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Old 01-01-2003, 02:07 PM   #11
Cerek the Barbaric
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Butterfingers - I agree that a bow with a 100lb resistance takes a lot of strength to use, but the damage done by the arrow is STILL a function of the bow's resistance, NOT the user's strength.

Do you think that an Olympic weightlifter could do more damage with that same 100lb-resistance bow than you?? After all, he is much stronger than you (an assumption on my part - apologies in advance if I'm wrong ), so - according to your theory - he should be able to do even more damage with a single arrow since he can hold the string longer or pull it back farther.

Or do you feel that your experience with the bow would make you fairly equal with him, despite his greater strength?

Alson - Should a character apply their Strength bonus to darts? Whew...good question. When most of us think of darts, we think of the parlor or tavern game. As anybody who has thrown them knows, you actually LOSE accuracy when you throw harder.

However, if you look at the picture of darts in BGI & II, the entire thing appears to be made of metal, and would be quite a bit heavier than the modern version. My guess is that these darts probably have about 2/3 the weight of a dagger...that should be heavy enough to allow at least a partial Strength bonus IMHO.

Of course, it is usually a moot point. Darts are the favored weapons of mages - who typically do not qualify for a Strength bonus anyway. And fighters rarely choose darts when they do more damage with slings, axes, hammers, and daggers.
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Old 01-01-2003, 02:16 PM   #12
daan
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If you ask if strenght-bonusses should apply to darts because of its weight, you also have to ask yourself what function the weight of the dart has.

Scientists recently wondered what was most effective in a crash, f.e. an airplane crashing into the dome of a nucleair power plant.

Two obvious factors : Mass and Velocity ( kinetic energy )

Looking at the second law of newton, you see:
F.dt=m.dv ( force times the elapsed time you apply the force is equal to the product of the mass of the object you use the force on times its difference in speed) So delta t , delta v are both the relative time and speed.

You see here that the force you apply affects both the object mass and velocity the same way.
So if you apply great force on an object with a small mass, it'll go really fast.
f.e. an object of a 100 grams ( 0,1 kg ) , using a force of 1000N for 30 secs.
1000N . 30 s = 0,1 . 300 000
F . dT = m . dv

In this case, its speed would be 300 000 meters per second.

Secondly .. kinetic energy is the usefull energy, the energy that's gonna destroy the thing you object hits.
An object with a lot of kinetic energy ( movement energy ) has a lot of potential hurt in itself.

Kinetic energy = 1/2 m . v˛

You see here, that the mass of an object doesnt really matter for the amount of Kinetic energy ... Velocity has a far greater impact on the kinetic energy.
Doubling the velocity gives you a far greater increase in kinetic energy, than doubling the mass.

So what we have is :

-If you apply force for a period of time on an object with a small mass,it will gain a great velocity.
-Velocity has a great impact on the kinetic energy of an object
-the more kinetic energy an object has, the more potentially destructive it gets

I am doing this a la minute, so im not 100% sure im right on this, but I believe so ...
Anywayz, the fact that darts have a small mass, doesnt mean that strenght shouldnt add a bonus, even better .. it pays off to use great force on objects with a small mass.

This strokes with the findings of the scientists, who said that a small object with great velocity would be more effective in destroying a nucleair powerdome, than a large object with relative slower speed.
Velocity is more destructive than mass, but they are interconnected, influence eachother.

[ 01-01-2003, 02:20 PM: Message edited by: daan ]
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Old 01-01-2003, 04:35 PM   #13
Butterfingers
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You have obviously never seen a war dart.

I did a long stint with the SCA. (Society for Creative Anachronisms - think about a group that plays D&D with real life weapons and armor)

A war dart is about a foot long or so, has a wicked barbed tip, and, a short feathered wooden shaft. The tip is designed to break off. They are somewhat heavy, I have used some that weigh upwards of a half a pound. When thrown properly, with a lot of force put behind them, they are utterly painful and lethal. Don't believe me? Go back in time and ask the Romans. They faced entire hoards of Celts armed with darts and slings. A well made and well thrown dart could punture almost any wooden shield, leaving about 3 to 4 inches of jagged metal jutting through. Using the shield, you would rip your self to pieces if that sharp pointy spike rubbed you the wrong way. Worse, a well aimed dart could not only pierce your shield, but, dig deep into the arm holding the shield. Even during later times, the dark ages, a dart thrower was feared. Moors used highly poisonous darts, war darts, and, all it took was a slight nick and you were going to have a real bad day, mind you though, a short one. At close range, a strong man could fling a dart and could pierce even thick heavy plated field mails.

You have to be fairly strong to fling a war dart weighing a half a pound or so with any sort of accuracy, meaning, a war dart really is not an ideal weapon for a mage so to speak. Heck, the entire AD&D weapon system is pretty screwed if you study these sorts of things.

As for the question posed to me about bows. Archery is about 50% skill, 50% strength. A well skilled archer could do the job with a smaller lighter bow, however, a moderately skilled brute could also do the job with a massive war bow. Take the Mongols... They shot from horseback, meaning most of their shots missed. However, they used long war bows that had a resistance of 120 to 150 pounds or even more in some cases. They did not hit as often as they would have liked I am sure, but, when they did, said arrow was probably instantly lethal. Mongols were feared not because they were excelent marksmen, but, because they were fiercely strong and frightfully mobile. And yes, the stronger you are the more damage you can do. The more you pull on a bow, the more resistance you encounter. Stronger people can pull back further. The further you pull back, the more energy you can build. All that stored up energy gets released when you let go. Yeah, some folks might be strong enough to pull a 100 pound bow, but, a real strong person can pull the bow all the way to it's full potential, causing a massive increase of damage in the process. Pulling that string back even an inch or so can cause unbelieveable differences in how much damage a shot can do.
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Old 01-01-2003, 04:39 PM   #14
Bardan the Slayer
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Quote:
Originally posted by Cerek the Barbaric:
Butterfingers - I agree that a bow with a 100lb resistance takes a lot of strength to use, but the damage done by the arrow is STILL a function of the bow's resistance, NOT the user's strength.

Do you think that an Olympic weightlifter could do more damage with that same 100lb-resistance bow than you?? After all, he is much stronger than you (an assumption on my part - apologies in advance if I'm wrong ), so - according to your theory - he should be able to do even more damage with a single arrow since he can hold the string longer or pull it back farther.

Or do you feel that your experience with the bow would make you fairly equal with him, despite his greater strength?
No, but an extraordinarily strong man wouldn't use a 100lb bow - he would find and use a 200lb bow (like middle english longbowmen). *This* would give him extra damage [img]smile.gif[/img]
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Old 01-01-2003, 04:40 PM   #15
drewal
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The velocity versus mass question fits well with the energy blades spell - those things are little, but you throw them incredibly fast LOL.

As for bows, I would have to go down on the side against massive strength bonuses for damage - the Olympic weightlifter example is excellent, the bow's damage is limited by the qualities of the bow.

And, in all cases, no matter the strength, there is a practical upper limit to the velocity at which an object can be thrown - consider major league baseball pitchers - no matter how strong they are, no one is every going to throw the ball 130 mph without some sort of mechanical assistance.

But at the same time, pitchers with a wide variety of strengths can throw a mean fastball.
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Old 01-01-2003, 05:09 PM   #16
daan
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Well yeah, but that's inconsequent butterfingers ...

If the amount of speed i could give any object was the same, offcourse the heavier object is gonna do more damage.
I'd rather have a 1 kg rock hit me than a 100kg rock.

But a set amount of force is something else ... in that case the same amount of force cant give a 10 times heavier object the same speed.

But i definetly believe you, when you say a wardart hurts more.
I guess its basically because the velocity difference between a normal dart and a wardart isnt big enough to make it count. The right balance is important.

You could try and throw a feather at someone with great force ... according to the formulas it should be going pretty darn fast then .. but it wont, since its too light. The wind and air give too much resistance.

[ 01-01-2003, 05:10 PM: Message edited by: daan ]
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Old 01-01-2003, 08:16 PM   #17
Butterfingers
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Hmmm ever heard of a hidden needle attack?

In ancient China, there are stories of assassins that could throw small steel needles with enough force to kill a man. The art was lost for a long time.

Now, it is revived again. No matter how small, light, whatever, there is always a way to kill somebody with it [img]smile.gif[/img]
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Old 01-02-2003, 07:25 AM   #18
daan
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[img]tongue.gif[/img] Small steel needles are very sleek, thus they cut through the air like a ... needle .... no resistance

And i definetly agree with you, small, light objects can be very deadly

It only takes a relatively small meteor, but one with great speed .. to make a hell of a crater [img]tongue.gif[/img]
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Old 01-02-2003, 09:10 AM   #19
karlosovic
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Quote:
Originally posted by Bardan the Slayer:
Butterfingers is correct. A stronger character would use a bow with significantly higher draw weight at full pull, making the arrow travel faster and hit harder.

Sadly, for simplicity reasons, a bow in BG is just a bow. Were it closer to real life, there would be a large variety of bows, useable by different strengths, that added a certain amount of strength damage.
Short bow -> Long Bow -> Composite Longbow
3 bow types require str 3, 6, 18
composite longbow, even though it requires massive strength, only does +1 damage and same THAC0 bonus as the long bow. I agree, there should be more variety... 6 -> 18 is a rather large jump for a simple +1 dam.
Maybe str requirement for a CLB should be reduced to say, 15 ?
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Old 01-02-2003, 11:52 AM   #20
Butterfingers
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Well this is why str bonus is meant to be added to composite long bows, simulating the effect of being able to pull the bow back farther then most other characters could, bringing me back to my original point.

Also, I am guessing that most folks here have never practiced archery, excepting perhaps those plastic fantastic bows they use for high school PE. Your own physical grace means very little when using a bow. I have known folks who are stupidly clumbsy, trip over their own feet sort of folks, who are lethal crack shots with a bow.
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