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Old 05-19-2005, 09:33 PM   #41
Firestormalpha
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As far as I can judge it, when damage is dealt.

If you get the fire resistance up above 100% it starts absorbing fire.
Cold resist for cold absorbing.
etc. so on and you get the idea.
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Old 05-20-2005, 03:50 PM   #42
SixOfSpades
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The PfFire set's the target's Fire Resistance to 100%.
The PfEnergy adds 75% on top of that, but all resistances are capped at 127%, so it stops there.
From this point (until one or both of the spells wear off), all Fire damage sustained by the target creature will heal it. If the Manefestation is hit with a 100-hitpoint Fireball, it will actually be healed of 27 hitpoints.

Using this tactic against the Manefestation has actually been suggested before--if it wasn't Dundee that suggested it, I know he at least read about it. It has also made me think about things like Water damage, which would only harm creatures with Fire Resistance (such as Fire Elementals, Efreeti, etc).

I've never been too sure about the difference between Fire/Cold and Magic Fire/Cold. I guess some attacks use normal elemental damage and some use magical, but most spells & potions increment them equally, so I'm guessing the difference between them is pretty moot.


Quote:
Originally posted by Rataxes:
I thought the Burning Hands was cool, but that could've been the answer to a multipoint question in one of your quizzes.
Nah. I'm cruel, but I'm not THAT cruel. I'm not going to base a question on some obscure facet of the game's mechanics that most players never even have a reason to experience, in an encounter that only happens once per game.
A better GBPitBSoATQ question wold be something like "What two map areas use the exact same icon on the World Map? No cheating, now!"
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Old 05-20-2005, 07:32 PM   #43
Sir Goulum
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Which is equally challenging and cruel. [img]tongue.gif[/img]
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Old 05-21-2005, 07:54 PM   #44
whathuh
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Quote:
Originally posted by SixOfSpades:

A better GBPitBSoATQ question wold be something like "What two map areas use the exact same icon on the World Map? No cheating, now!"
De'Arnise, Temple Ruins are two that I can think of. I don't know the actual ar#### of them, however.

Back the the killing of the manifestation, int draining him always works if you have to resort to that. Generally, I just ctrl-r him since I often times cure him, then he STILL doesnt die.
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Old 05-22-2005, 08:33 AM   #45
White Lancer
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Does cure actually heal any hit points though? or just cure diseases/blindness/the rest?

Normally i'd just check my manual, but i left it in WA, and now im in NSW (FYI, im in Australia)
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Old 05-22-2005, 11:28 AM   #46
ZFR
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Quote:
Originally posted by SixOfSpades:

A better GBPitBSoATQ question wold be something like "What two map areas use the exact same icon on the World Map? No cheating, now!"
That would be the forest of tethir and the other forest area with nothing in it (I think its the one called small teeth path, but I just might be confusing it with north forest. The area am referring to is the one which you cant explore its north west corner, the one without the tomb and the hostile party).
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Old 05-22-2005, 11:31 AM   #47
ZFR
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Quote:
Originally posted by White Lancer:
Does cure actually heal any hit points though? or just cure diseases/blindness/the rest?

Normally i'd just check my manual, but i left it in WA, and now im in NSW (FYI, im in Australia)
there is no spell "cure". If you mean "heal" then it heals hitpoints to the max and removes some other bad effects (not level drain though). If you mean "cure disease" then it only cures disease (and maybe also blindness deafness, not sure since I never use the spell), not hitpoints though.
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Old 05-23-2005, 01:22 PM   #48
SixOfSpades
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Quote:
Originally posted by ZFR:
That would be the forest of tethir and the other forest area with nothing in it (I think its the one called small teeth path).
Spot-on. I think there was some confusion at BioWare over what map icon the Small Teeth Pass would use; take a look at Brynnlaw's icon. It features waterfalls and ponds--neither of which appear anywhere in Brynnlaw, but the icon does bear a strong resemblance to the Small Teeth Pass. The only problem with that theory is that the STP does not have any buildings in the northwest corner, but it does have a large, unexplorable area that might once have been meant to have a building. Aaah, the joy of wondering whether or not something should be Unfinished Business.
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Old 05-31-2005, 06:51 PM   #49
Kyrvias
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burning hands? how do you figure?
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Old 05-31-2005, 07:43 PM   #50
Sir Goulum
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It would only work if you put the 2 spells Six listed on the previous page on the monster beforehand. Otherwise, it would feed it.
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