Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > General Discussion
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 06-08-2008, 09:15 PM   #11
Variol (Farseer) Elmwood
Jack Burton
 

Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 60
Posts: 5,634
Default Re: 4th edition dnd

Shoot man, 'at don't make no neve'mind..
__________________
A MAN WHO WANTS FOR NOTHING HAS INFINITE WEALTH. (me)
Variol (Farseer) Elmwood is offline   Reply With Quote
Old 06-09-2008, 12:26 AM   #12
Kazilan
Elminster
 
Mahjong Solitaire Champion
Join Date: October 31, 2003
Location: USA
Age: 43
Posts: 485
Default Re: 4th edition dnd

I tried to avoid saying things are 'dumbed down', but it really fits this new system. Everything seems based on the idea that you use a special power each round in battle, and the powers are all listed out in the phb per class. I'm not sure if you ever need to use a regular attack. Certainly not after you gain a few levels. Again, maybe I'm not understanding it correctly, buts it could easily be a Magic type card game combined with tabletop figures. "I play my super stab attack card!"

Granted, a lot of this will be determined by your DM, I suppose a good DM would throw interesting scenarios at you that would require clever thinking and roleplaying regardless of how abilities are recorded or determined. But according to these new rules, every race but humans receive a total of +4 to their ability scores at first level. Humans receive +2. There are no negative adjustments. Every level-up you gain new powers and/or feats. By level 21 you will have received 20 additional ability score increases (at 11 and 21 you receive +1 to all six). It all feels like built in powergaming.

I starting to feel nostalgic for 2nd Edition.

http://www.ctrlaltdel-online.com/comic.php - edit - then again, maybe I'm overreacting. Time will tell.
__________________
Welcome to the Federation Starship SS Buttcrack! - John Crichton

Last edited by Kazilan; 06-09-2008 at 12:46 AM. Reason: added link
Kazilan is offline   Reply With Quote
Old 06-09-2008, 10:30 AM   #13
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
Posts: 10,215
Default Re: 4th edition dnd

I found this site. http://dnd4.com/

I've glance through some of the 4th ed and suprisingly I like what I see. Characters are more powerful as they should have. I especially like the new AC calculation, the higher level you are the higher AC you have.

However, I notice magic items seems to be less powerful now. For example the Holy Avenger in 4ed is not as powerful as the 3ed.

I'm abit confuse with the multiclassing aspect. Does it mean when we are lv 10 only then we can multiclass?

Will read more once I'm free.
Kakero is offline   Reply With Quote
Old 06-10-2008, 12:01 PM   #14
Gangrell
Iron Throne Cult
 

Join Date: January 2, 2003
Location: Big Castle in the Sky
Age: 38
Posts: 4,835
Default Re: 4th edition dnd

Quote:
Originally Posted by Kakero View Post
I found this site. http://dnd4.com/

I've glance through some of the 4th ed and suprisingly I like what I see. Characters are more powerful as they should have. I especially like the new AC calculation, the higher level you are the higher AC you have.

However, I notice magic items seems to be less powerful now. For example the Holy Avenger in 4ed is not as powerful as the 3ed.

I'm abit confuse with the multiclassing aspect. Does it mean when we are lv 10 only then we can multiclass?

Will read more once I'm free.
Kind of sounds like a "D&D for Dummies". Third edition I thought was something fresh from 2nd edition, then out came 3.5, me and my uncle read through it, more or less a watered down version of 3.0.

They keep saying it's too complicated, well, yeah, sometimes it takes time to actually make a character or thoroughly think out how to beat an enemy that doesn't take less than 3 turns. I'll stick to the classics myself.
Gangrell is offline   Reply With Quote
Old 06-10-2008, 05:52 PM   #15
toot033
Red Wizard of Thay
 

Join Date: March 13, 2006
Location: The Redneck Riviera
Age: 57
Posts: 892
Default Re: 4th edition dnd

From what I have briefly seen and read it looks like its a Dragon ball z version "I must use special power xxxx now." I don't like it and will stay with the 3 and 3.5 rules.
__________________
'The most terrifying words in the English language are: I'm from the government and I'm here to help.' - Ronald Reagan
toot033 is offline   Reply With Quote
Old 06-11-2008, 12:56 AM   #16
Kazilan
Elminster
 
Mahjong Solitaire Champion
Join Date: October 31, 2003
Location: USA
Age: 43
Posts: 485
Default Re: 4th edition dnd

After thinking about the concept some more, I'm not totally against Powers. I just think they should be special and not something that can be thrown into every attack, or even every encounter. Having a sort of "special attack" for a fighter who has gained a few levels is a cool idea, as is the ability for a healer to be able to call upon divine aid once per day in addition to spells or a Mage to call upon a reserve and recast a deadly spell once per day. I suppose this means I should try to develop a home-brew that combines 3.5 with 4, which would make for some interesting possibitilies.
__________________
Welcome to the Federation Starship SS Buttcrack! - John Crichton
Kazilan is offline   Reply With Quote
Old 06-11-2008, 04:55 AM   #17
Harkoliar
Jack Burton
 

Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
Default Re: 4th edition dnd

Quote:
Originally Posted by Kakero View Post
I found this site. http://dnd4.com/

I've glance through some of the 4th ed and suprisingly I like what I see. Characters are more powerful as they should have. I especially like the new AC calculation, the higher level you are the higher AC you have.

However, I notice magic items seems to be less powerful now. For example the Holy Avenger in 4ed is not as powerful as the 3ed.

I'm abit confuse with the multiclassing aspect. Does it mean when we are lv 10 only then we can multiclass?

Will read more once I'm free.
where is the druids section? disappeared?
__________________

Catch me if you can..
Harkoliar is offline   Reply With Quote
Old 06-11-2008, 05:36 PM   #18
Albromor
Mephistopheles
 

Join Date: June 13, 2001
Location: Northfield, NJ USA
Posts: 1,417
Default Re: 4th edition dnd

Quote:
Originally Posted by Harkoliar View Post
where is the druids section? disappeared?
They've eliminated druids along with Gnomes, Half-orcs and a few others.
Albromor is offline   Reply With Quote
Old 06-11-2008, 06:23 PM   #19
SecretMaster
Guest
 

Posts: n/a
Default Re: 4th edition dnd

Quote:
Originally Posted by Albromor View Post
They've eliminated druids along with Gnomes, Half-orcs and a few others.
If that is true, I think I'll be staying away from 4ed completely. I was interested in buying/investing in 4th edition, but if druids and other races are removed... well I bite my thumb at them.
  Reply With Quote
Old 06-11-2008, 07:38 PM   #20
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
Default Re: 4th edition dnd

See that link that has the videos and the details section. They say that gnomes for example are in the monster manual and can be played by using the appendix in the back of the manual. Not what I consider the most favorable plan...
__________________
Larry_OHF is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
D&D Edition 3.5 Gangrell Entertainment (Movies, TV Shows and Books/Comics) 6 08-19-2003 04:13 AM
2nd Edition AD&D vs. 3rd Edition D&D Encard General Discussion 8 03-16-2003 08:36 PM
3rd edition D and D Draggor General Conversation Archives (11/2000 - 01/2005) 7 09-19-2001 08:21 PM
2nd edition vs 3rd edition? white heron Baldurs Gate II Archives 2 03-30-2001 06:46 PM
3rd Edition Rikard Baldurs Gate II Archives 2 11-22-2000 01:15 PM


All times are GMT -4. The time now is 12:03 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved