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Old 01-06-2003, 08:40 PM   #11
canadianvixen
Baaz Draconian
 

Join Date: February 11, 2002
Location: CANADA
Age: 47
Posts: 703
Quote:
Originally posted by johnny:
Just download the creepertrader mod, why all that running for around for a bit of cash ?
*shrug* I just like to play the game as true as possible. Having said that, it is a good mod for those who like to "personalize" the game to their own tastes. [img]smile.gif[/img]
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Old 01-08-2003, 07:28 AM   #12
Grungi
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Join Date: September 4, 2002
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the way i look at it is if you started the game and do things like that then its not too healthy and its cheating, but if you played through and say like me have about 30 daedric items worth between 5000-125000 gold and cannot be fcked to sell them all off one at a time over a period of months that its valid to stick em in a crate and set yourself the gold through console, i wouldnt feel i was cheating if i did that, just saving myself a lot of pointless hassle, but using it at the start to give yourself gold is out of order, and is twinking to use an everquest phrase [img]tongue.gif[/img]
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Old 01-08-2003, 07:34 AM   #13
johnny
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Location: Utrecht The Netherlands
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You won't find any Daedric stuff that early in the game anyway, unless you know where to look for some of them. I think different of it. Why did they make items that are worth tons of money, while you have no traders in the game that have that amount of cash ? Cheating ? I think not, it's more like fixing a bug.
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Old 01-09-2003, 05:28 AM   #14
Grungi
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if your a newbie no johnny but if you hang around on this forum, or some walkthroughs or have played the game before then you can find high priced stuff to sell at level 1 without having to engage in fights.

but yeah i think to have an item selling for 125,000 and a trader at best with 10,000 who is a secret trader anyway and next best is creeper again a secret trader, behind them is about 4000 which is pathetic, so i think the implementation was wrong, not a bug but maybe lack of foresight, they should have put a trader in with 50,000 gold in a harder to reach area AND in vivec i mean if vivec is the bustling centre surely they'd be a merchant about with that amount of cash.
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Old 01-09-2003, 02:20 PM   #15
B_part
Quintesson
 

Join Date: September 11, 2002
Location: Milan (Italy)
Age: 44
Posts: 1,066
Quote:
Originally posted by Grungi:
if your a newbie no johnny but if you hang around on this forum, or some walkthroughs or have played the game before then you can find high priced stuff to sell at level 1 without having to engage in fights.

but yeah i think to have an item selling for 125,000 and a trader at best with 10,000 who is a secret trader anyway and next best is creeper again a secret trader, behind them is about 4000 which is pathetic, so i think the implementation was wrong, not a bug but maybe lack of foresight, they should have put a trader in with 50,000 gold in a harder to reach area AND in vivec i mean if vivec is the bustling centre surely they'd be a merchant about with that amount of cash.
In tribunal you have 2 traders with 80k gold, right in mournhold... they are cheap ba$t@rds though...
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Old 01-09-2003, 05:47 PM   #16
Aragorn The Wise
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Join Date: December 30, 2002
Location: USA
Age: 40
Posts: 172
They should have traders that are hard to find with at least 100k that sell at full price. Maybe make it almost impossible for lvl 1 char to get to it but for higher levels its easier. Just an idea [img]tongue.gif[/img]
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