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#11 | |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 40
Posts: 5,888
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Quote:
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#12 |
Banned User
Join Date: November 1, 2003
Location: My own little world
Age: 34
Posts: 828
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I think the Mage/Cleric is partucularly goody with dragons.
!!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! !!!!!!!!!!SUPER ULTRA MEGA BIG SPOILERS!!!!!!!!!!!!! Heres how a level 1/1 Mage/Cleric can deffeat Firkraag, or any dragon in this game. This involves only level 1 spells, so im sure you'll have them. Cast Doom. Cast Chromatic Orb. Thats why Aerie is a little bit more than worthless [img]tongue.gif[/img] EDIT: What I meant to say was that a level 12/12 mage/cleric could kill Firkraag with two spells. Chromatic Orb (Evocation) Level: 1 Range: 30 yards Duration: special Casting Time: 1 Area of Effect: One creature Saving Throw: Special This spell causes a 2-foot-diameter sphere to appear in the caster's hand. When thrown, the sphere heads unerringly to its target. The effect the orb has upon the target varies with the level of the mage who casts the spell. Each orb will do damage to the target against which there is no save and an effect against which the target must save vs. spells at +6. At first-level, the sphere inflicts 1-4 damage and blinds the target for one round. At second-level, the sphere inflicts 1-4 damage and inflicts pain upon the victim. At third-level, the sphere deals 1-6 damage and burns the victim. At fourth-level, the sphere deals 1-6 damage and blinds the target for 1 turn. At fifth- level, the sphere deals 1-8 damage and stuns the target for 3 rounds. At sixth-level, the sphere deals 1-8 damage and causes weakness in the victim. At seventh level, the sphere deals 1-10 damage and paralyzes the victim for 2 turns. At 10th level, the sphere causes 1-12 acid damage and turns the victim to stone. At 12th level, the sphere will inflict 2-16 points of acid damage and instantly kill the victim. NOTE: The victim saves vs spells at +6 against all the effects and gets no save against the damage. This will work better with Greater Malison, which a mage has, but the trick is the level 1 spells i guess. [ 07-03-2005, 08:59 AM: Message edited by: Dalamar Stormcrow ] |
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#13 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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You need to be Level 10+ to use the Chromatic Orb tactic. 12+, if you want the loot.
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#14 |
Lord Ao
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Posts: 2,092
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yeah. a first level chromatic orb would only stun, I believe.
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#15 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quote:
At level 1, a Chromatic Orb only deals 1-4 damage and blinds the target for one round. Since Dragons are immuned to Blind... |
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#16 | |
Banned User
Join Date: November 1, 2003
Location: My own little world
Age: 34
Posts: 828
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Quote:
At level 1, a Chromatic Orb only deals 1-4 damage and blinds the target for one round. Since Dragons are immuned to Blind... [/QUOTE]Shut up you, you know what I meant. [img]tongue.gif[/img] |
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#17 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
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Well... as far as Lvl-1 spells go, you will have better luck with Spook. Chromatic Orb will work, but only en masse.
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#18 |
Elite Waterdeep Guard
![]() Join Date: March 21, 2005
Location: Vermont, USA
Age: 60
Posts: 22
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Three words for dealing with Firkraag:
Cloud Kill Stacks! Nalia had the wand of Cloudkill courtesy of the Lich in the Gates district, and just out of his sight range, started popping them off. Sure enough, every round EACH cloudkill spell hit him. He did manage to Heal himself ONCE, but that was when only three or four spells had been cast. Kept at it and sure enough he did fall. My invisible Cavalier was within sight and monitored the progress, completely unaffected by the gas! Eventually he fell, snagged Carosmyr, the rest of the stuff and away we went! Not quite 5 seconds but hey! ... no muss, no fuss, no healing! |
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#19 | |
Legion Symbol
![]() Join Date: February 14, 2002
Location: Ireland
Age: 41
Posts: 7,369
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Quote:
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