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#31 | |
Symbol of Cyric
![]() Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 49
Posts: 1,214
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Quote:
As I've said many a time: I'm just an idea guy. I could give you descriptions, possibilities, and theories galore off the top of my head. Applications, however, are normally beyond my level of skill. Such as this one, for example. When do you post up your script, I'll be one of the many reading through it. Of course, I'll have no idea how to put it into a module, so if you know of any good places for someone still getting their fingers dirty to start I'd love to hear them.
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
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#32 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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While it's limited, Lilacsoul's Script Generator is a good place to start. I have found myself starting scripts with it, and then tweaking them to do what I really want them to do, instead of what it will allow me to do. (Note that I have a scripting guru in my pocket for emergencies, if and when I need him...) Start out with simple stuff, like giving xp and gold. Also, it's easier to go from convos with any script where possible. The script in question for this thread would be in the ActionTaken part of one of the dialog tree's branches. Not hard to find, but some of the revisions suggested...Some may not be so bad, others may require a complete rewrite of the script.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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