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Old 05-28-2003, 04:57 PM   #31
killerdwarf
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Join Date: May 22, 2003
Location: canada
Age: 53
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Dwarf fighter
S 18/00 rolled this straight up on 3rd attempt
I 8
W 10
D 17
C 19
Ch10

These were his starting stats, gauntlets of dexterity followed, there was no real advantage to bumping his Con to 20 so I used the manual on Ajantis.

He is also max specialized on battle axe, along with bracers of weapon skill and the +2 battle axe he is something like +9 to hit +14 damage with the axe. Along the 19 Con he is one awesome tank. With boots of speed I haven't even bothered with a missile weapon.
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Old 06-06-2003, 11:09 AM   #32
Dreamer128
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Join Date: March 21, 2001
Location: Europe
Age: 39
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Actually, Killerdwarf, I think your char regenerates health at 20 CON [img]smile.gif[/img] I could be wrong though, as I never played a character with such a score.
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Old 06-06-2003, 11:22 AM   #33
InsaneBane
Baaz Draconian
 

Join Date: November 5, 2002
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And you get +1 to your hit points for each level you got [img]smile.gif[/img]

[img]graemlins/greenbounce.gif[/img]
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Old 06-08-2003, 07:25 PM   #34
Dace De'Briago
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Location: Wales
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Quote:
Originally posted by Dreamer128:
Actually, Killerdwarf, I think your char regenerates health at 20 CON [img]smile.gif[/img] I could be wrong though, as I never played a character with such a score.
Confirmed. Regeneration begins at a constitution score of 20 with the wonderfully useless regeneration rate of 1hp/6 turns.

The constitution/bonus hitpoints for warriors values are as follows:

15 - +1hp
16 - +2hp (maximum bonus for non-warrior)
17 - +3hp
18 - +4hp
19 - +5hp
20 - +5hp (1/6 turns regen)
21 - +6hp (1/5 turns regen)
22 - +6hp (1/4 turns regen)
23 - +6hp (1/3 turns regen)
24 - +7hp (1/2 turns regen)
25 - +7hp (1/1 turn regen)

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Old 06-11-2003, 06:35 AM   #35
Raistlin Majere
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Join Date: March 26, 2002
Location: Finland
Age: 37
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Quote:
Originally posted by Dace De'Briago:
quote:
Originally posted by Dreamer128:
Actually, Killerdwarf, I think your char regenerates health at 20 CON [img]smile.gif[/img] I could be wrong though, as I never played a character with such a score.
Confirmed. Regeneration begins at a constitution score of 20 with the wonderfully useless regeneration rate of 1hp/6 turns.

The constitution/bonus hitpoints for warriors values are as follows:

15 - +1hp
16 - +2hp (maximum bonus for non-warrior)
17 - +3hp
18 - +4hp
19 - +5hp
20 - +5hp (1/6 turns regen)
21 - +6hp (1/5 turns regen)
22 - +6hp (1/4 turns regen)
23 - +6hp (1/3 turns regen)
24 - +7hp (1/2 turns regen)
25 - +7hp (1/1 turn regen)

[/QUOTE]not useless, just bad. the only use is that he usually maxes out in hp when sleeping(which loses that use in bg2, since theres the *rest until healed* option).
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Old 06-13-2003, 01:45 AM   #36
Rox MacDonald
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Gnome Chaotic good fighter/mage, i soloed him through once. At the end his stats were:

Strength: 19
Dexterity: 19
Constitution: 19
Wisdom: 8
Intelligence: 19
Charisma: 9

He was an unstoppable tank!
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Old 06-16-2003, 12:33 PM   #37
Whailor
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Join Date: May 16, 2001
Location: Estonia
Posts: 532
Current BG1 paladin, taking to BG2:

Level: 8
Race: Human
Class: Paladin

STR: 18/00 -- That popped up after couple of rolls, I was pleased
CON: 18
DEX: 18
INT: 15
WIS: 16 -- Was 15, got one WIS +1 book so far in the game, Durlag's tower I think
CHA: 18
HP: Eh, forgot. 82 I think...

Large Swords: **
Axe: **
Blunt Weapons: **

Basically, when I roll, I try to make sure that the char has at least enough points in each area to get the bonuses still, i.e. STR 16 at least and so on. When I have such template, I save it and continue to roll, adding/substracting as needed. It may take time, but it's quite possible to roll pretty good stats with some patience. With the books in BG1 and other means in BG2, this char will have handy stats overall. Sucks that I have 161'000 XP already (have ToTSC too), so I can't even reach the bloody level 9 to get them spells... Anyone can suggest any GOOD XP cap remover? [img]smile.gif[/img]
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Old 06-17-2003, 06:58 PM   #38
Zuvio
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For all you paladin players out there, please give us the exact time you took to roll those scores of 93+ total ability points. After 20 re-rolls, my paladin had 18/14/17/9/13/17 in stats.!!!
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Old 06-18-2003, 08:26 AM   #39
Whailor
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Location: Estonia
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Oh heck, I don't know.. I have had rolls in the past for 30+ and even 1+ hour rolls and still sucks. Then I have had cases where I hit "Reroll" once and blam! I have very good stats on the screen, all I need is to adjust this and that a bit and done. Best roll I EVER had was 18/00, 18, 18, 17, 18 18 - but I forgot whether it was in BG1 or BG2. Be assured, I had to pick up my jaw from the floor...

But generally, I roll until I see some good base stats, i.e. the number needed to still get the bonuses. You can see that when you read the stat descriptions. Then I store that template and keep rerolling, at times recalling it and rerolling again. When I get better, I store it again. And, fiddling with buttons like this, some nicer numbers eventually start to pop out. Sometimes soon, sometimes much later - but they will come [img]smile.gif[/img]
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Old 06-18-2003, 03:56 PM   #40
InsaneBane
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Join Date: November 5, 2002
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my 96 points total roll for my paladin was done in app. 15 minutes.

I reroll immediately if I got a number with only 1 ciffer (ie. 3 to 9). I make a fast check to see if the average value is under 15 (I count the plusses and minusses above and below 15) as soon as it is clear that the average is below (or close to) 15 I reroll. Otherwise I calculate the exact value and keep the roll if it is the best roll.

[img]graemlins/greenbounce.gif[/img]
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