenshot you just linked to? That was the guy who posted the thread I was talking about in the official WoW shammy forum, lol. (Looks like he crossposted that one quite a bit)
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Old 10-18-2006, 12:32 PM   #5
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
Tons of screenshots

http://probaddies.com/forums/viewtopic.php?t=198
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Old 10-18-2006, 05:57 PM   #6
Hivetyrant
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Join Date: August 24, 2002
Location: Aussie now in the US of A!
Age: 37
Posts: 5,403
Quote:
Originally posted by Timber Loftis:
Tons of screenshots

http://probaddies.com/forums/viewtopic.php?t=198
[img]graemlins/1drool.gif[/img] [img]graemlins/1drool.gif[/img] [img]graemlins/1drool.gif[/img] [img]graemlins/1drool.gif[/img] [img]graemlins/1drool.gif[/img] [img]graemlins/1drool.gif[/img] [img]graemlins/1drool.gif[/img] [img]graemlins/1drool.gif[/img]
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