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Old 10-03-2004, 05:48 PM   #51
Luvian
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Join Date: June 27, 2001
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If anyone is interested in using some mods, I made a nice list of them here.
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Old 10-03-2004, 06:19 PM   #52
johnny
40th Level Warrior
 
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Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
Quote:
Originally posted by Sir Degrader:
you need to take over the brutti and the scipii, and control 50 pronvinces, as well as the senate.
Yeah, that much is clear to me now, except it's impossible. The scipii are gone, but the Brutii outnumber me 10 to 1, if not more, the map is literally crawling with their armies. If i manage to hold off one attack, then i'll be overrun by the next wave, this isn't funny anymore. I've been sacrificing too many troops on the Egyptians in the south and the Britons in the north, and it looks like he has been building up all the time.
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Old 10-09-2004, 10:30 PM   #53
pritchke
Bastet - Egyptian Cat Goddess
 

Join Date: September 5, 2001
Location: Calgary, AB
Age: 50
Posts: 3,491
Just got this today.

Great Game!!! Possibly the best game ever!!!

Currently almost defeating the Gaul's in the north. I sent my grandson up there to take there capital. He is now a good a general as is granddad. For some reason people in the senate are jealous of is military victories. FUN STUFF!!!! I am proud of that boy unlike my other grandson who has a singel influence as a state, what a useless boy, I don't even think we could be related.

I am pretty old for a Roman almost 60 so I am expecting to pop off anytime now. Will I die of old age in this game if I am not eventually killed in battle? If so might as well head north to lead a final battle.

Have not had a problem with money yet. I usually head into provinces with a mediocre army and then hire mercenaries who I send into battle first. Since most of them are usually killed I don't have to pay many of them again the next turn.

The Senate wanted me to blockade a neutral port to the south. I swear they are trying to get me to fight a war on two fronts.

Anyone tell me what dogs are like. I have been thinking about adding some to my armies to chase down fleeing troops, but they are quite expensive. Is it better to just recruit more calvery?


[ 10-09-2004, 10:47 PM: Message edited by: pritchke ]
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Old 10-10-2004, 07:33 AM   #54
johnny
40th Level Warrior
 
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Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
Best game ever is a little too much credit for this game imo, just wait until you've played it for a week, then we'll see if the repetative actions are still as amusing to you as the first time. I'm not bored with the game already, i like this genre too much for that, but having to simulate 5,6, or even 7 seabattles after every friggin turn, is becoming a real drag after a while.

I also found a glitch, it might be because of a scratched CD, dunno really, but the Carthaginian campaign keeps crashing for me, after 3 or 4 turns, it doesn't happen in any of the other campaigns.

I'm also curious how it's possible that if you've just started a new campaign, after merely 5 turns some CPU opponents have massive fleets in the water, while the best you have at that time is two stinking ships. Basically you have to secretly build up a fleet in a faraway corner of the map, or it will be blown out of th water by your enemies after every turn. Good luck trying to transport an army to the other side of the Mediteranean like that.

I had to give up on my first attempt, the House of Brutii had simply grown too strong for me and the House of Julii to win that one, my second attempt went more succesfull, but is in the fridge right now, because i got curious about other nations units and building style, so i started the Carthaginian campaign, which was dramatic because of the crashes. The Greek campaign wasn't available when i first played this game, but showed after i chose the Carthaginian campaign. I found this to be the most easy campaign yet. You control a relative small piece of land with a lot of cities in it. That's prfect, small and compact, yet strong in numbers. As a result conquering your neighbours isn't a problem playing the Greeks. Pretty soon i conquered the Macedonians and Dahcians, and money kept rolling in. Right now my armies are at the gates of Rome, and i have more than 2.5000.000 to spend.

[ 10-10-2004, 12:17 PM: Message edited by: johnny ]
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Old 10-10-2004, 11:35 AM   #55
Assassin
Symbol of Cyric
 

Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
I wish you actually could control sea battles. It would've made it so much cooler. =/
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Old 10-10-2004, 01:29 PM   #56
pritchke
Bastet - Egyptian Cat Goddess
 

Join Date: September 5, 2001
Location: Calgary, AB
Age: 50
Posts: 3,491
That would have been the only thing I could find to add. Different ship units and sea battels would have been really cool.

I have finally defeated the Gaul's that had there final base right in the middle of Spain. Since I am here I may as well take over Spain. I have the most advanced fraction in Rome. I guess that is a good thing. I have taken all of central Europe. To the west Spain, to the East the Germans, and to the North the Brits. German is already at war with two fractions so they may be the easiest to defeat, but Spain is pinned down. Hmmm... I wonder when those other two Roman Fractions will turn on me?

I love the little speeches that the generals give right before battle, nicely done.


[ 10-10-2004, 01:37 PM: Message edited by: pritchke ]
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Old 10-10-2004, 01:47 PM   #57
johnny
40th Level Warrior
 
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Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
Here's one thing that's also kinda disturbing.... some conquered cities keep you occupied throughout the entire campaign, because they keep revolting. It's impossible to pull your army out and leave a small garrison to keep the peace. How on earth can a band of rag tag peasants throw a seasoned army of veterans out of the city and take over control ? Recapturing the city isn't a problem, but you have spend money on restoring the damaged buildings over and over again, not to mention retraining the troops. And a couple of turns later the same shit happens all over again.

Btw... i thought i was nearly done with my Greek campaign, but the last Roman cities are impossible to capture. All the time i've been crushing every enemy army and sack every city fairly easy, but the closer i get to Rome, the more invincible the Romans become. I've send at least a dozen armies to Capua and Rome without any succes, i get "crushing defeat" after "crushing defeat". Have the Romans invented some kind of magical brew like in the Asterix comics ?
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Old 10-10-2004, 04:22 PM   #58
Luvian
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Are you playing the battle yourself or letting the AI do it?

Ai are never very good...
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Old 10-10-2004, 05:39 PM   #59
johnny
40th Level Warrior
 
Ms Pacman Champion
Join Date: April 15, 2002
Location: Utrecht The Netherlands
Age: 59
Posts: 16,981
Quote:
Originally posted by Luvian:
Are you playing the battle yourself or letting the AI do it?

Ai are never very good...
Well, the last two times i let AI do the job, because i outnumbered the Roman defenders 700 to 86, but they still kicked my butt, that doesn't make much sense doesn't it ? I usually play the battles myself, but when the odds are in my favour THAT much, i simulate to win some time, but apparently that was a bad choice. Same goes for the Carthaginian campaign. If i simulate battles, the Romans always win, even with a much smaller army, but when i play the battle myself, and i have some warelephants in my army, i sweep them right off the map in a matter of seconds.
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Old 10-11-2004, 03:03 AM   #60
Chewbacca
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Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 51
Posts: 5,373
Quote:
Originally posted by pritchke:

Anyone tell me what dogs are like. I have been thinking about adding some to my armies to chase down fleeing troops, but they are quite expensive. Is it better to just recruit more calvery?
Dogs rule! They are great for breaking up frontlines and chasing down routers.

Dogs do cost a bit upfront but have low upkeep costs and as long the handlers survive a battle, the dogs regenerate every turn.

I send the dogs in first followed by the main vangaurd. Then I pull back the handlers to fight again next turn.
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