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#11 |
Dungeon Master
![]() Join Date: July 30, 2002
Location: U.S.
Age: 61
Posts: 90
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A kit is only allowed for the first class of a dual.
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#12 |
Elite Waterdeep Guard
![]() Join Date: December 24, 2002
Location: Gondor
Age: 37
Posts: 29
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I am a conjurer. When ya are a conjurer you cant cast identify (i play solo couz i am stong). But you have the glasses fo ID so... ^^
I have 100% magic resistance and all my saving thows are below 0 and i am immum 2 wepons of +1 and less so...... i can take those weak cowled wizzard and there merchants ![]()
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Dont take me for a conjurer of cheap tricks <img border=\"0\" alt=\"[wizardtrouble]\" title=\"\" src=\"graemlins/wizardtrouble.gif\" /> |
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#13 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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Welcome to Ironworks! [img]graemlins/thewave.gif[/img]
[ 01-20-2003, 02:06 PM: Message edited by: Pyrenk ]
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#14 |
Elite Waterdeep Guard
![]() Join Date: September 22, 2002
Location: Sun Shiny Florida!
Age: 38
Posts: 43
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Well, you may not consider the Wild Mage a specialist, but I think they're better than the rest. 1. You have no opposition school
2. You have a chance of using a level 1 spell slot to use say...Time Stop 3. 5% of the time you get a wild surge, but that's rare and can still be good for you. Plus you get all the advantages a specialist mage would have, so the Wild mage is IMHO the best mage of them all.
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Do the duty that is best,<br />leave unto the Lord the rest. |
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#15 |
Elite Waterdeep Guard
![]() Join Date: January 16, 2003
Location: Mad Town
Age: 37
Posts: 15
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DIVINER!!!
I tried an Enchanter, I got about...say five steps, trashed him. I'd put my vote on a Necromancer. |
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#16 |
The Magister
![]() Join Date: February 19, 2002
Location: Canada
Age: 46
Posts: 121
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Wild Mage!! Nothing can compare to being in the heat of a life and death battle when your wild mage surges making everyone's weapons glow and they hiccuping. Yes, they are the true power [img]smile.gif[/img]
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<b><i>Without change, something sleeps inside us and seldom awakens. The sleeper must awaken. ~Dune</b></i> |
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#17 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: November 24, 2001
Location: Australia
Age: 39
Posts: 3,281
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Wild Mage or Necromancer [img]smile.gif[/img]
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Carpe Noctem: Ph’nglui mglw’nafh cthulhu r’lyeh wgah’nagl fhtagn. |
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#18 |
Red Wizard of Thay
![]() Join Date: August 23, 2002
Location: come play with my wings
Age: 42
Posts: 821
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Hey where the heck are the glasses of identify?
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Just because your paranoid<br />Don\'t mean they\'re not after you<br />Kurt Cobain |
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#19 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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Upstairs, merchant in Gaelan's(sp) house.
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#20 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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And yes, the best mage is the Wild Mage.
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Thread | Thread Starter | Forum | Replies | Last Post |
plain mage or specialist? | D*Ranged | Baldurs Gate & Tales of the Sword Coast | 3 | 04-16-2003 11:33 PM |
specialist mage | Rockstar | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 0 | 01-30-2003 11:18 PM |
specialist mage advantages...... | chickenhed | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 4 | 03-24-2002 05:23 PM |
Specialist Mage names | Yorick | Baldurs Gate II Archives | 12 | 11-24-2001 03:15 AM |
Specialist mage or Fighter/Mage? | IamGeorge | Baldurs Gate II Archives | 11 | 06-01-2001 09:42 PM |