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#21 | |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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#22 |
Elite Waterdeep Guard
![]() Join Date: March 22, 2003
Location: Australia
Age: 36
Posts: 21
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Sorry, but what's the difference between move silently and hide in shadows?
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#23 | ||
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
Posts: 2,556
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#24 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Actually, the number IS a percentile: Having 100% in Open Locks means that you are guaranteed to open any pickable Lock (one that does not require a specific key, wardstone, or plot event) on the first try. The same goes for Set Traps, Find Traps, and Detect Illusions.
As for modifiers--you bet they're there. The most obviously modified skill is Pick Pockets: With 100% in the skill, you can sneak around at night, pilfering from all the Commoners you want, and the only way you'll get caught at it is if you happen to roll a 1. However, all of the following cause penalties to your Pick Pockets score: Pickpocketing in broad daylight Pickpocketing while Fatigued Pickpocketing officers of the law (Amnish Centurions, etc.) Pickpocketing other Thieves (ever tried going through Renal Bloodscalp's pockets? Good luck!) And, most of all, Shoplifting. Stealing from a store imposes MAJOR penalites to your PP score--regularly, as much as 100%. Stealth and its two composite skills, Hide in Shadows and Move Silently, take penalties for the following: Trying to hide (or stay hidden) where there's no cover (open meadow, the middle of a huge empty room, etc.) Trying to hide (or stay hidden) in broad daylight or other bright lighting conditions Trying to stay hidden with Hostile creatures in your sight range (the penalty is added with every hostile creature) As for penalties added by armor, don't confuse the Thieving penalties caused by wearing Elven Chain or Hide Armor (which were implemented in the game) with those caused by wearing Leather or Studded Leather (which, I believe, were not). Just because the Manual says that Thieves can get relative bonuses to their scores by parading around naked doesn't neccessarily mean that it's true: After all, the Maunal also says that Bards can Read Languages, Detect Noise and Climb Walls.
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#25 | |
Zartan
![]() Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 36
Posts: 5,225
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#26 |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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Who wants there mage to be an actual mage, when you can have a sorceror?
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#27 |
Zartan
![]() Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 36
Posts: 5,225
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why be a sorceror when u can be a mage?
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#28 | |
Avatar
![]() ![]() ![]() ![]() Join Date: June 16, 2003
Location: Home
Posts: 536
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#29 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
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i wouldn't want my mage full of knock spells either. And if you have edwin, it would be a huge waste with all of his spell slots [img]smile.gif[/img]
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"You're a thief and a liar." "No, I only lied about being a thief." |
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#30 | |
Gold Dragon
![]() Join Date: May 19, 2002
Location: Blessed are those who are not....
Age: 44
Posts: 2,556
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